            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/08/27/nba-2k25-hands-on-report-learn-2k-teaches-the-fundamentals/',
                'NBA 2K25 hands-on report – Learn 2K teaches the fundamentals',
                'https://blog.playstation.com/tachyon/2024/08/78d8148565c626140a7df3366971bc9b100d7822.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">NBA 2K25 launches September 4 and packs in enhancements and features aimed at both seasoned hoop gamers and rookies alike. To prepare for tip-off I got some hands-on time with the new Learn 2K mode, which is perfect for newcomers like myself. The beginner-friendly mode teaches mechanics like Rhythm Shooting and Signature Go-To Shots, and the practice boosted my confidence to hold my own on the court. </p>
<h2 class="wp-block-heading"><strong>Master the fundamentals</strong></h2>
<p class="">As the NBA great Larry Bird once said, “First, master the fundamentals.” With the hands-on event being hosted at the Naismith Basketball Hall of Fame I decided to do as the greats do, kicking off the experience with a deep dive into basics in the new Learn 2K mode.</p>
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<p class="">Though tutorial modes are present in some past NBA 2K games, Learn 2K is a comprehensive tutorial into nearly every facet of the game from shooting to off-the-ball movement and defense. This year’s tutorial mode breaks each category of gameplay down into three difficulty levels: Beginner, Intermediate, and Advanced, giving the player full control over how deep they want their arsenal of moves to be. While getting my practice reps in, I learned how precise directional analog stick movement must be to execute these effortless-looking moves on the court.</p>
<h2 class="wp-block-heading"><strong>Back to the playground</strong></h2>
<p class="">In addition to the Freestyle, Scrimmage, and Practice Plays modes typically grouped into tutorials, NBA 2K25 adds a fresh way to test your fundamentals with the new Mini-Games mode. Practicing your skills competitively while under less pressure makes Mini-Games a novel addition.</p>
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<p class="">The Shooting Frenzy mini-game gives you an open court to freely practice your jump shot to rack up points. The Knockout mini-game took me back to my playground hooping days, adding a bit more pressure to make three-pointers on the first try. Fail, and you’re “knocked out” by the player behind you if they make their shot first.</p>
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<p class="">One of the most challenging but rewarding mini-games was Dribble Speedrun, where you play as De’Aaron Fox with the goal of sprinting while performing dribble moves on command. The mini-game’s difficulty made for a tense but amusing time, and finally nailing Fox’s tight handles on cue is truly satisfying.</p>
<h2 class="wp-block-heading"><strong>Rhythm of the game</strong></h2>
<p class="">I finished the hands-on experience with QuickPlay. I set up a battle of the California coast with the Golden State Warriors vs. the LA Lakers. The opening animations and gameplay depict the player’s faces and movements faithfully, with Pro Play using real-life game footage to translate into the game. In-game, some of the new mechanics I learned made my game feel formidable.</p>
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<p class="">The new Rhythm Shooting mechanic is stimulating. Hopping into an actual game made me realize the need to learn the rhythm of each player’s shot to be successful. Once getting used to the quick release of Steph Curry, the tempo-based mechanic became intuitive and made me comfortable firing off shots from any range.</p>
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<p class="">Signature Go-To Shots are another new mechanic that gives beginners a fluid way to put dribbling combos and shots together. By holding the right analog stick up, each player performs their unique dribble move that transitions into a jump shot. As a 2K rookie this feature let me easily mix up my offensive tactics, making me harder to guard. Before long I was seamlessly blending up opponents to put points on the board. </p>
<p class="">NBA 2K25 goes deep for basketball strategists but gives entry points for newcomers to work on their game. After nearly six hours of playtime, the new Learn 2K mode and gameplay mechanics made greatness feel graspable. Mastering the fundamentals is key, and you’ll have your chance when NBA 2K25 launches September 4 on PS5 and PS4.</p>
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                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/08/28/new-clair-obscur-expedition-33-gameplay-fighting-and-exploring-the-flying-waters-region/',
                'New Clair Obscur: Expedition 33 gameplay – fighting and exploring the Flying Waters region',
                'https://blog.playstation.com/tachyon/2024/08/3518f7f6071bb084432c860c8a2765abc5dd8e89.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Clair Obscur: Expedition 33 is a turn-based RPG incorporating real-time elements, focusing on a unique journey to stop The Paintress from ever painting death again. In this early preview of the game’s initial stages, PlayStation fans will get a first look at gameplay in Flying Waters, a mysterious region where Gustave and Lune search for their missing companion, Maelle. </p>
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<p class="">Each environment within Expedition 33 offers something distinctive. Flying Waters, for example, defies conventional physics, presenting a setting that is both underwater and not. This surrealistic approach is central to the game’s design, aiming to immerse you in a world where the impossible becomes possible. Inspirations from surrealist art are woven throughout, creating a striking experience that constantly keeps you on the edge of discovery. </p>
<p class="">In Flying Waters, you will navigate environments filled with remnants from past expeditions, such as destroyed structures, worn paths, and other telltale signs of previous groups that met untimely ends. Expedition 68 perished here, and by closely examining the area, you can piece together how they met their tragic end. </p>
<p class="">Making these environments fun to explore was something key for us. So, we built them to be nonlinear, with a layer of verticality and full of mysteries and secrets. There are multiple tools at your disposal to reach every hidden area: a grapple, climbing hooks left by previous expeditions, ropes… Exploring a level fully will always be very rewarding and you may find secret bosses, items or even entire secret levels by being meticulous in your exploration.</p>
<a href="https://live.staticflickr.com/65535/53937089337_cf6dfa1287_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53937089337_cf6dfa1287_4k.jpg"/></a>
<p class=""><strong> </strong>Combat in Expedition 33 blends traditional turn-based mechanics with reactive real-time elements. During battles, timing is key—whether initiating attacks or defending against incoming strikes. The battle system requires quick reflexes and strategic thinking. While commands are inputted in a turn-based format allowing you to take as much time as you need to establish your strategies, you must also react swiftly during enemy attacks to defend effectively.</p>
<p class="">Basic attacks in the game deal minimal damage, so you must rely on skills and special abilities to topple powerful enemies. Many skills come with timed commands that enhance damage or provide other bonuses. As battles progress, you will see the turn order displayed on the left side of the screen, giving you a clear understanding of when to expect attacks and when to prepare your counters. You will be able to dodge using Circle and parry with R1. Dodging allows for a larger timing window, letting you evade attacks completely, while parrying demands more precise timing. A perfectly executed parry not only negates damage but can also trigger a powerful counterattack if the entire combo of an enemy is parried. And yes, this means that in theory, you can beat any enemy of the game at level 1. Good luck with that.</p>
<p class="">Each party member in Expedition 33 has their own unique playstyle, featuring abilities that can change how you approach combat. Gustave can charge his mechanical arm, building up his Overcharge to unleash a devastating special move. The longer the charge, the more spectacular and damaging the resulting attack. Lune, on the other hand, can infuse skills with elemental affinities using her ability called Stains, enabling you to exploit enemy weaknesses with devastating effects!</p>
<p class="">In battle you can also use the Free Aim system to shoot at an enemy’s weak points. The Demineur, for example, is accompanied by floating sea mines, and targeting and detonating these before you approach them will cause a chain reaction.</p>
<p class="">After battle, you can level up and allocate points to various stats and customize each character’s build. Skill Points earned in battles can be spent unlocking new abilities in each character’s unique skill tree, allowing for further specialization and strategy customization. We also have other progression systems that allow you to make really crazy builds that we can’t wait to reveal in future updates.</p>
<p class="">Bosses in Expedition 33 are powerful and usually have an element that adds to their strength in combat. Goblu is surrounded by flowers that grant it potent buffs, which can quickly turn the tide against the party. In these cases, the free-aim system becomes crucial, allowing you to target and disable these flowers, weakening Goblu and shifting the battle in your favor. Identifying and exploiting these unique boss mechanics will be vital to your victory.</p>
<a href="https://live.staticflickr.com/65535/53938448225_6141d64cb1_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53938448225_6141d64cb1_4k.jpg"/></a>
<p class="">This preview has offered just a glimpse into the world of Expedition 33, and we’re excited to share even more in the future. Our team is small and incredibly passionate about games in this genre, and we are dedicated to creating an experience that both honors classic RPGs and pushes boundaries in new ways that haven’t quite been done before. Our dream is to make a game that will profoundly touch players as much as the classics impacted our lives. And hey, even if we fail, we lay the trail for those who come after, right?</p>
<p class="">Clair Obscur: Expedition 33 launches on PS5 in 2025 – Follow us on social media for updates and behind-the-scenes content.</p>
<p class="">See you soon, Expeditioners!</p>
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                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/08/28/full-details-on-the-call-of-duty-black-ops-6-beta-live-august-30/',
                'Full details on the Call of Duty: Black Ops 6 beta, live August 30',
                'https://blog.playstation.com/tachyon/2024/08/48c46ad53a9e1921aac1f4cfc0343a28062e5e04-scaled.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Everything you need to know about the Black Ops 6 beta and more, straight from Call of Duty: Next.</p>
<p class="">For Black Ops 6, Treyarch revisited the standard Multiplayer core modes, added key improvements for Domination and Hardpoint, and the brand-new Kill Order mode you can play during the Beta. Let’s get into all the Multiplayer beta information, plus new gameplay details for round-based Zombies and Warzone.</p>
<h2 class="wp-block-heading">Black Ops 6 Beta dates</h2>
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<p class=""><strong>Weekend one: August 30 – September 4  </strong></p>
<p class="">Weekend one is available to players who have pre-ordered the game and starts on August 30 at 10am PT, ending September 4 at 10am PT.</p>
<p class=""><strong>Weekend two: September 6 – 9  </strong></p>
<p class="">The second Beta weekend is available to all players and is scheduled to begin on September 6 at 10am PT, ending on September 9 at 10am PT.</p>
<h2 class="wp-block-heading"><strong>Black Ops 6 Beta rewards</strong></h2>
<a href="https://live.staticflickr.com/65535/53952779646_142c9ffe58_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53952779646_142c9ffe58_h.jpg"/></a>
<p class="">Earn cosmetic rewards by reaching Player Level milestones throughout the Multiplayer Open Beta that persist through the launch of Black Ops 6 when it releases on October 25***.  </p>
<p class=""><strong>Pre-order digitally and get the Reflect 115 Camo Pack</strong></p>
<a href="https://live.staticflickr.com/65535/53952779656_6eb9df08b9_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53952779656_6eb9df08b9_h.jpg"/></a>
<p class="">Pre-order Black Ops 6 and you’ll receive a variety of pre-order benefits, including the brand-new Reflect 115 Camo Pack for Modern Warfare III, Call of Duty: Warzone.</p>
<p class="">Pre-order the Digital Edition to receive the following:</p>
<ul class="wp-block-list">
<li>Reflect 115 Camo Pack</li>
<li>Woods Operator Pack*</li>
<li>Early Access to the Open Beta**</li>
</ul>
<p class="">Pre-order the Vault Edition and receive the previous rewards as well as the following:</p>
<ul class="wp-block-list">
<li>Hunters Vs. Hunted Operator Pack</li>
<li>BlackCell Season 1</li>
<li>Mastercraft Weapon Collection</li>
<li>GobbleGum Pack</li>
</ul>
<p class="">Players who pre-ordered the Vault Edition can gain access to the Hunters Vs. Hunted Operator Pack, as well as the Mastercraft Weapon Collection, during the Black Ops 6 Beta.</p>
<p class="">The Reflect 115 Camo Pack includes the Reflect 115 Mastery Camo, usable in Modern Warfare III and Call of Duty: Warzone. In addition, you receive three Flawless Aetherium Crystals, three Legendary Aether Tools, and three Ray Gun Weapon Cases for immediate use in Modern Warfare Zombies. </p>
<p class="center"><a href="https://live.staticflickr.com/65535/53953034953_a43eabec00_z.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53953034953_a43eabec00_z.jpg"/></a></p>
<h2 class="wp-block-heading">COD Next gameplay details </h2>
<p class=""><strong>Omnimovement</strong></p>
<p class="">Treyarch boosts player mobility options across Multiplayer, Zombies, and Call of Duty: Warzone with new Omnimovement mechanics. The new feature allows players to seamlessly chain combat maneuvers together, like sliding, diving, and a newly enhanced supine prone, all with a full 360-degree range of motion.</p>
<p class="center"><a href="https://live.staticflickr.com/65535/53951886282_fc05f945aa_z.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53951886282_fc05f945aa_z.jpg"/></a></p>
<p class=""><strong>Black Ops 6 Zombies</strong></p>
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<p class="">Every Zombies map coming to Black Ops 6 – including Terminus and Liberty Falls at launch and additional maps throughout upcoming Seasons – includes a multi-stage Main Quest. Whether you’re hunting through the Liberty Lanes bowling alley for a delicious can of Stamin-Up or visiting Olley’s Comics for a Quick Revive (as well as the exciting first issue of the Aetherella graphic novel), you’ll have access to the same thirst-quenching Perks found in Terminus at launch.</p>
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<p class=""><strong>Call of Duty: Warzone – Area 99 Resurgence map</strong></p>
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<p class="">Welcome to the birth of Nuketown. Call of Duty: Next brought the very first live gameplay of the all-new Warzone map, Area 99, coming to Season 1 later this year. Designed by Treyarch to optimize movement flow and visibility, let’s take a closer look at a Resurgence Map set firmly in the Call of Duty: Black Ops world.</p>
<a href="https://live.staticflickr.com/65535/53953234720_484b281f8f_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53953234720_484b281f8f_h.jpg"/></a>
<p class="">Set against the unrelenting heat of the Nevada desert, Area 99 – or more specifically, the Echo Ridge Weapons Station – was a top-secret government site constructed in the 1950s, concealed from the public just miles away from the original Nuketown testing site. Designed to push the bounds of radiation testing, Area 99 was subsequently abandoned and erased from government records after an unfortunate reactor leak.</p>
<p class="">Call of Duty: Black Ops 6 launches on PS5 and PS4 on October 25. The Truth Lies.</p>
<p class="has-small-font-size"><em>*Call of Duty: Modern Warfare III / Call of Duty: Warzone on the pre-ordered platform required to redeem Woods Operator Pack and Reflect 115 Camo Pack. Sold / downloaded separately. Must be redeemed by October 25, 2025.</em></p>
<p class="has-small-font-size"><em>**Actual launch date(s) and platform availability of Open Beta subject to change. Minimum Open Beta duration is 2 days. Limited time only. Internet connection required. PlayStation Plus subscription may be required for MP Beta.</em></p>
<p class="has-small-font-size"><em>***Call of Duty: Black Ops 6 required to redeem. Sold separately.</em></p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/08/29/harry-potter-quidditch-champions-new-gameplay-overview/',
                'Harry Potter: Quidditch Champions – new gameplay overview',
                'https://blog.playstation.com/tachyon/2024/08/d280900a64a4e6c2e94671b69e2cc4d70b0f9c1d.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Gryffindor, Ravenclaw, Hufflepuff, and Slytherin students have long demonstrated their house pride in the enchanting sport of Quidditch, which was highlighted throughout the Harry Potter books and films. Famed witches and wizards have competed in Quidditch and with Harry Potter: Quidditch Champions, debuting September 3 as a PlayStation Plus Monthly Game on PS5 and PS4, we’re giving players a chance to take flight and experience the magical game for themselves.  </p>
<p class="">Next up is a new look at the game, including gameplay mechanics, modes, character customization, and more.</p>
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<p class="">From the start of development, we recognized that Quidditch, with its deep roots in wizarding tradition, deserved a game built from the ground up to truly capture its competitive spirit and provide an authentic experience. We knew that creating a standalone game was essential to focus on the unique mechanics and features of Quidditch, ensuring a rich and immersive experience that fans could fully enjoy. </p>
<p class="">Harry Potter: Quidditch Champions is an immersive, dynamic experience that captures the essence of what makes Quidditch so special. Whether you’re a seasoned competitive gamer or a Harry Potter enthusiast, we wanted to make a game for everyone. This meant including a lot of unlockable content to upgrade and customize your equipment and character – all of which can only be earned through gameplay progression – along with multiple game modes from single-player to online co-op to multiplayer PvP.   </p>
<h2 class="wp-block-heading"><strong>Quidditch history refresher</strong></h2>
<p class="">New to Quidditch, or need a refresher? We’ve got you covered.</p>
<p class="">Quidditch is a wizarding sport played on broomsticks where two teams face each other with the aim of scoring as many points as possible. Points can either be gained by throwing the Quaffle (the ball) through the hoops at the end of the pitch or by catching the Golden Snitch (a tiny golden ball with fluttering silver wings). Interestingly, when a Snitch is created, the makers have to wear gloves because they are designed to remember the first person who touches them – which certainly comes in handy when there are quarrels about which team caught it. </p>
<p class="">The first Quidditch World Cup Tournament was held in 1473 and through the first couple of centuries it only included teams from Europe. Harry Potter had the chance to watch the 422nd final of the Quidditch World Cup in 1994 – a nail-biting showdown between Ireland and Bulgaria, though a lot of the action took place off the pitch. </p>
<h2 class="wp-block-heading"><strong>Capturing the spirit of Quidditch</strong></h2>
<p class="">We worked hard to balance the game to capture the essence of Quidditch as envisioned in the books and films, while also playing like a modern video game.  For instance, catching the Golden Snitch doesn’t end the game and it’s now worth 30 points – enough to recover if a team is trailing behind or help secure the win if a team is in the lead. This adaptation makes the Golden Snitch a powerful game mechanic, while still allowing all roles to influence the game equally. </p>
<p class="">We also wanted to immerse players in the wizarding world. Players can customize their own avatar or choose to be one of their favorite characters from across all eras of the franchise: This includes Quidditch athletes like Harry Potter, Draco Malfoy, Cho Chang, Ron Weasley, and Cedric Diggory, as well as other fan-favorite characters such as Hermione Granger, just to name a few. We also wanted to expand the competition beyond Hogwarts and imagined a Triwizard Schools Quidditch Cup in which Hogwarts School of Witchcraft and Wizardry, Beauxbatons Academy of Magic, and the elusive Durmstrang Institute go head-to-head with their best players.  </p>
<h2 class="wp-block-heading"><strong>Available with PlayStation Plus at launch</strong></h2>
<p class="">And this is just the beginning. We are excited to have PlayStation Plus members redeem the Standard Edition of the game at no extra charge from September 3 to September 30. </p>
<p class="">Harry Potter: Quidditch Champions takes flight September 3 on PS5 and PS4. Thanks so much for your support. We can’t wait to see you take flight and become a Quidditch Champion.    </p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/08/29/call-of-duty-black-ops-6-hands-on-report/',
                'Call of Duty: Black Ops 6  — hands-on report',
                'https://blog.playstation.com/tachyon/2024/08/38c5976f7ba293bb6c44aaa296d3e9c4ad257a0e.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Activision recently declassified a trove of <a href="https://www.playstation.com/games/call-of-duty-black-ops-6/">Call of Duty: Black Ops 6</a> intel, including hands-on with Multiplayer, round-based Zombies, and Warzone. I blasted across six new Multiplayer maps, the undead-infested Liberty Falls, and a Nuketown-inspired Resurgence map. Each Black Ops 6 mode also touts Treyarch’s new Omnimovement mechanic, adding slick fluidity to the series’ signature gunplay.</p>
<p class="">Black Ops 6 launches on PS5 and PS4 on October 25, but if you want a head start on the action check out <a href="https://blog.playstation.com/2024/08/28/full-details-on-the-call-of-duty-black-ops-6-beta-live-august-30/">full details on the upcoming Beta starting August 30</a>.</p>
<p class="">Now let’s dig into the hands-on details.</p>
<figure class="wp-block-video wp-video-395406"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/0b47ee4c5215a4932d79f89dabc3780409a6036e.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<h2 class="wp-block-heading">Multiplayer</h2>
<p class=""><strong>Omnimovement</strong> – Black Ops 6’s new marque mechanic is crackling with potential. You can now sprint and hold the Circle button to dive in any direction while maintaining 360-degree aiming control. By the time I wrapped my mind around the possibilities, and was diving down staircases and doing mid-air 180s to take out pursuers. Another favorite technique is to dive into an enemy-occupied room and gun them down before they can react. Better yet, Omnimovement is globally featured across MP, Zombies, and Warzone.</p>
<figure class="wp-block-video wp-video-395408"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/4681dd8503d32552c81a9c228187b931d595bf0b.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<p class=""><strong>Global weapon loadouts and progression – </strong>Two huge quality-of-life improvements for Black Ops 6 make managing your arsenal smoother. Global weapon progression means you’ll have access to all the weapons and attachments you earn across Multiplayer, Zombies, and Warzone. Additionally, any loadout or Gunsmith edits you make in one mode will be mirrored globally to the other modes.</p>
<p class=""><strong>Kill Order mode</strong> – This new mode has both teams protecting their own High-Value Target while hunting down the enemy’s HVT. Treyarch has found a slick balance between chaotic TDM-style action and a light layer of strategic, objective-based play. It’s definitely entering my regular rotation.</p>
<p class=""><strong>Body shields</strong> – Got the drop on an enemy? A new body shield mechanic lets players grab an unaware enemy for some extra protection. For a diabolical touch, Treyarch has activated proximity chat across teams to exchange words. Mind your sportsmanlike conduct! <br/><strong>Best Play</strong> – Celebrate your team’s game-winning display or examine your downfall with the return of Best Play cams, which mark the end of the match with a third-person camera flourish.</p>
<figure class="wp-block-video wp-video-395409"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/4376306bd0c1b9957c12162ee1b543b370faf68f.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<p class=""><strong>Shoot doors to open them – </strong>A nice hands-free touch.</p>
<p class=""><strong>Treyarch’s MP design philosophy – </strong>Black Ops 6 marks a return to the studio’s MP bread and butter: small, fast, three-lane maps. The move away from large, expansive maps means you’ll always be around the corner from some combat. Prepare for 16 all-new maps at launch.</p>
<p class=""><strong>New Multiplayer Maps –</strong> I fought across six of the upcoming Core 6v6 maps during the hands-on event. </p>
<ul class="wp-block-list">
<li><strong>Scud</strong> – A massive, downed radar dish acts as a map reference point. Deep winding trenches, underground passages, and explosive red barrels are scattered around the map for plenty of unpredictable action.</li>
</ul>
<figure class="wp-block-video wp-video-395410"><video autoplay="" controls="" data-src="https://stream.mux.com/mrTqeKut01zzV00w4Lb6024ee57iOPXtxj02L67jylaNWLs/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJtclRxZUt1dDAxenpWMDB3NExiNjAyNGVlNTdpT1BYdHhqMDJMNjdqeWxhTldMcyIsImF1ZCI6InYiLCJleHAiOjE3MzgwMjE3NjMsImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.HfMG7yYJmT6mk9PaNHQ1O2J-viTU03qCUX6WxzX0Y9Ms74SjxYqwiHzKsjz2V9HPE80RuibFyxjRsVn3gbIQOP_o2YUZKQTAISA4cRBsUq3w5F_8zj5IRvpLXGqEqU1A5eYHcs3drtjXZq5u70y6IcCtjW0D0T7t_noDD6rk7JsKY5A9McH4uHa7uMyyckU2S_-aR1EuvVe64u17_yBJVFIPGUfzVER0S4NaZAmkiukg6Vtse15E_gmhlhK6be8jNbC0tL7ggrogKViqUI3S4W43Kth1BW7U_mNqWSQ77-kWvl_JHG6lGuX3dq5P7c6guhEhz676u0eZFWRcJeMMkQ" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<ul class="wp-block-list">
<li><strong>Rewind</strong> – Firefight through a U.S. city street, with the map’s namesake being a ‘90s-era video rental store within a strip mall. Close-quarters combat breaks out amidst piles of VHS tapes, with a fast-food restaurant across the road for more intense encounters.</li>
</ul>
<figure class="wp-block-video wp-video-395411"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/b263ea163079ba86e89a9f3580ba98193266240f.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<ul class="wp-block-list">
<li><strong>Skyline</strong> – A ritzy condo atop a city skyscraper. A narrow upper-floor hallway became a central point of conflict, where plenty of ranged firefights broke out, complete with a swimming pool below to dive down into when things get heated. Watch out for the perilous elevator shafts at the map’s bottom.</li>
</ul>
<figure class="wp-block-video wp-video-395412"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/c8c3b0badd94837d8fa22f5b60152e8e6110dae1.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<ul class="wp-block-list">
<li><strong>Babylon</strong> – These crumbling, sandy ruins are a paradise for anyone craving intimate battles in tight spaces. Pack an SMG or shotgun to help clear corners.</li>
</ul>
<figure class="wp-block-video wp-video-395413"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/7d853221bcf65e08289f470022055a1b5f572fc8.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1080 / 1080;"></video></figure>
<ul class="wp-block-list">
<li><strong>Derelict</strong> – Abandoned train cars fill a shattered trainyard, creating jagged pathways through the map with unique lines of sight that will keep your head on a swivel.</li>
</ul>
<figure class="wp-block-video wp-video-395414"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/910d1f53dcca1acbafe4f506e63068b92544e3ab.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<h2 class="wp-block-heading">Round-based Zombies</h2>
<p class=""><strong>Round-based returns</strong> – Treyarch resurrects to the roots of Zombies mode with players surviving waves of progressively stronger monstrosities, demanding steady progress through the map and powering up weapons to survive. The two launch maps include the claustrophobic Terminus and colorful new Liberty Falls…</p>
<figure class="wp-block-video wp-video-395415"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/8edd669f54a3e226785fc2da121b45203e7f8684.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<p class=""><strong>Liberty Falls map</strong> – This launch map is a slice of necrotic Americana. Blast through waves of undead while exploring the small town’s vehicle-cluttered streets, the lanes of a bowling alley, motel, comic book shop, otherworldly church, and more locations. Ziplines connect the rooftop destinations of the town, creating a layer of twisty-turny paths to learn.</p>
<figure class="wp-block-video wp-video-395416"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/fcbddade0f1dacd098c1dbde695070ddf240bf1f.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<p class=""><strong>Shared Door Buys</strong> – Players can now pool funds to open doors and progress through Zombies maps, which means more money for powering up your gear.</p>
<figure class="wp-block-video wp-video-395417"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/0121df6f118aaae1db80a84f3ce3f7e2f3d695e7.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<p class=""><strong>Exfil or die</strong> – Risk and reward reign in round-based Zombies. Exfil offers an opportunity to end your run on a high note, or you can go down fighting in new dramatic game over outros that change dynamically depending on where and how you die. I botched my exfil, failing to clear out the zombies swarming the landing zone in time. My resulting game over involved an armored zombie grabbing onto my escaping chopper and punching it to smithereens.</p>
<p class=""><strong>Melee Macchiato Perk – </strong>This new drink powers up your punch to send zombies flying across the map with a click of R3.</p>
<figure class="wp-block-video wp-video-395418"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/850155c321488cc2d956ee57663bc05a06c9a7a2.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<p class=""><strong>Wonder Weapons</strong> – Demolish the dead with the Ray Gun, Beamsmasher, and devastating Thrustodyne Model 23. The latter is a massive, repurposed jet engine that vacuums up zombie packs and shreds them to ribbons.</p>
<figure class="wp-block-video wp-video-395419"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/76b5ec90e5ee5eab0ac5ba59a0c9b7792841ea60.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<p class=""><strong>Directed Mode</strong> – Need a guide through the zombie hordes? Treyarch is releasing a new Directed Mode post-launch with Season 1, which will assist players in the Main Quest up through wave 15.</p>
<figure class="wp-block-video wp-video-395420"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/7b35d04ab5971b3a8ea4871249b72984f9c627a8.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<h2 class="wp-block-heading">Warzone</h2>
<p class=""><strong>Area 99</strong> – The launch of Black Ops 6 is accompanied by a new Resurgence map. Area 99 is the birthplace of the iconic Black Ops map, Nuketown. An abandoned facility with a decrepit retro ‘60s vibe makes for a fresh Warzone addition.</p>
<figure class="wp-block-video wp-video-395421"><video autoplay="" controls="" data-src="https://stream.mux.com/XowyEsoHOBQRnyxl5xZTF1uVmv80024Kn6ep6kZ5NQ02o/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJYb3d5RXNvSE9CUVJueXhsNXhaVEYxdVZtdjgwMDI0S242ZXA2a1o1TlEwMm8iLCJhdWQiOiJ2IiwiZXhwIjoxNzM4MDIxNzYzLCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.B5a_YLn96z_ScN56xVQONq2OrybeBQi_zdbBS9-TveQtJt0w5GQlDBwFcw_ZOQbMGixR-z08OuQApwzHmtFMaEhGBq5_IrwkY18tRcAyLDXFKNhlU0L64y767WUJ0yYpHl5WcxWzw70aFgfnUEgZ-YbwoqDLwcZAdZqnhrmDQyYOzqa88MTS9JbKL4Swmi2ErEvv1vvElmAL8ynBVwITPDli2AW_5XezAxLTmmo3QB3UVxTKNEig5bN8QilJM0DPu-NHM54-dAIlraTW1k9oexFTk0nUq7PtSCrf1aHRPy9rI7UFHLHhk6Fm-JNxHLi4-1xBxHeXak1LBk3WA7jbTw" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<p class=""><strong>New Points of Interest – </strong>Area 99 packs 10 tantalizing spots to land. Here are a few I fought through:</p>
<ul class="wp-block-list">
<li><strong>Pod Dormitory</strong> – These retro-futuristic multicolored dorms are made of offshoot pod-like capsule apartments. A great spot to land and possibly snag some loot, privacy, and a vantage point.<br/></li>
<li><strong>House Factory</strong> – A destination filled with half-constructed prefabricated houses, resulting in some interesting and unexpected sightlines. This point of interest even includes a tiny replica of the iconic Nuketown map. Cute!</li>
</ul>
<figure class="wp-block-video wp-video-395422"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/78944dcc873bff7fd55c8c4bf467b7a26f4c31be.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<ul class="wp-block-list">
<li><strong>Nuclear Reactor</strong> – Take it from me – <em>do not</em> jump into the glowing green irradiated coolant. <br/></li>
<li><strong>Mannequin Assembly</strong> – Piles of damaged mannequins are scattered all around this facility, presumably destined for a weapons testing site somewhere.. Watch out for the hydraulic press above the conveyor belt, which is still active…<br/></li>
<li><strong>Other Points of Interest </strong>– Look forward to also looting Nuketown Shipping, Test Site, Bunker, Loading Bay, Cooling Towers, and Warehouse.</li>
</ul>
<figure class="wp-block-video wp-video-395423"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/f623091196fcc730d97c6de1ef1423c2a75f93c4.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<p class="has-text-align-center"><em>The weapon inspect animations are undeniably cool.</em></p>
<p class="">Treyarch and the rest of the COD devs have something special in store here for Black Ops fans especially, and Omnimovement is a gameplay innovation that makes the storied franchise player extra fresh once again.</p>
<p class="">But don’t just take my word for it. If you pre-ordered Black Ops 6, you’ll be able to dive into the early access beta starting tomorrow, August 30. The full game launches on October 25.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/08/30/warhammer-40000-space-marine-2s-photo-mode-detailed/',
                'Warhammer 40,000: Space Marine 2’s Photo Mode detailed',
                'https://blog.playstation.com/tachyon/2024/08/5afa14050d9e377b9fa4c82db3a87b03052346d1-scaled.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Warhammer 40,000: Space Marine 2 on PlayStation 5 is a stunning game, filled with jaw-dropping action sequences, breathtaking environments, and intense battles that are perfect for capturing glorious screenshots. With the Swarm Engine taking full advantage of the PlayStation 5 hardware, pushing it to its limits to display hundreds of enemies and rich sceneries all at once, you’ll experience what it means to be a soldier in the galactic war that is Warhammer 40,000 like never before. </p>
<p class="">Capture yourself shredding Tyranids as towering structures fall in the background. Fight alongside the relentlessly courageous Imperial Guard as they defend the Recidious solar system. The Warhammer universe has never looked so rich. Whether you’re looking to immortalize a perfectly executed move or showcase the intricate details of your armor, Photo Mode is here to make it happen.</p>
<p class="">In this guide, we’ll walk you through everything you need to know to become a master photographer in the grim darkness of the far future.<strong> </strong>Warhammer 40,000: Space Marine 2’s PlayStation 5 Photo Mode is more than just a tool—it’s your canvas to create epic, dramatic, and awe-inspiring images. Start your journey as a Warhammer photographer!</p>
<a href="https://live.staticflickr.com/65535/53952316546_e9c933bc88_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53952316546_e9c933bc88_h.jpg"/></a>
<h2 class="wp-block-heading"><strong>Getting started with Photo Mode</strong></h2>
<p class="">You can enter Photo Mode directly from the pause screen during any single-player session. All you need to do is press the Square button and the game will automatically stop, giving you all the time you need to frame the perfect shot. Keep in mind that Photo Mode cannot be accessed during CGI or pre-calculated cutscenes, ensuring you don’t miss any crucial moments in the narrative.</p>
<p class="">Photo Mode offers a suite of intuitive tools to help you capture the perfect image, and it starts with the ways you can customize your Space Marines (and companions) to set them up just right before the money shot:</p>
<ul class="wp-block-list">
<li><strong>Character Visibility:</strong> Celebrating the sheer power and determination of Lieutenant Titus can sometimes require him to be the only subject of your screenshots, so you can choose to show or hide your AI companions with the Character Visibility function. That’s also true for Titus himself, if you’re looking to capture his battle-brothers Chairon and/or Gadriel.</li>
<li><strong>Helmet Visibility</strong>: Some Space Marines among you like to feel the last breaths of their enemies on their skin during combat while others prefer the extra safety and the fierce look of a Primaris Marine’s helmet. Choose whether or not to equip it in your shots with the Helmet Visibility function.</li>
<li><strong>Facial Expressions:</strong> Add some personality to all the Space Marines in your shots with customizable facial expressions. Along with the standard Default, Helmet, and a range of intense emotions like an angry stare, a satisfied grin and more are available for you to play with.</li>
</ul>
<a href="https://live.staticflickr.com/65535/53952570338_67d151ea6e_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53952570338_67d151ea6e_h.jpg"/></a>
<h2 class="wp-block-heading"><strong>Camera controls</strong></h2>
<p class="">Mastering the camera is key to creating stunning images:</p>
<ul class="wp-block-list">
<li><strong>Free Camera Movement:</strong> Move the camera freely on all axes, but note that it cannot stray more than 10 meters from your character or clip through walls.</li>
<li><strong>Rotation:</strong> Rotate the camera to find the perfect angle.</li>
<li><strong>Vertical Movement:</strong> Adjust the camera height to get the best perspective.</li>
<li><strong>Camera Roll</strong>: Turn the camera from -90 to +90 degrees around your characters.</li>
<li><strong>Hide UI:</strong> Temporarily hide the Photo Mode interface for an unobstructed view.</li>
</ul>
<p class="">If you’d like to revert all the changes and adjustments you made since entering Photo Mode, you may press Reset Changes to return to your original framing. When everything is to your taste, all you’ll have to do to snap your picture is hit the Share button and save it using the PlayStation 5 interface you know so well.</p>
<h2 class="wp-block-heading"><strong>Lens adjustments</strong></h2>
<p class="">To achieve the cinematic look you’re after, Photo Mode includes several lens options:</p>
<ul class="wp-block-list">
<li><strong>Field of View (FOV):</strong> Adjust the FOV from 50 to 115 degrees. The default in-game setting is 73.7, but you can experiment with the full range to dramatically change the feel of your shot.</li>
<li><strong>Depth of Field (DOF):</strong> Control the distance between the closest and furthest objects in focus, ranging from 0.3 to 50.0 (default is 5.0). This setting is crucial for creating those dreamy, blurred backgrounds.</li>
<li><strong>Focus Distance:</strong> Set the distance at which objects are in sharp focus. The range is from 0.3 to 25.0, with the default set at 3.0.</li>
<li><strong>Blur Intensity:</strong> Control the intensity of blur for out-of-focus objects, from 0% to 100%, with a default setting of 15%.</li>
</ul>
<a href="https://live.staticflickr.com/65535/53951597642_06061e96dc_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53951597642_06061e96dc_h.jpg"/></a>
<h2 class="wp-block-heading"><strong>Image effects</strong></h2>
<p class="">Fine-tune the mood and style of your screenshots with a variety of effects. For those who may be new to Virtual Photography, there are a few important subtleties we’d like to explain to let you take full advantage of Warhammer 40,000: Space Marine 2’s Photo Mode.</p>
<p class="">Brightness will control the overall brightness of the picture, meaning that all colors are affected at once as you brighten or darken your shot. On the contrary, Exposure will only affect the amount of light shining on your subjects and retain the colors’ true tones. Contrast allows you to increase or lower the colors’ sharpness of your shots, with either a clear difference between the bright light tones and deep dark ones or very little. Tweaking your screenshots’ Saturation setting lets you take a different approach. As with Exposure, you will be retaining the true nature of the colors and be able to play with their intensity, but an easy way to think about it is this: the more saturation you have, the less grey is in your colors and the more intense they’ll look. The less you have, the more colors will look faded and grey-ish versions of themselves.</p>
<p class="">You can also play with Bloom to blend colors at the edges of your characters and decor to obtain a blurry effect affecting your whole picture, making it distinct from the depth of field that really controls where you decide you set your primary focus and how deep you want it. Think of Bloom as how greasy do you want your camera’s lens to be.  Let’s close this section with the Hue, Vignette and Film Grain settings. The first will allow you to shift all the colors in your shot at once while retaining their relative positions on the color spectrum. Your screenshots may look very different color-wise but all details will be kept. The second simply lets you add a dark tone at the edges of your picture that creeps inwards as you increase it. It’s a great way to focus people’s attention on the center of your frame while hiding some of the less interesting details around the sides. Finally, the last lets you add that authentic grainy look that you may know so well if you ever watch old motion pictures shot on film.</p>
<a href="https://live.staticflickr.com/65535/53951421237_a4ee37b301_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53951421237_a4ee37b301_h.jpg"/></a>
<h2 class="wp-block-heading"><strong>Filters and Overlays</strong></h2>
<p class="">In addition to the lens setting, the PlayStation 5 Photo Mode comes with a set of pre-set filters and customizable overlays:</p>
<ul class="wp-block-list">
<li><strong>Filters:</strong> Choose from Default, Monochrome, Sepia, Cold, or Warm filters to change the overall tone of your image.</li>
<li><strong>Frames:</strong> Select from various frames like Letterbox, Bloody or Toxic to add a dramatic border to your shot.</li>
<li><strong>Logos:</strong> Proudly display the Warhammer 40,000: Space Marine 2 or the Saber Interactive logos.</li>
</ul>
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<h2 class="wp-block-heading"><strong>Saving Your Presets</strong></h2>
<p class="">Once you’ve found the perfect combination of settings, don’t worry about losing them. Photo Mode automatically saves your adjustments within the same game session. So you can exit and re-enter without losing your hard work.</p>
<h2 class="wp-block-heading"><strong>When your screenshots are ready</strong></h2>
<p class="">Share your screenshots of the 41st millennium with your PlayStation friends or show your undying bravery to the world by sharing your bloodiest, most gruesome executions with the Share button on your DualSense controller. You may even post your creations directly to your social media accounts for all of the Space Marine 2 community to see! Once you’re back in the action, enjoy stunning 4K resolution at locked 30 frames per second with Space Marine 2’s Quality Mode or opt for a smooth 60 frames per second with our Performance Mode. This combination of visual fidelity and fluid performance not only enhances the gameplay experience but also elevates the potential of Photo Mode, as you may switch between the two to increase the level of detail and overall quality.</p>
<p class="">We can’t wait to see what creations you’ll come up with, Astartes.</p>
<p class="">For the Emperor!</p>
<p class="">Warhammer 40,000: Space Marine 2 releases on PlayStation 5 on September 9. Pre-order the Gold or Ultra Editions to play up to 4 days early and receive new cosmetics after release by purchasing the game’s Season Pass.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/08/30/meet-astro-bots-new-monkey-friend-and-go-behind-the-scenes-with-team-asobi/',
                'Meet Astro Bot’s new monkey friend and go behind-the-scenes with Team Asobi',
                'https://blog.playstation.com/tachyon/2024/08/a0c097b9a39dbfa2366b633d7292fecdb753bb81-scaled.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Hi everyone. How have you all been these last few weeks? Enjoying some holidays and some hot summer gaming, I hope!</p>
<p class="">It is my pleasure today, on behalf of the little robots of Team Asobi, to give you one more update on <a data-id="https://www.playstation.com/games/astro-bot/" data-type="link" href="https://www.playstation.com/games/astro-bot/">Astro Bot before we launch on September 6.</a> Please check out our new trailer that unveils a few more cool features we had kept under wraps. </p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/unYFdcEjV9k" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<h2 class="wp-block-heading">New launch trailer gameplay</h2>
<p class="">Let’s start up with new worlds and new gameplay, introducing Handy-D, a cheeky monkey on Astro’s back that lets Astro climb, swing, and slam using its giant hands. This is a returning mechanic we’re taking to a fuller level by mixing it with the core platforming. </p>
<p class="">You will also find Muteki (which means invincible in Japanese), a fitting name for Astro’s iron armor that lets him roll around spiky areas, fit inside tight spaces or get blasted like a cannonball! Finally, you’ll also catch a glimpse of Astro turning into a tiny weeny mouse which makes the world, and every surrounding stomp feel huge through the DualSense wireless controller. One of our favorites right there!</p>
<a href="https://live.staticflickr.com/65535/53955004597_d95ac148b3_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53955004597_d95ac148b3_4k.jpg"/></a>
<p class="">Also visible in this new trailer is the way the bots you rescue will affect the adventure. There are 300 total bots to rescue in Astro Bot, of which 150 are PlayStation cameos. We put a ton of love into animating these characters, so they re-enact funny moments from their respective games. So, no matter who your favorite PlayStation characters are, you’re bound to have a laugh with them. Once rescued, these little guys can combine to perform group actions that let you explore more of the hub planet. In the video, you can see a few of the PlayStation characters working together to make a running wall for Astro to get to higher places. </p>
<a href="https://live.staticflickr.com/65535/53956222759_da1d2b9caa_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53956222759_da1d2b9caa_4k.jpg"/></a>
<p class="">And finally… the part that a lot of you have been wondering and asking about ever since sharing our first trailer: The hero gameplay! So, yes, at a very few key moments in the adventure, Astro will get to borrow some special abilities from some PlayStation heroes. In this video, we can see how Kratos shares the amazing Leviathan Axe for Astro to use in a God of War-infused level. We won’t talk more about this because we believe it is one of the nicest features to discover by yourselves. We simply hope you find it to be both a faithful and fun tribute to the original material. We’d like to take this chance to thank all the game teams out there who gave us their trust and support to make this big PlayStation celebration possible.</p>
<a href="https://live.staticflickr.com/65535/53956147858_1f7dbdf54c_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53956147858_1f7dbdf54c_4k.jpg"/></a>
<p class="">There are still many other things we have not talked about! So we are very excited to see your reactions when Astro lands on September 6.</p>
<p class="">Before going, we have a few more announcements to make:</p>
<p class="">Please remember to collect your 4 special Bots in Astro’s Playroom, pre-loaded on your PS5. Once rescued, you will be able to take these bots to the new game and add them to your starting crew. And in the last few hours preceding the release of Astro Bot, we will hold a special celebration countdown inside Astro’s Playroom. Please come and check it out.</p>
<p class="">Talking of the final countdown, as we approach Astro Bot’s launch on September 6, you still have time to pre-order the game and receive early unlock of costumes and paints for your DualSpeeder as well as the Digital Soundtrack and Digital Artbook if you opt for the Digital Deluxe Edition.</p>
<h2 class="wp-block-heading">Behind the scenes of Astro Bot</h2>
<p class="">And finally, we also invite you to check out our behind-the-scene series. These are quite short and snappy videos and a fun moment for us to sit down and reflect after many months of continuous work. We hope you enjoy these videos too. They will roll out as follows:</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/aH0haX-5iZ8" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<h3 class="wp-block-heading"><strong>Episode 1: Crafted Gameplay</strong></h3>
<p class="">Members of Team Asobi discuss what it takes to make a platformer feel good.</p>
<h3 class="wp-block-heading"><strong>Episode 2: Techno Magic (TBA)</strong></h3>
<p class="">Discover how Team Asobi uses technology to create magical moments.</p>
<h3 class="wp-block-heading"><strong>Episode 3: PlayStation Fiesta (TBA)</strong></h3>
<p class="">Learn how the PlayStation cameos came about, and the level of collaboration needed with other PlayStation Studios to bring this celebration to life.</p>
<h3 class="wp-block-heading"><strong>Episode 4: Overflowing Charm (TBA)</strong></h3>
<p class="">We focus on the fun features of Astro Bot, from graphics to animation and all other charming touches.</p>
<h3 class="wp-block-heading"><strong>Episode 5: Being an Asobi (TBA)</strong></h3>
<p class="">An insider’s look at what it means to be working at Team Asobi and features some of the young talents from the studio.</p>
<p class="">And that’s about it!</p>
<p class="">The only thing left for us is to thank you for all the months of care and support leading to this launch. It has been a fun ride to go from a pre-loaded demo to taking Astro to the big stage. But it would never have happened without the encouragement from you, the players. </p>
<p class="">From all of us at Team Asobi, thank you from the bottom of our little robotic hearts.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/08/30/share-of-the-week-squads/',
                'Share of the Week: Squads',
                'https://blog.playstation.com/tachyon/2024/08/d4b1ad7b08ad651aa9b22955d3b01ab75be04c5e.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Last week, we asked you to get together your favorite in-game squad of characters and share using #PSshare #PSBlog. Here are this week’s highlights:</p>
<a href="https://live.staticflickr.com/65535/53955020712_1d5da562bf_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53955020712_1d5da562bf_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/call_me_xavii/status/1828820883059986830/photo/1"><em>call_me_xavii</em></a><em> </em><em>shares Aloy backed by her companions Zo and Varl in Horizon Forbidden West.</em></p>
<a href="https://live.staticflickr.com/65535/53956365515_75ac3291bf_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53956365515_75ac3291bf_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/MrioMoreno5/status/1828882290832764928/photo/1"><em>MrioMoreno5</em></a><em> </em><em>shares a football squad cheering in victory in eFootball 2024.</em></p>
<a href="https://live.staticflickr.com/65535/53956164268_0cb51a44ef_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53956164268_0cb51a44ef_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/SeeyoulaterHihi/status/1828864118893490414/photo/1"><em>SeeyoulaterHihi</em></a><em> shares a moment where Ellie and Joel team up with Sam and Henry in The Last of Us Part I.</em></p>
<a href="https://live.staticflickr.com/65535/53956366120_baafab31b7_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53956366120_baafab31b7_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/ForgottenJasmin/status/1828412688403247312/photo/4"><em>ForgottenJasmin</em></a><em> </em><em>shares Akito and KK posted up with some antagonists in Ghostwire: Tokyo.</em></p>
<a href="https://live.staticflickr.com/65535/53956239219_9a00a693c0_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53956239219_9a00a693c0_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/juniaxe/status/1827985434636648927/photo/4"><em>juniaxe</em></a><em> shares Ichiban Kasuga taking a selfie with his squad in Like A Dragon: Infinite Wealth.</em></p>
<a href="https://live.staticflickr.com/65535/53956164048_ea941374c7_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53956164048_ea941374c7_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/lovers_nero/status/1827980897075048549/photo/1"><em>lovers_nero</em></a><em> shares V and his familiars in Devil May Cry 5.</em></p>
<p class="">Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?</p>
<a href="https://live.staticflickr.com/65535/53956239194_7d16d89ad7_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53956239194_7d16d89ad7_k.jpg" width="1920"/></a>
<p class="">THEME: Work<br/>SUBMIT BY: 11:59 PM PT on September 4, 2024 </p>
<p class="">Next week, we’re getting to work. Share characters working at a job or interacting with a working professional in the game of your choice using #PSshare #PSBlog for a chance to be featured.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/08/30/wingspan-swoops-onto-playstation-on-october-11/',
                'Wingspan swoops onto PlayStation on October 11',
                'https://blog.playstation.com/tachyon/2024/08/19581cfa8eab94506b391b656967a28c8ba5a7ef.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Hi there, PlayStation community! We’re Monster Couch, and we make digital board game adaptations. Our digital version of Wingspan—one of the most acclaimed tabletop games of recent years—will be available on PS5 and PS4 on October 11.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/aSMtpPNv8nU" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<p class="">We’re excited to tell you about it – let’s start with the basics.</p>
<p class="">Wingspan, at its heart, is a strategy card game in which every card is a bird you place into one of the three habitats of your portfolio – wetlands, grasslands and forest. Sounds easy, right? It is! But the devil’s in the details, as each habitat has its specific purpose, and every card you place has its own cost and unique abilities you can make use of. By thinking strategically and smartly combining the birds’ abilities, you’ll create satisfying combinations, chains, and engines that will net you victory points, and by scoring more than your opponents, you’ll win the game.</p>
<figure class="wp-block-video wp-video-395466"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/04c4455e5e1e79676cc5ec6f080df046887637e2.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">At the same time, the game offers a cozy, relaxing escape. You’ll be placing your birds on idyllic preserve backdrops, listening to their chirps and the game’s serene soundtrack. It’s a change of pace compared to the breakneck tempo of some of the other games on the market. That’s because we wanted Wingspan to be something you can play to unwind, and the visuals and music were created with this in mind.</p>
<figure class="wp-block-video wp-video-395467"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/de9a0326c39bc634e595563334f04ca384417e4d.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Let’s talk about game modes for a second. Whether you’re a solo player and want to test your skills against AI opponents or the Automa (which is a specifically designed artificial opponent governed by a deck of cards, which works a bit differently to AI players), or play multiplayer with your friends or family locally, you can do that in Wingspan. You can also hop online to join match-made games with birders from all over the world. There are even weekly challenges for those who really want to show off their competitive spirit. There’s something here for every type of player!</p>
<figure class="wp-block-video wp-video-395468"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/21b01da153f678d3b58cfdd525a8efab45ee993c.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">What sets Wingspan apart from similar titles is that it’s not just a bunch of mechanics with a slapped-on theme. It’s a charming little preserve full of beautiful birds you create each game you play, in which the birds’ abilities correspond to their real-life counterparts. For example, your hawks will hunt, your pelicans will fish, and your geese will form a flock. You’ll be able to get to know interesting tidbits about your preserve’s inhabitants from the cards, too.</p>
<p class="">What’s cool is that when Wingspan launches on October 11, it’s not just the base game that will be available. We’re bringing the entire flock of expansions and decorative content to the PlayStation consoles! These include two big expansions released up to this point – European and Oceania – with all kinds of new birds from the respective continents and new gameplay elements. In addition to that, two decorative packs are coming, with new backgrounds and avatars you can use to customize your in-game profile.</p>
<figure class="wp-block-video wp-video-395469"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/08/784ea736c2cf2ee4a306860e61029a70a3a6fccf.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Last, but not least – Wingspan will also launch physically simultaneously, thanks to the fantastic team over at Merge Games. The Special Edition box will include the following:</p>
<ul class="wp-block-list">
<li>The base game</li>
<li>European and Oceania expansions</li>
<li>Seasonal Decorative Pack</li>
</ul>
<p class="">If you’re one of the gamers who would like to show off your shelf collection, the Special Edition is for you.</p>
<p class="">Hopefully, the above gives you an idea of Wingspan. In this post, we reflected on the game’s core gameplay aspects and relaxing nature (pun intended). We can’t wait to see you in the game on October 11.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/03/an-important-update-on-concord/',
                'An important update on Concord',
                'https://blog.playstation.com/tachyon/2024/09/16612e81e4e1a569a0a3e3644526a8c31cdb8558.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Concord fans — we’ve been listening closely to your feedback since the launch of Concord on PlayStation 5 and PC and want to thank everyone who has joined the journey aboard the Northstar. Your support and the passionate community that has grown around the game has meant the world to us.</p>
<p class="">However, while many qualities of the experience resonated with players, we also recognize that other aspects of the game and our initial launch didn’t land the way we’d intended. Therefore, at this time, we have decided to take the game offline beginning September 6, 2024, and explore options, including those that will better reach our players.</p>
<p class="">While we determine the best path ahead, Concord sales will cease immediately and we will begin to offer a full refund for all gamers who have purchased the game for PS5 or PC. If you purchased the game for PlayStation 5 from the PlayStation Store or PlayStation Direct, a refund will be issued back to your original payment method.</p>
<p class="">Customers who purchased from other digital storefronts will also be refunded. More information about refunds from Steam and Epic can be found below:</p>
<p class=""><strong>Steam</strong> <strong>Store</strong> – Steam Store will refund players who bought the game over the coming days. Steam will send confirmation of the refund once it has been processed.</p>
<p class=""><strong>Epic Games Store</strong> – Epic Games Store will refund players who bought the game over the coming days and will contact each customer directly to confirm that the refund has been processed.</p>
<p class=""><strong>Other retailer refunds</strong> – For customers who have purchased a physical copy at a retailer location outside of PlayStation directly, please refer to the refund process of the retailer you purchased it from to obtain your refund.   </p>
<p class="">Once refunded, players will no longer have access to the game. </p>
<p class="">We’ll keep you updated and thank you again to all the Freegunners who have joined us in the Concord galaxy.</p>
<p class=""><em>*</em><em> Refunds for PlayStation Store and PlayStation Direct purchases may take 30-60 days to appear on your bank statement. If your original payment source was unavailable, the purchase amount will be refunded to your PSN wallet.</em><em></em></p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/03/a-brand-new-vocation-is-coming-to-dragon-quest-iii-hd-2d-remake/',
                'A brand-new vocation is coming to Dragon Quest III HD-2D Remake',
                'https://blog.playstation.com/tachyon/2024/09/71aaa44a354789e748b2527a1fb8c98a756aa20a.png?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">If you’re an RPG fan, you probably need no introduction to Dragon Quest III. This RPG is one of those rare, precious games that captured the imagination of players, critics, and creators alike, and changed the genre. If you’ve ever played a Japanese RPG, it likely owes a debt to Dragon Quest III.</p>
<p class="">So, it’s pretty exciting that this legendary game is making a return as Dragon Quest III HD-2D Remake. The new game reimagines this classic adventure from the ground up, bringing its world and characters to life in the vibrant HD-2D visual style made famous by games like Octopath Traveler I and II and Live A Live.</p>
<p class="">But Dragon Quest III HD-2D remake doesn’t just look to recreate the past – it builds on it. The game includes new features that make the game feel fresh, modern, and deeper.</p>
<p class="">We’re excited to reveal just a few of these new additions.</p>
<h2 class="wp-block-heading">New party customization</h2>
<p class="">In Dragon Quest III HD-2D, you play as a young hero sent on a quest to do what your father could not: defeat the Archfiend Baramos. It’s not an easy task, but fortunately, you can get some backup to help you out.</p>
<p class="">You can form a team of up to four characters, including your hero, near the start of the game by visiting Patty’s Party Planning Place. In the original game, you could simply choose their vocation, which determines their role and skills in battle. Dragon Quest III HD-2D Remake, however, gives you a <em>lot </em>more options.</p>
<p class="">For example, you can now change up how they look…</p>
<a href="https://live.staticflickr.com/65535/53956256934_ee9d99ceb7_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53956256934_ee9d99ceb7_k.jpg" width="1920"/></a>
<p class="">… with fourteen different hair colors to choose from.</p>
<p class="">You’ll also get to select what kind of voice they have – their appearance won’t limit the voice types you can give them.</p>
<p class="">Combined with the many different personalities, which affect characters’ strengths and weaknesses, it lets you create a party that’s easier to become attached to – after all, they’re distinctly yours.</p>
<h2 class="wp-block-heading">Friends forever</h2>
<p class="">What if you create your perfect party member? Once your adventure is done, is that bold recruit lost forever?</p>
<a href="https://live.staticflickr.com/65535/53956181508_baa26e7047_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53956181508_baa26e7047_k.jpg" width="1920"/></a>
<p class="">Not in Dragon Quest III HD-2D Remake! The new game lets you register a volunteer so you can use them in another playthrough on the same account. They’ll even keep the attributes, level, and equipment they had when you registered them!</p>
<h2 class="wp-block-heading">Meet the Monster Wrangler</h2>
<p class="">Everyone in the party, your protagonist included, has a vocation. This determines what spells and abilities they’re capable of learning, how their stats will increase and the equipment they can use.</p>
<p class="">There are multiple vocations in the game, including classics like Warrior and Mage, but this remake adds a brand-new addition: Monster Wrangler!</p>
<p class="">Dragon Quest III features some of the most charming and iconic adversaries in gaming – even those new to the series will likely recognize the humble Slime, for example. Monster Wranglers know more than most about the world’s monsters and will help you befriend any creatures you find who looks lonesome.</p>
<p class="">They can also do battle with an array of monstrous abilities, from awesome attacks that hit multiple enemies at once, to helpful heals that can bring your party back from the brink.</p>
<h2 class="wp-block-heading">Master the Monster Arenas</h2>
<a href="https://live.staticflickr.com/65535/53956181523_f55d5f6f01_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53956181523_f55d5f6f01_k.jpg" width="1920"/></a>
<p class=""> As you play through the adventure, you may encounter monsters of a kinder disposition to those you take on in battle. They’re hidden all over the world – in towns, dungeons, and even secret areas on the world map.</p>
<a href="https://live.staticflickr.com/65535/53955933961_3821239209_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53955933961_3821239209_k.jpg" width="1920"/></a>
<p class="">If you scout these monsters, you can use them in another new addition to this remake: Monster Arenas.</p>
<a href="https://live.staticflickr.com/65535/53956383230_a423baad0e_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53956383230_a423baad0e_k.jpg" width="1920"/></a>
<p class="">You can use a team of three monsters in various arenas around the world, pitting their battle skills against those of other trainers. You can’t control monsters directly, but you can set their tactics to influence how they act. Each tournament has its own rank, so you’ll need a good team and a good strategy to overcome the tougher challenges.</p>
<p class="">It’s well worth it, as you’ll be richly rewarded with gold and other prizes!</p>
<p class="">That’s just a few of the new features coming in Dragon Quest III HD-2D Remake. Of course, there’s plenty more to discover, including new voiceovers, illustrations and more. And, of course, that HD-2D visual style makes it all look positively <em>gorgeous</em>.</p>
<p class="">Dragon Quest III HD-2D launches for PS5 on November 14, 2024. Preorder now to enjoy the following in-game bonus items:</p>
<ul class="wp-block-list">
<li><strong>Equipment: Elevating Shoes</strong> – gain XP with each step!</li>
<li><strong>Consumable: Seed of Strength x3</strong> – permanently raises strength attribute</li>
<li><strong>Consumable: Seed of Defence x3</strong> – permanently raises defence attribute</li>
<li><strong>Consumable: Seed of Agility x3</strong> – permanently raises Agility attribute</li>
<li><strong>Consumable: Seed of Life x3</strong> – permanently raises HP</li>
<li><strong>Consumable: Seed of Magic x3</strong> – permanently raises MP</li>
</ul>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/04/fantasian-neo-dimension-on-ps5-hands-on-report/',
                'Fantasian Neo Dimension on PS5 – hands-on report',
                'https://blog.playstation.com/tachyon/2024/09/62104952e4e526a240c7db0397ec1bf25b97df14.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Produced and written by the legendary Hironobu Sakaguchi, and accompanied by a mesmerizing score from Nobuo Uematsu, Fantasian Neo Dimension’s release on PS5 is set to enchant both new players and long-time Final Fantasy fans alike. Despite being originally designed for mobile in 2021, Fantasian is a full-scale JRPG with undeniable charm. I recently had the chance to dive into an early preview through the Ancient Hill area with Leo, Kina and Cheryl in my party. This segment included a few voiced cutscenes, a small area to explore, and a handful of fights, including an enigmatic special encounter and a classic boss battle. Here’s what stood out.</p>
<a href="https://live.staticflickr.com/65535/53966206630_f9f2dc0bf8_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53966206630_f9f2dc0bf8_4k.jpg"/></a>
<h2 class="wp-block-heading"><strong>What’s new in this version</strong></h2>
<p class="">Fantasian Neo Dimension brings several exciting upgrades with its release on PS5. The most noticeable is the stunning 4K resolution, which makes every detail of the meticulously crafted world pop with breathtaking clarity. Another welcome addition is the dual-language voice acting. Whether you prefer the authenticity of Japanese dialogue or the accessibility of English, Fantasian Neo Dimension offers a fully voiced experience that brings its cast to life. Finally, the addition of an easier difficulty option means those who are new to the genre will get an easier time going through the title despite its classic JRPG difficulty.</p>
<figure class="wp-block-video wp-video-395574"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/bb441f1f30cf5a82a0a383fda02907dd8838a0d7.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">One of the most intriguing new features is the ability to customize your soundtrack. For battles, players can choose between the original music composed for Fantasian —which is obviously excellent considering its author— or mix it up with iconic tracks from a selection of older Final Fantasy titles. You can choose a particular title, or use the random option to get a surprise soundtrack to play over each fight.</p>
<a href="https://live.staticflickr.com/65535/53965749846_6c463d0a33_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53965749846_6c463d0a33_4k.jpg"/></a>
<h2 class="wp-block-heading"><strong>A unique art direction</strong></h2>
<p class="">The art direction of Fantasian Neo Dimension is nothing short of extraordinary. The game’s world is built entirely from hand-crafted dioramas, which have been digitally recreated using drones equipped with 3D scanning technology. This meticulous process resulted in over 150 dioramas that form the game’s various environments, each one brimming with hand painted details.</p>
<p class="center"><a href="https://live.staticflickr.com/65535/53966206620_114b7ead6b_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53966206620_114b7ead6b_4k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/53964866182_4cc1b9efe4_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53964866182_4cc1b9efe4_4k.jpg" width="47%"/></a></p>
<p class="">Exploring these diorama-based environments feels like stepping into a work of art, with layers of textures and intricate details I wished I could simply reach through the screen and touch. The physical craftsmanship creates a visual experience that is entirely unique to the title.</p>
<h2 class="wp-block-heading"><strong>Merging legacy with innovation</strong></h2>
<p class="">One of the most remarkable aspects of Fantasian Neo Dimension is how it masterfully combines classic JRPG elements with some innovative gameplay mechanics. Fans of traditional JRPGs will find comfort in the familiar turn-based combat system, complete with elemental weaknesses and your classic spells. However, the game introduces a simple twist by allowing players to manually aim the trajectory of attacks and spells, enabling them to ricochet off multiple enemies. Some of these attacks will be your classic area-of-effect spell or single-target slash, but other attacks will pass through enemies and you can manually adjust the curve of the spell to hit specific enemies in its path. This added layer of strategy is super satisfying, particularly during large-scale battles.</p>
<figure class="wp-block-video wp-video-395575"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/351536a180e373a2552d8f56cd0a5d9e1eb73450.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">And to boot, larger scale battles are guaranteed by the Dimengeon system, a feature that addresses perhaps one of the most common criticisms of traditional JRPGs: the sometimes repetitive random encounters. Instead of regularly battling the same enemies in the overworld, Fantasian allows you to store these encounters in the Dimengeon, an alternate dimension where you can tackle them all at once. A couple caveats to this: any enemy you haven’t encountered yet will still trigger an instant battle, and you can only store a certain number of enemies before you’ll have to dip your toes in the Dimengeon and clear the queue. </p>
<a href="https://live.staticflickr.com/65535/53965749856_2c8ba9a87e_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53965749856_2c8ba9a87e_4k.jpg"/></a>
<p class="">This system not only streamlines gameplay, allowing you some lovely uninterrupted exploration phases, but also allows for some excellent fights. When you enter the Dimengeon, you’ll find various bonuses scattered throughout letting you steal an enemy’s turn or buff your party’s attacks. Picking these up by aiming your attacks through the bonuses turns these mass battles into thrilling, high-stakes encounters. I found this system particularly enjoyable, as it allowed for more creative approaches in combat. The sheer number of enemies in these Dimengeon battles – which caps at 30 in a single fight – gave me the opportunity to experiment with different spells and strategies, making each encounter fresh and exciting.</p>
<figure class="wp-block-video wp-video-395576"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/c42b2fb9a3d1a7a615f30882d5f4c0e524d91b29.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Fantasian Neo Dimension is a beautifully crafted love letter to the JRPGs of old, enriched with modern enhancements that make it feel fresh and innovative. The combination of stunning handcrafted diorama environments, classic gameplay elements, and new mechanics like the Dimengeon system creates an experience that is both nostalgic and novel. As a fan of the genre, my time with Fantasian Neo Dimension definitely left me eager for the full release.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/04/players-choice-vote-for-august-2024s-best-new-game/',
                'Players’ Choice – Black Myth: Wukong voted August 2024’s top new game',
                'https://blog.playstation.com/tachyon/2024/09/58fb9b665fe8f8dd915a909aacb638ffe61b4866.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Black Myth: Wukong’s retelling of Journey to the West was a hit with audiences and wins Players’ Choice for August. Congrats to Game Science for winning enough votes to become August 2024’s Players’ Choice title. </p>
<p class="">What games have you been playing in September? Share predictions on what will win for this month in the comments below.</p>
<hr class="ps-block-separator has-alpha-channel-opacity"/>
<p class="">August was packed with plenty of summer gaming with titles that hit almost every genre in the medium. What did you enjoy most about last month’s title lineup? </p>
<p class=""><strong>How does it work?</strong> At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog. </p>
<p class=""><strong>What is the voting criteria?</strong> That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.</p>
<p class=""><strong>How are nominees decided?</strong> The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll. </p>
<figure class="wp-block-embed aligncenter is-type-rich is-provider-crowdsignal wp-block-embed-crowdsignal"><div class="wp-block-embed__wrapper">
<script>var pd_tags = new Array;pd_tags["14309133-src"]="poll-oembed-simple";</script><script charset="utf-8" src="https://secure.polldaddy.com/p/14309133.js" type="text/javascript"></script>
</div></figure>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/05/ea-sports-fc-25-hands-on-report/',
                'EA Sports FC 25: hands-on report',
                'https://blog.playstation.com/tachyon/2024/09/0dd63a88301feba4777ca1c6f259f29c9def9067-scaled.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Authenticity and style are hallmarks of EA Sports FC’s take on the beautiful game, and there’s no denying that comes through in EA Sports FC 25, which is warming up for a September 27 launch (with early access from September 20 for those that pre-order the Ultimate Edition).</p>
<p class="">I had a chance to examine the studs of this latest footballing signing with some time on its pristine new pitch, testing its new tactical options and the enticingly fresh Rush 5v5 experience.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/4079wdNXuX8" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<h2 class="wp-block-heading">Polish and improvements across the presentation</h2>
<p class="">The gloss expected of EA Sports FC is fully present, with some tweaks made to the TV-style presentation, as well as the style of its matches. The referee and player point-of-view camera for replays and stoppages is used more, offering an up close and personal first-person perspective on goals. The player walkouts have returned to pre-match cutscenes, too, and there are nice little extra in-game details like increased animation on the players’ shirts.</p>
<p class="">There are also some classic elements that have stayed. DualSense controller feedback is responsive enough to not feel overwhelming when reacting to fouls and shots, while its built-in speaker still captures referee whistles and the oh-so satisfying rustle of the ball hitting the net.</p>
<p class="">Further to that, many clubs keep some of their highlight chants, whether it’s Manchester City’s Blue Moon, I’m Forever Blowing Bubbles for West Ham (and yes, the actual bubbles floating around the pitch have returned, too) or Allez, Allez, Allez from the stands of Villa Park.</p>
<p class="">Meanwhile, the emphasis on statistics is as impressive as always, with on-pitch overlays popping up to show details such as shots taken in and around the box, and who are the most fatigued players. As before, they remain informative and – most importantly – unobtrusive to the action.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/_NxI2f27vtc" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<h2 class="wp-block-heading">The gameplay and tactical flow feel good</h2>
<p class="">One of the big things EA is highlighting in EA Sports FC 25 is FC IQ, which tackles the tactical and moment-to-moment elements of the game. Player Roles give each footballer a wider array of on and off the ball behavior, with proficiencies dictating how they act when placed in different positions. In short, it’s even more important to understand a player’s strengths. So you might well have an outstanding goal poacher, but putting them in a false 9 position will only minimize their efficacy.</p>
<p class="">Which means there’s a greater emphasis on tactical diversity. It’s even more important to ensure you’re harmoniously crafting tactics which suit your players and their familiarity with the Role you’ve given them, handily indicated with a detailed breakdown of each, and a + indicating a proficiency and ++ indicating them being world class.</p>
<p class="">So to stay on top of an ever changing match, tactical suggestions and pre-sets are now available to select during dead ball moments or pauses such as replays and celebrations. Players move around to their new positions in real time, with a zoomed-in ‘chalkboard’ preview available to see how your team’s shape is affected.</p>
<p class="">Making quickfire manual or suggested substitutions and tactics in the game is extremely easy, with my changes feeling noticeable both from a visual and gameplay perspective, and even the match commentators noting significant tweaks to my team. EA Sports FC 25 requires less reliance on defensive AI, meaning midfield transitions are even more important and mistakes are more punishable.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/nQOSPoKwLCM" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<h2 class="wp-block-heading">A squad of game modes, and more options for women’s football</h2>
<p class="">Traditional game modes from Cup Finals to the match stipulation changing House Rules are all present, including the world dominating Ultimate Team and all-engrossing Player and Manager Career modes. The latter two are also now available for the women’s teams too, with the WSL, NWSL, D1 Féminine, Liga F and Frauen-Bundesliga all playable, as well as the women’s Champions League.</p>
<p class="">It’s an important and welcome addition to EA Sports FC, bringing valuable parity across all modes, with the level of detail afforded in the men’s league managers, financial models, player likeness and more being given to the women’s options. </p>
<h2 class="wp-block-heading">Running the Rush mode</h2>
<p class="">Another big inclusion to EA Sports FC 25 is the 5v5 Rush experience, integrated across all core game modes, which I can see becoming a fan-favorite for those wanting a quick kickabout with a different level of pomp and flavor. Essentially professional five-a-side football with polished, neon green-hued presentation and even more energetic commentators, Rush is EA Sports FC, arcade style.</p>
<p class="">In Kick off, you pick a squad from your favorite side, dropped onto a smaller pitch and go for goals. To reflect these changes to the norm, you will be presented to a completely different kick off experience where all players race to the ball when it is launched from the side of the pitch. There are no red cards, those being replaced by a blue card that leads to 1 min off pitch punishment to the player. And offsides are also different, instead of being called starting from the halfway line, they are called from the new attacking third line. Aside from that you still have access to all of your skills and techniques from 11 a side. However, the gameplay is so fast, compact and intense that pulling them off is trickier… and thus more rewarding.</p>
<p class="">Replays are kept to goals rather than highlights, and everything moves at a pace which is refreshingly brisk and engaging. It’s reminiscent of playground ‘attack, attack, attack’ football where you can go solo instead of passing it around your team, but where’s the fun in that? Not to mention that constructing snappy and successful team moves across the smaller pitch dimensions is even more gratifying…      </p>
<p class="">With the option to play via Ultimate Team, Clubs, Kick Off and Career mode, the Rush experience could be an instant classic with some like-minded friends – but either way there’s even more in EA Sports FC 25’s locker that you’ll be able to unleash on the pitch when it all kicks off later this month on September 27.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/06/share-of-the-week-work/',
                'Share of the Week: Work',
                'https://blog.playstation.com/tachyon/2024/09/05e6e7bc5102b5b70a0e0f976f78e640bb7ad60c.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Last week, we asked you share gaming characters getting to work using #PSshare #PSBlog. Here are this week’s highlights:</p>
<a href="https://live.staticflickr.com/65535/53973676756_d1d3c39aa2_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53973676756_d1d3c39aa2_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/MrioMoreno5/status/1831239845747781919/photo/2"><em>MrioMoreno5</em></a><em> shares Lake protagonist Meredith delivering mail and package in her hometown.</em></p>
<a href="https://live.staticflickr.com/65535/53973915138_e518a19d31_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53973915138_e518a19d31_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/snejku23/status/1548619008240410631/photo/1"><em>snejku23</em></a><em> shares Rivet grabbing a selfie with some industrial workers in Ratchet &amp; Clank: Rift Apart.</em></p>
<a href="https://live.staticflickr.com/65535/53972788217_e68ac83c41_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53972788217_e68ac83c41_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/juniaxe/status/1829751838222225776/photo/2"><em>juniaxe</em></a><em> shares Ada showing off her credentials in Resident Evil 2 Remake.</em></p>
<a href="https://live.staticflickr.com/65535/53973676726_768508dc05_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53973676726_768508dc05_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/fsantos1697/status/1831016969451008429/photo/1"><em>fsantos1697</em></a><em> shares Sam Bridges pausing to collect himself while delivering things in Death Stranding.</em></p>
<a href="https://live.staticflickr.com/65535/53973676721_47ddd463c4_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53973676721_47ddd463c4_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/call_me_xavii/status/1831340614602133929/photo/3"><em>call_me_xavii</em></a><em> shares Alan staring down writer’s block (or worse) in Alan Wake 2.</em></p>
<a href="https://live.staticflickr.com/65535/53973997089_13694fb3fd_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53973997089_13694fb3fd_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/SeeyoulaterHihi/status/1831318943979716935/photo/1"><em>SeeyoulaterHihi</em></a><em> shares Judy hard at work editing brain dances in Cyberpunk 2077.</em></p>
<p class="">Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?</p>
<a href="https://live.staticflickr.com/65535/53973915123_52147dea9c_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53973915123_52147dea9c_k.jpg" width="1920"/></a>
<p class=""><br/>THEME: Astro Bot<br/>SUBMIT BY: 11:59 PM PT on September 11, 2024 </p>
<p class="">Next week, Astro Bot’s off on his next big mission! Share adorable and adventurous moments with the titular bot and his many rescued friends using #PSshare #PSBlog for a chance to be featured.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/09/astro-bot-how-team-asobi-created-a-unified-vision-for-fun/',
                'Astro Bot: How Team Asobi created a unified vision for fun',
                'https://blog.playstation.com/tachyon/2024/09/3dea0778659ba2dbf2cda207171421e4e20a3040.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class=""><a href="https://www.playstation.com/games/astro-bot/?smcid=ma">Astro Bot</a> made his anticipated return to PS5 with last week’s release of the titular game. Team Asobi, the PlayStation Studio behind Astro’s Playroom, infused the little bot’s big new adventure with enough stages, power-ups, secrets, and fun to make any 3D platforming fan grin.</p>
<p class="">With the game’s launch fresh in our minds, I visited Team Asobi’s studio to interview the development team about the studio’s history, development style, and tribute to 30 years of PlayStation. Let’s delve right into it.</p>
<p class="center"><a href="https://live.staticflickr.com/65535/53972366580_4b216f878b_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53972366580_4b216f878b_h.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/53971924581_8c7f0c1b44_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53971924581_8c7f0c1b44_h.jpg" width="47%"/></a></p>
<h2 class="wp-block-heading">Art &amp; Animation: Everything begins with gameplay ideas</h2>
<a href="https://live.staticflickr.com/65535/53971042082_2fa7ca3a92_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53971042082_2fa7ca3a92_h.jpg" width="1920"/></a>
<p class="has-text-align-center"><em>Left: Jamie Smith, Principal Animation Director, Team Asobi</em><br/><em>Middle: Sebastian Brueckner, Principal Art Director, Team Asobi<br/>Right: Maki Murakami Senior Animator, Team Asobi</em></p>
<p class=""><strong>PlayStation Blog: What do you prioritize the most when creating characters?</strong></p>
<p class=""><strong>Jamie Smith:</strong> I pay close attention to “playfulness.” When creating animations, we model how children express joy, like jumping up and down with excitement, to elicit jubilant feelings among players. Children are packed with actions and emotions, and we strive to imbue all these essences in our character designs.</p>
<p class="center"><a href="https://live.staticflickr.com/65535/53972251824_1c065dadb6_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53972251824_1c065dadb6_h.jpg" width="49.25%"/></a><a href="https://live.staticflickr.com/65535/53971924561_a9eb752b31_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53971924561_a9eb752b31_h.jpg" width="41.5%"/></a></p>
<p class=""><strong>How do you decide which of these ideas make it into the game?</strong></p>
<p class=""><strong>Sebastian Brueckner:</strong> First and foremost, everyone must agree that these ideas will enhance the gameplay. We don’t choose ideas solely from the art aspects, but everything begins with the gameplay ideas. As a team, we collectively envision a series of gameplay scenarios and make decisions on the world and its details. For instance, if the gameplay involves ice, we further collaborate on the idea and may suggest the sea as the world setting. Once the details are finalized, the art comes in to refine the world.</p>
<a href="https://live.staticflickr.com/65535/53972162078_c747e15178_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53972162078_c747e15178_h.jpg" width="1920"/></a>
<p class=""><strong>Maki Murakami:</strong> This brainstorming process is particularly palpable in Astro’s new power-ups and enhancement designs. Handy-D is one example. The idea behind this long-armed monkey was to assist Astro in climbing. Then we explored the ideas on how we could make it cuter and agreed on the design for it to be carried on Astro’s back. We create prototypes, then playtest them and refine them together to take the level of fun to eleven.</p>
<h2 class="wp-block-heading">Tech &amp; Programming: New features stem from the passion for delivering new experiences</h2>
<a href="https://live.staticflickr.com/65535/53971924631_aa26523169_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53971924631_aa26523169_h.jpg" width="1920"/></a>
<p class="has-text-align-center"><em>Left: Toshimasa Aoki, Sr Principal Product Manager</em><em><br/></em><em>Right: Masayuki Yamada, Principal Gameplay Programming Lead, Team Asobi</em></p>
<p class=""><strong>Tell us about Team Asobi’s unique modeling techniques.</strong></p>
<p class=""><strong>Masayuki Yamada:</strong> Gameplay programmers start by creating primitive models based on the specifications provided by the designers and test the gameplay with them. Once we verify the models are indeed fun, the artists step in to elevate the experience. Our team process is different from others in the sense that we first define what makes the gameplay fun and then amplify that aspect of the game even further.</p>
<p class="center"><a href="https://live.staticflickr.com/65535/53971041997_f774a4c36d_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53971041997_f774a4c36d_h.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/53972162108_7403f71620_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53972162108_7403f71620_h.jpg" width="47%"/></a></p>
<p class=""></p>
<p class="center"><a href="https://live.staticflickr.com/65535/53971041992_a98c82cb0d_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53971041992_a98c82cb0d_h.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/53972366670_60c23279ba_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53972366670_60c23279ba_h.jpg" width="47%"/></a></p>
<p class=""><strong>As a hardware developer, how do you feel about the DualSense controller transforming into a character and featuring in the game as the Dual Speeder?</strong></p>
<p class=""><strong>Toshimasa Aoki:</strong> I was genuinely thrilled to see the controller I helped create featured in the game. Before Astro Bot, the controllers received a spotlight only in the User’s Guide. But look at them now, flying around in the game as 3D characters, responding to every move and action. What better way to showcase the hardware than this?</p>
<a href="https://live.staticflickr.com/65535/53971042042_e76709bbf9_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53971042042_e76709bbf9_h.jpg" width="1920"/></a>
<p class=""><strong>Team Asobi’s work is also a great platform to highlight new PlayStation technologies, like PlayStation VR and the DualSense controller. To deliver these new, unique features to players, is there anything your team focuses on?</strong></p>
<p class=""><strong>Toshimasa:</strong> We introduce new features because we want to create new experiences for our players. Our close collaboration with Team Asobi allows us to test prototypes early in their development. When we see smiles or hear chuckles from the team, it’s a sign that we’ve successfully created something new, and those reactions are a testament to the motivation in our work.</p>
<h2 class="wp-block-heading">A game packed with fun action and 30 years of PlayStation history</h2>
<a href="https://live.staticflickr.com/65535/53971042087_6fe60e4003_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53971042087_6fe60e4003_h.jpg" width="1920"/></a>
<p class="has-text-align-center"><em>Nicolas Doucet, Studio Head, Team Asobi</em></p>
<p class=""><strong>What do you think is Team Asobi’s unique strength that sets the studio apart from others?</strong></p>
<p class=""><strong>Nicolas Doucet:</strong> Our strengths are ideas and speed. Innovation is a key aspect of Sony’s DNA, and achieving innovation requires testing numerous ideas. Ideas and speed are inseparable when it comes to promptly identifying what works. And that’s what Team Asobi excels in. Everyone on the team is always eager, inspired, and motivated to create something new.</p>
<p class=""><strong>What kind of experiences do you want players to have when they play Astro Bot?</strong></p>
<p class=""><strong>Doucet:</strong> For veteran gamers, we hope to bring them the fun of platform action games and a sense of nostalgia, as the title is packed with tributes to PlayStation’s 30 years of history. With cameos like PaRappa, I hope players feel a wave of joy and nostalgia when encountering these familiar faces.</p>
<p class="">I also feel a profound sense of responsibility towards novice players, especially very young gamers about to embark on their first gaming adventure. I vividly remember the first time I played a video game- it was incredibly fun and left a lasting impression on me. If Astro Bot is someone’s first video game and sparks the same joy and excitement that I felt, I would be personally delighted.</p>
<a href="https://live.staticflickr.com/65535/53971924526_34c150a047_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53971924526_34c150a047_h.jpg" width="1920"/></a>
<p class=""><strong>What are some unique advantages that come with being part of PlayStation Studios? And how do you collaborate with other PlayStation Studios?</strong></p>
<p class=""><strong>Doucet:</strong> Since this title packs in much of PlayStation history, we worked closely with all the PlayStation Studios. When we shared our concept with the studio directors and game creators, their responses were overwhelmingly positive. Initially, I thought we could only feature around 50 characters out of the 150 characters we wanted to feature. But to our greatest surprise, the studios unanimously agreed to the cameo of all 150 characters. Apart from our PlayStation Studios, we were also lucky to collaborate with third-party publishers.</p>
<a href="https://live.staticflickr.com/65535/53972162263_fe18cf4685_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53972162263_fe18cf4685_h.jpg" width="1920"/></a>
<p class=""><strong>What message do you have for the players who are waiting eagerly for the Astro Bot’s release?</strong><strong>Doucet:</strong> We’ve spent three years creating Astro Bot for both long-time PlayStation fans and new players, so please take your time and enjoy every nook and cranny of the game. We’ve also hidden many secrets and surprises, so have fun exploring and discovering them all!</p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/09/destiny-10th-anniversary-playstation-studios-devs-reflect-on-their-time-as-guardians/',
                'Destiny 10th Anniversary: PlayStation Studios devs reflect on their time as Guardians',
                'https://blog.playstation.com/tachyon/2024/09/09ebc50a2df3343432698bcbcfcb64665dad677e.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Can you believe it’s been 10 years since Destiny first launched on PS3 and PS4? 10 years since players first chose Hunter, Titan, or Warlock and jumped into Bungie’s expansive sci-fi world to build up their fledgling Guardian. I can still vividly remember my first time facing off against a daunting Fallen Walker in the Cosmodrome during the Destiny alpha all those years ago.</p>
<p class="">To celebrate the series’ decade-long run, we asked developers from PlayStation Studios to share their fondest memories playing Destiny and their developer perspective on what makes the game so sticky and satisfying.</p>
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<p class="">With no further ado, happy 10th anniversary, Destiny!</p>
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<p class="">“<em>When Destiny first launched, and after I played for a bit, I actually reached out to my old high school friends who live in another town and convinced them to buy a PS4 and immediately join me. We had such a great time that it kickstarted our weekly game night that has been going on since 2014. Destiny was basically the reason why we reconnected and became even better friends.</em></p>
<p class=""><em>I usually can’t play a game without analyzing the animations. I’ve always been impressed with Destiny’s cinematics and enemy animations. Each faction has always felt very distinct and unique from each other with varied personalities coming through their movement. Bungie’s use of runtime, full-body IK rigs has always been amazing as well.</em>“</p>
<cite>– <strong>Bruno Velazquez, Game Director, Santa Monica Studio</strong></cite></blockquote>
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<p class="">“<em>I got Destiny two months after release as a birthday present to myself, and it gave me so many moments of joy throughout this past decade, and a fireteam of lifelong friends.</em></p>
<p class=""><em>But the one moment I will never get over is the opening mission of the Shadowkeep expansion. One of my friends made it out of the Hive’s tunnels first and said: ‘Oh my god, you guys gotta get up here, now.’ I can still remember the awe and horror of turning the corner in the tunnels of the moon and seeing a huge pyramid embedded in the lunar rock, and processing what it meant. One of the best reveals I’ve ever seen done.</em></p>
<p class=""><em>As a lighting artist, Destiny is a huge inspiration for me, from the beautiful skyboxes to the excellent use of color and silhouette to create interest, focal points, and lead the player throughout fantastical spaces. It’s a dream of mine to work on a game with such freedom of color and atmosphere!</em>“</p>
<cite>– <strong>Jen Carlin, Lighting Artist, Insomniac Games</strong></cite></blockquote>
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<p class="">“<em>Destiny is a game I’ve been playing on and off since September 2014. I begged my aunt to get it for me as an early Christmas gift because even from the early trailers, I knew this game was special. Through high school, college, and my career at PlayStation, it’s always been there.</em></p>
<p class=""><em>When I enter the Tower, no matter how long of a hiatus it’s been, it feels like coming home. Which of course made it all the more devastating when we lost the first one, and all the more elating when we found it again in the Pale Heart. Destiny has achieved an incredible symbiosis based on the dedication of not just the developers but also the players and community, which allows them to create this intense emotional connection. </em></p>
<p class=""><em>As a Narrative and Mission designer, the longevity of the story, the depth of the world-building, and the memorability of not just the main campaigns but the seasonal stories have left a profound impression on me that makes me wish I could experience it all over again and hope to emulate in the future of my career.</em>“</p>
<cite>– <strong>Sam Jordan, Designer, Insomniac Games</strong></cite></blockquote>
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<p class="">“<em>My earliest memory of Destiny is running Relic Iron loops on Mars for a friend, but my favorite memory would have to be my raid team beating Nezarac on contest mode after we wiped during the final stand, all thanks to one friend’s insistence on using Osteo Striga.</em></p>
<p class=""><em>The player expression through buildcrafting is what keeps me constantly interested in Destiny, especially the minutia of how a build can differ from person to person. I love fine-tuning my support builds to help my teammates, whether that’s printing orbs on Arc Hunter, locking down the battlefield on Stasis Warlock, or creating safe havens on Void Titan. Happy 10th anniversary Destiny, you’ve definitely become legend!</em>“</p>
<cite>– <strong>Matthew Makuch, Senior Technical Designer, Bend Studio</strong></cite></blockquote>
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<p class="">“<em>Each raid has a physical jacket you can buy if you complete it in the first week. My favorite is my first, the Crown of Sorrow jacket. The jacket features a chalice and my gamer tag. I didn’t have a clan, but that was worth trying LFG. At minimum Power, the difficulty got ridiculous. Most hits would put me one shot from death. Eventually, the group kicked me, and I went to bed dispirited and disappointed.</em></p>
<p class=""><em>The next day, I joined another LFG for one last shot an hour before reset. In the group were speedrunners from Fast who’d set the world record two weeks later. I only realized when they flew across and skipped the whole jumping puzzle!</em></p>
<p class=""><em>At the final boss, random crystals spawned which required two players to melee them. I was so focused on surviving I’d often miss the spawn, so I heard a constant chorus of “Behind you!  Hurry up!”  With ten minutes before reset, we wiped on an enrage [an attack that’s unleashed if players take too long] just before we killed the boss.  But we rallied and got the kill with only minutes left. In less than 24 hours, I had gone from the lowest to the highest point in my Destiny journey.</em>“</p>
<cite>– <strong>Jeffrey Lininger, Senior Game Designer, Guerrilla</strong></cite></blockquote>
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<p class="">“<em>One of my favourite things about Destiny is that it’s like a social sandbox and a TV show I can’t get enough of rolled into one. Guiding a group of my friends through Vault of Glass, their first raid, was a brilliant experience!</em></p>
<p class=""><em>My first instinct when I find anything cool is to tell someone about it. So it was so much fun to be able to share one of my all time favourite experiences, take them through each encounter and watch them, well, die over and over but also get excited as they figure out each mechanic and eventually succeed.</em></p>
<p class=""><em>At the same time, it’s a world that’s so fascinating to explore and delve into. Reading through the Books of Sorrow and the work of the amazing writing team is as impactful to me as exploring the Pale Heart or finally defeating Skolas when we foolishly (or bravely?) tried that week Lightswitch was the modifier. Good times. Telesto is also the Besto.</em>“</p>
<cite>– <strong>Luke Gillard, Senior Functional Tester, Guerrilla / PlayStation QA</strong></cite></blockquote>
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<p class="">“<em>The most memorable moment for me is the entrance of the Witch Queen expansion as you cannonball (quite literally) through an endless bound of beautiful locations that left me speechless.</em></p>
<p class=""><em>Destiny 2 is a masterpiece in visual quality and graphical standards; the carefully crafted environments are rich with narrative design and especially to me, the lighting. The artistic lighting since Destiny began has had such a significant influence on the methods that I use to approach lighting in similarly enriched environments. From the use of colour, compositions and implementation to gameplay, the artistic talent of the team truly sets one of the highest standards for our industry and they continually prove that with each new expansion.</em></p>
<p class="">“</p>
<cite>– <strong>Daniel Sewell, Senior Lighting Artist, Haven</strong></cite></blockquote>
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<p class="">What are your earliest and fondest memories from Destiny’s past 10 years?</p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/09/tune-in-tomorrow-for-a-playstation-5-technical-presentation-hosted-by-mark-cerny/',
                'Tune in tomorrow for a PlayStation 5 Technical Presentation hosted by Mark Cerny',
                'https://blog.playstation.com/tachyon/2024/09/066b4c315cc4c34e1fdde28f518006daf757fc26.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Join us for a streamed presentation hosted by Mark Cerny, Lead Architect of the PS5 console. The 9-minute Technical Presentation will focus on PS5 and innovations in gaming technology.</p>
<h2 class="wp-block-heading">How to watch</h2>
<p class="">The stream will be broadcast in English on the <a href="http://www.youtube.com/PlayStation">PlayStation YouTube channel</a> September 10 at 8:00am PT / 11:00am ET / 4:00pm BST.</p>
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</div>
</div>
<h2 class="wp-block-heading">Regarding co-streaming and video-on-demand (VOD)</h2>
<p class="">Please note that this broadcast may include copyrighted content (e.g. licensed music) that PlayStation does not control. We welcome and celebrate our amazing co-streamers and creators, but licensing agreements outside our control could interfere with co-streams or VOD archives of this broadcast. If you’re planning to save this broadcast as a VOD to create recap videos, or to repost clips or segments from the show, we advise omitting any copyrighted music.</p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/10/fatal-fury-city-of-the-wolves-interview-snk-director-discusses-the-series-new-direction/',
                'Fatal Fury: City of the Wolves interview  — SNK director discusses the series’ new direction',
                'https://blog.playstation.com/tachyon/2024/09/23dbfcb2d05326d1e7abff5dd9f950d1282e6889.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">It’s been quite a long time since the pioneering fighting game franchise Fatal Fury has seen a proper new installment. Yes, characters from the Fatal Fury series have shown up in other games, but the last proper Fatal Fury game, Garou: Mark of the Wolves, hit arcades all the way back in 1999. 25 years later, the Legendary Wolves are back in action in Fatal Fury: City of the Wolves, ready to captivate a new generation of fighting gamers and tie-up plot threads longtime fans have seen dangling for decades. </p>
<p class="">To get a close-up look at Fatal Fury: City of the Wolves, we sat down with director Hayato Konya and art director Yoichiro Soeda to discuss the game’s development, the new and returning faces, and what makes it special.</p>
<h2 class="wp-block-heading">A continuation long in the making </h2>
<p class="">Fatal Fury is among the pioneers of the fighting game genre. The original game followed martial artists Terry and Andy Bogard and their friend Joe Higashi on a quest to avenge the death of their adoptive father. It emphasized story and cinematics, ending with a shocking climactic scene where villain Geese Howard falls to his demise from a skyscraper. From that point on, Fatal Fury’s gameplay would evolve greatly. Still, the emphasis on stylish and memorable characters, action-film-inspired stories, and its vibrant Southtown setting would continue.</p>
<p class="">“In the very beginning, we had the concept where Fatal Fury was like a movie, where the protagonists had to work up to fight the big villain,” Soeda said. “It was popular, and players wanted more, so we kept expanding with each game. At one point, Terry takes on Geese’s child Rock as his son. At the time, we didn’t know where that would lead.” </p>
<p class="">Eventually, however, Rock became the new face of Fatal Fury.</p>
<h2 class="wp-block-heading">These wolves pack style</h2>
<p class="">One of the most striking elements of City of the Wolves is its bold, vibrant art style. The visuals were meant to evoke a mixture of American comic art and Japanese anime and appeal to both old and new players. </p>
<p class="">“We wanted the characters to really ‘pop’ and be striking. We thought American comic books do that well, and we wanted to emulate that,” Soeda said. “Fatal Fury traditionally has an anime style to it. We felt that, for the modern audience, the blending of those two things would work well for the game. Now we have it, and it looks great.”</p>
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<figure class="wp-block-image size-large"><img alt="" height="576" src="https://blog.playstation.com/tachyon/2024/09/ad081e48eb5d9d627155d2387499f50e07fb9adc.jpg?fit=1024%2C1024" width="1024"/></figure>
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<p class="">One of the newest additions to City of the Wolves’ gameplay is the Rev Gauge, a special meter tied in with new mechanics that allows for new attacks and movement techniques. The damage players can score off using Rev-boosted skills like powered-up Rev Arts special moves and Rev Accel to chain damaging attacks together is explosive. Still, the danger of using too much Rev and going into a fatigued Overheat state is also a concern.</p>
<p class="">“We want to give people the ability to use super moves, but not limit them to a single gauge,” explains Konya. ” So, we have two different bars, making it a lot easier. Originally, there was no Rev Gauge–just a power gauge. The idea came from Fatal Fury: Wild Ambition, where you had a Heat gauge. We modernized and made it more flashy and easier to use.”</p>
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<h2 class="wp-block-heading">Coming home to Southtown</h2>
<p class="">One thing fans are eagerly anticipating is character reveals of both old favorites and new faces. One example is the recent re-introduction of longtime fan favorite character Mai Shiranui, sporting a new look. But even the new characters have ties to old favorites: the spunky young martial artist Preecha is a disciple of the original hero, Joe Higashi. </p>
<p class="">“Garou left us with a lot of homework,” says Konya. “What happened with Hotaru and her brother? What’s going on with Kain and Rock? We want to focus on telling those stories to completion and making sure that we’ve tied up all of those things. So we have a lot of work to do.”</p>
<p class="">SNK games also have a history of meshing gameplay and narrative together, with story events affecting characters’ skills and abilities that will continue in City of the Wolves.</p>
<p class="">“It’s been 25 years since Garou was released, and there’s a lot of people who are still playing that game now,” notes Konya. “But we consider the story very important. And if the story requires this person to lose powers, lose their arm, then so be it. Still, because this is a long-awaited game, we don’t want to change it so much that it becomes alien to people looking forward to seeing these characters again. It’s a balancing act.”</p>
<p class="">Fatal Fury: City of the Wolves will mark the series’ long-awaited return on PlayStation 4 and PlayStation 5 on April 24 of next year. Fret not, fans of the Wolves. You won’t be hungry for much longer.</p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/10/mortal-kombat-1-khaos-reigns-unleashing-sektors-vicious-new-brutality/',
                'Mortal Kombat 1: Khaos Reigns — unleashing Sektor’s vicious new Brutality',
                'https://blog.playstation.com/tachyon/2024/09/0d7d8c791bedb1395bd1603856ec5b5c09d59960.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
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<p class="">When Liu Kang changed the timeline to what we know it to be in Mortal Kombat 1, he created a whole new universe of possibilities. In this New Era, some characters have been reimagined. Sektor first appeared in Mortal Kombat 3 as a cybernetic ninja, famous for punishing enemies with missile barrages and flamethrower attacks. In Mortal Kombat 1: Khaos Reigns which launches September 24 on PS5, Sektor emerges as a reinvented character with an arsenal of new abilities. Including a devastating new Brutality, which we’ll be sharing for the first time here.</p>
<a href="https://live.staticflickr.com/65535/53975401442_5c4d6ee69f_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53975401442_5c4d6ee69f_h.jpg"/></a>
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<p class="">Design-wise, we wanted to explore the idea that in this new timeline Sektor fights in a cyber suit as opposed to being completely robotic, a precursor to the origins of the Lin Kuei’s cybernetic initiative before they reached the level of fully converting humans into cyborgs. For Mortal Kombat 1, the goal was to convey strength and overwhelming firepower through her use of heavy weapons. Sektor’s power comes primarily through an exosuit that deploys her assortment of weapons but also enhances her hand-to-hand fighting ability using thrusters on her palms and feet. Despite Sektor’s new appearance, it remained imperative to design abilities that retain the DNA from the klassic version of the character, while simultaneously complementing her toolkit with new powers that highlight the technology of her new exosuit.</p>
<a href="https://live.staticflickr.com/65535/53976719645_246da7e525_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53976719645_246da7e525_h.jpg"/></a>
<p class="">To highlight these new attacks, we continually looked for opportunities to design Brutality moments that pair well with key special moves. Brutalities are prominent moments during gameplay where an opponent gets destroyed in a compelling, over-the-top way. The recipe for a good Brutality often lies in a combination of imagination while creating a visceral reaction with comedic elements. For us, Sektor’s Tug of War Brutality ticks each of those boxes. The attack is based on a move she had in Mortal Kombat 3 where a mechanical arm comes out and throws her opponent. In Mortal Kombat 1: Khaos Reigns, we wanted to pay homage to this by having the mechanic arm tear off the victim’s head and hold it up like a trophy. This then presented a unique opportunity in terms of how the opponent’s head could be best demolished in the most audacious way possible. After mulling it over, our design group decided on having her grind the head up as if it was jammed into a garbage disposal, with the liquefied remains ejecting outward from the flaps in her suit, which we think will elicit a reaction from players.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/HXM9tc0n5Jc" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
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<p class="">Gameplay-wise, Sektor is an accessible space control character with good mid to long-range zoning potential. Additionally, she has excellent air mobility options primarily due to her use of air thrusters capable of propelling her in any direction, acting similarly to a double jump. One of Sektor’s new attacks is SkyDrop, where she blasts into the air using her thrusters and slams down over the opponent. For the enhanced version, Sektor crushes the opponent with an uppercut before slamming down and blasting them into the air for a juggle opportunity leading to potentially big combo damage. Moreover, Sektor’s new Blast Shield is a unique special move where she deploys a large shield while at the same time clamping her feet to the ground. While the shield is deployed, incoming projectiles can no longer push Sektor back, and successfully blocking projectile attacks charges up secondary weapons and gives her certain cancel options into special moves.</p>
<a href="https://live.staticflickr.com/65535/53976719555_b13039c183_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/53976719555_b13039c183_h.jpg"/></a>
<p class="">Sektor has always been an enormous fan-favorite in the Mortal Kombat Universe, and now in Mortal Kombat 1: Khaos Reigns, her arsenal of devastating weaponry and abilities give her a target-rich environment among the cast of kombatants in the game. We’re excited for players to finally get their hands on Sektor and experience all the fun and interesting things she is capable of.</p>
<p class="">Sektor will be available as a playable character when the Mortal Kombat 1: Khaos Reigns Expansion releases digitally on PS5 on September 24.</p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/10/playstation-store-august-2024s-top-downloads/',
                'PlayStation Store: August 2024’s top downloads',
                'https://blog.playstation.com/tachyon/2024/09/f5d616adfd132bdbc816e9148dbf5fd4553a72d3.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">It’s time to see which PS5, PS4, PS VR2, PS VR, and free-to-play games topped the download charts last month. New release Black Myth: Wukong journeyed to the top of the download charts on August’s PS5 list, with Swordsman VR and Beat Saber taking top spots in the US and EU regions.</p>
<p class="">Check out the full listings below. What titles are you playing this month?</p>
<h2 class="wp-block-heading"><strong>PS5 Games</strong></h2>
<figure class="wp-block-table is-style-ps-product-spec table-first-column-width-50"><table class="has-fixed-layout"><thead><tr><th><strong>US/Canada</strong></th><th><strong>EU</strong></th></tr></thead><tbody><tr><td><strong>Black Myth: Wukong</strong></td><td><strong>Black Myth: Wukong</strong></td></tr><tr><td><strong>EA SPORTS Madden NFL 25</strong></td><td><strong>Grand Theft Auto V</strong></td></tr><tr><td><strong>EA SPORTS College Football 25</strong></td><td><strong>Star Wars Outlaws</strong></td></tr><tr><td><strong>Grand Theft Auto V</strong></td><td><strong>Hogwarts Legacy</strong></td></tr><tr><td><strong>Star Wars Outlaws</strong></td><td><strong>Baldur’s Gate 3</strong></td></tr><tr><td><strong>Tom Clancy’s Rainbow Six Siege</strong></td><td><strong>Marvel’s Spider-Man 2</strong></td></tr><tr><td><strong>Marvel’s Spider-Man 2</strong></td><td><strong>Tom Clancy’s Rainbow Six Siege</strong></td></tr><tr><td><strong>Baldur’s Gate 3</strong></td><td><strong>Gran Turismo 7</strong></td></tr><tr><td><strong>Hogwarts Legacy</strong></td><td><strong>Among Us</strong></td></tr><tr><td><strong>WWE 2K24</strong></td><td><strong>Sea of Thieves</strong></td></tr><tr><td><strong>HELLDIVERS 2</strong></td><td><strong>Assassin’s Creed Mirage</strong></td></tr><tr><td><strong>Ghost of Tsushima DIRECTOR’S CUT</strong></td><td><strong>Cyberpunk 2077</strong></td></tr><tr><td><strong>Sea of Thieves</strong></td><td><strong>The Witcher 3: Wild Hunt</strong></td></tr><tr><td><strong>ELDEN RING</strong></td><td><strong>It Takes Two</strong></td></tr><tr><td><strong>Gran Turismo 7</strong></td><td><strong>ELDEN RING</strong></td></tr><tr><td><strong>Cyberpunk 2077</strong></td><td><strong>Thank Goodness You’re Here!</strong></td></tr><tr><td><strong>Call of Duty: Modern Warfare III</strong></td><td><strong>Ghost of Tsushima DIRECTOR’S CUT</strong></td></tr><tr><td><strong>Among Us</strong></td><td><strong>WWE 2K24</strong></td></tr><tr><td><strong>MLB The Show 24</strong></td><td><strong>Cat Quest III</strong></td></tr><tr><td><strong>Mortal Kombat 1</strong></td><td><strong>Vampire Survivors</strong></td></tr></tbody></table></figure>
<p class="has-small-font-size"><em>*Naming of products may differ between regions</em><br/><em>*Upgrades not included</em></p>
<h2 class="wp-block-heading"><strong>PS4 Games</strong></h2>
<figure class="wp-block-table table-first-column-width-50 is-style-ps-product-spec"><table class="has-fixed-layout"><thead><tr><th><strong>US/Canada</strong></th><th><strong>EU</strong></th></tr></thead><tbody><tr><td><strong>Minecraft</strong></td><td><strong>Minecraft</strong></td></tr><tr><td><strong>Call of Duty: Black Ops III</strong></td><td><strong>A Way Out</strong></td></tr><tr><td><strong>Batman: Arkham Knight</strong></td><td><strong>The Forest</strong></td></tr><tr><td><strong>Red Dead Redemption 2</strong></td><td><strong>Grand Theft Auto V</strong></td></tr><tr><td><strong>Grand Theft Auto V</strong></td><td><strong>Gang Beasts</strong></td></tr><tr><td><strong>Castle Crashers Remastered</strong></td><td><strong>Firewatch</strong></td></tr><tr><td><strong>Gang Beasts</strong></td><td><strong>Kingdom Come: Deliverance</strong></td></tr><tr><td><strong>The Forest</strong></td><td><strong>Red Dead Redemption 2</strong></td></tr><tr><td><strong>Firewatch</strong></td><td><strong>Need for Speed Payback</strong></td></tr><tr><td><strong>Need for Speed Payback</strong></td><td><strong>Batman: Arkham Knight</strong></td></tr><tr><td><strong>Dying Light</strong></td><td><strong>Olympic Games Tokyo 2020 – The Official Video Game</strong></td></tr><tr><td><strong>A Way Out</strong></td><td><strong>Dying Light</strong></td></tr><tr><td><strong>theHunter: Call of the Wild</strong></td><td><strong>LEGO Marvel Super Heroes</strong></td></tr><tr><td><strong>EA SPORTS Madden NFL 25</strong></td><td><strong>Mortal Kombat X</strong></td></tr><tr><td><strong>LEGO Marvel Super Heroes</strong></td><td><strong>Outlast</strong></td></tr><tr><td><strong>Mortal Kombat X</strong></td><td><strong>Unravel Two</strong></td></tr><tr><td><strong>Need for Speed Heat</strong></td><td><strong>Need for Speed Heat</strong></td></tr><tr><td><strong>Kingdom Come: Deliverance</strong></td><td><strong>Call of Duty: Black Ops III</strong></td></tr><tr><td><strong>Alien: Isolation</strong></td><td><strong>Hogwarts Legacy</strong></td></tr><tr><td><strong>Watch Dogs 2</strong></td><td><strong>theHunter: Call of the Wild</strong></td></tr></tbody></table></figure>
<p class="has-small-font-size"><strong>        </strong><strong> </strong><em>*Naming of products may differ between regions</em></p>
<h2 class="wp-block-heading"><strong>PS VR2 Games*</strong></h2>
<figure class="wp-block-table table-first-column-width-50 is-style-ps-product-spec"><table class="has-fixed-layout"><thead><tr><th><strong>US/Canada</strong></th><th><strong>EU</strong></th></tr></thead><tbody><tr><td><strong>Beat Saber</strong></td><td><strong>Swordsman VR</strong></td></tr><tr><td><strong>Swordsman VR</strong></td><td><strong>Beat Saber</strong></td></tr><tr><td><strong>Among Us VR</strong></td><td><strong>Pavlov</strong></td></tr><tr><td><strong>Pavlov</strong></td><td><strong>Among Us VR</strong></td></tr><tr><td><strong>Arizona Sunshine 2</strong></td><td><strong>Arizona Sunshine 2</strong></td></tr><tr><td><strong>Arcade Paradise VR</strong></td><td><strong>Job Simulator</strong></td></tr><tr><td><strong>COMPOUND</strong></td><td><strong>Arcade Paradise VR</strong></td></tr><tr><td><strong>Creed: Rise to Glory – Championship Edition</strong></td><td><strong>Creed: Rise to Glory – Championship Edition</strong></td></tr><tr><td><strong>Synapse</strong></td><td><strong>Survivorman VR The Descent</strong></td></tr><tr><td><strong>Job Simulator</strong></td><td><strong>The Dark Pictures: Switchback VR</strong></td></tr></tbody></table></figure>
<p class="has-small-font-size"><em> *PS Store purchases only. Game upgrades or games bundled with hardware not included</em></p>
<h2 class="wp-block-heading"><strong>PSVR Games</strong></h2>
<figure class="wp-block-table table-first-column-width-50 is-style-ps-product-spec"><table class="has-fixed-layout"><thead><tr><th><strong>US/Canada</strong></th><th><strong>EU</strong></th></tr></thead><tbody><tr><td><strong>ASTRO BOT Rescue Mission</strong></td><td><strong>SUPERHOT VR</strong></td></tr><tr><td><strong>SUPERHOT VR</strong></td><td><strong>Sniper Elite VR</strong></td></tr><tr><td><strong>The Walking Dead Onslaught</strong></td><td><strong>Job Simulator</strong></td></tr><tr><td><strong>Paranormal Activity: The Lost Soul</strong></td><td><strong>The Walking Dead Onslaught</strong></td></tr><tr><td><strong>Job Simulator</strong></td><td><strong>Goalkeeper VR Challenge</strong></td></tr><tr><td><strong>Arizona Sunshine</strong></td><td><strong>Batman: Arkham VR</strong></td></tr><tr><td><strong>Borderlands 2 VR</strong></td><td><strong>Beat Saber</strong></td></tr><tr><td><strong>The Elder Scrolls V: Skyrim VR</strong></td><td><strong>ASTRO BOT Rescue Mission</strong></td></tr><tr><td><strong>Creed Rise to Glory</strong></td><td><strong>Creed: Rise to Glory</strong></td></tr><tr><td><strong>Sniper Elite VR</strong></td><td><strong>Arizona Sunshine</strong></td></tr></tbody></table></figure>
<h2 class="wp-block-heading"><strong>Free to Play (PS5 + PS4)</strong></h2>
<figure class="wp-block-table table-first-column-width-50 is-style-ps-product-spec"><table class="has-fixed-layout"><thead><tr><th><strong>US/Canada</strong></th><th><strong>EU</strong></th></tr></thead><tbody><tr><td><strong>VALORANT</strong></td><td><strong>VALORANT</strong></td></tr><tr><td><strong>Fortnite</strong></td><td><strong>Asphalt Legends Unite</strong></td></tr><tr><td><strong>Roblox</strong></td><td><strong>Fortnite</strong></td></tr><tr><td><strong>Asphalt Legends Unite</strong></td><td><strong>Roblox</strong></td></tr><tr><td><strong>The First Descendant</strong></td><td><strong>Fall Guys</strong></td></tr><tr><td><strong>Fall Guys</strong></td><td><strong>Stumble Guys</strong></td></tr><tr><td><strong>Call of Duty: Warzone</strong></td><td><strong>Rocket League</strong></td></tr><tr><td><strong>Rocket League</strong></td><td><strong>Call of Duty: Warzone</strong></td></tr><tr><td><strong>Apex Legends</strong></td><td><strong>eFootball 2024</strong></td></tr><tr><td><strong>The Sims 4</strong></td><td><strong>The First Descendant</strong></td></tr></tbody></table></figure>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/12/until-dawn-pc-features-and-specs-revealed-out-october-4/',
                'Until Dawn PC features and specs revealed, out October 4',
                'https://blog.playstation.com/tachyon/2024/09/1f1eefd3b5ac80f7a942610edbdbe74d969f6c42.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class=""><strong>UPDATE: </strong>An earlier version of this article contained inaccurate information regarding ultrawide aspect ratios. This information has since been updated, plus new clarification on upscaling.</p>
<hr class="ps-block-separator has-alpha-channel-opacity"/>
<p class="">The terrifying Until Dawn is launching on PC for the first time on October 4, and we wanted to deliver the best horror experience for a new audience.</p>
<p class="">The PC version will have advanced graphical features, customizability, accessibility features and run on a wide range of hardware. See our recommended specs below:</p>
<figure class="wp-block-table is-style-ps-product-spec"><table class="has-fixed-layout"><thead><tr><th class="has-text-align-center" data-align="center"></th><th class="has-text-align-center" data-align="center">Minimum</th><th class="has-text-align-center" data-align="center">Recommended</th><th class="has-text-align-center" data-align="center">High</th><th class="has-text-align-center" data-align="center">Ultra</th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center"><strong>Preset</strong></td><td class="has-text-align-center" data-align="center">Low</td><td class="has-text-align-center" data-align="center">Medium</td><td class="has-text-align-center" data-align="center">High</td><td class="has-text-align-center" data-align="center">Very High</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>AVG Performance</strong></td><td class="has-text-align-center" data-align="center">720P @ 30 FPS</td><td class="has-text-align-center" data-align="center">1080P @ 60 FPS</td><td class="has-text-align-center" data-align="center">1440p @ 60FPS / 4K @ 30FPS</td><td class="has-text-align-center" data-align="center">4K @ 60FPS</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>Processor</strong></td><td class="has-text-align-center" data-align="center">Intel Core i7 4790K /  AMD Ryzen 5 1500X (or similar processor with AVX support)</td><td class="has-text-align-center" data-align="center">Intel Core i5 8600 / AMD Ryzen 7 2700X</td><td class="has-text-align-center" data-align="center">Intel Core i5 8600 / AMD Ryzen 7 2700X</td><td class="has-text-align-center" data-align="center">Intel Core i7 11700K / AMD Ryzen 7 5800X3D</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>Graphics</strong></td><td class="has-text-align-center" data-align="center">NVIDIA GeForce GTX 1660 / Radeon RX 470 (or equivalent card with minimum 6GB VRAM)</td><td class="has-text-align-center" data-align="center">NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600XT</td><td class="has-text-align-center" data-align="center">NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800XT</td><td class="has-text-align-center" data-align="center">NVIDIA GeForce RTX 3080 Ti / AMD Radeon RX 6900XT</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>Memory</strong></td><td class="has-text-align-center" data-align="center">8GB RAM</td><td class="has-text-align-center" data-align="center">16GB RAM</td><td class="has-text-align-center" data-align="center">16GB RAM</td><td class="has-text-align-center" data-align="center">16GB RAM</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>Storage</strong></td><td class="has-text-align-center" data-align="center">70GB on SSD</td><td class="has-text-align-center" data-align="center">70GB on SSD</td><td class="has-text-align-center" data-align="center">70GB on NVMe</td><td class="has-text-align-center" data-align="center">70GB on NVMe</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>OS</strong></td><td class="has-text-align-center" data-align="center">Windows 10, 11</td><td class="has-text-align-center" data-align="center">Windows 10, 11</td><td class="has-text-align-center" data-align="center">Windows 10, 11</td><td class="has-text-align-center" data-align="center">Windows 10, 11</td></tr><tr><td class="has-text-align-center" data-align="center"><strong>Upscaling</strong></td><td class="has-text-align-center" data-align="center">Native</td><td class="has-text-align-center" data-align="center">Native</td><td class="has-text-align-center" data-align="center">Native</td><td class="has-text-align-center" data-align="center">DLSS 3.7 / FSR 3.1</td></tr></tbody></table></figure>
<p class="">Within the extensive set of features we support on PC, these are some of the big highlights:</p>
<h2 class="wp-block-heading">Full DualSense controller support</h2>
<p class="">Much like the PS5 console version, we are bringing the capabilities of the DualSense controller straight over to PC. You’ll be able to experience haptic feedback, feeling the heartbeat of the characters during intense Don’t Move sequences. Adaptive triggers allow you to feel the weight of your choices, and experience life-like resistance when pulling the trigger of firearms.</p>
<a href="https://live.staticflickr.com/65535/53986537076_c31217033c_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53986537076_c31217033c_k.jpg" width="1920"/></a>
<h2 class="wp-block-heading">Upscaling with NVIDIA DLSS 3 &amp; AMD FSR 3</h2>
<p class="">We’re using both NVIDIA &amp; AMD technology to bring you the latest versions of their cutting-edge upscaling technologies.</p>
<p class="">With NVIDIA, the game supports DLSS (Deep Learning Super Sampling) 3.7; their AI-based upscaler  that boosts graphics performance and framerates on GeForce RTX GPUs whilst retaining image quality. We’ve also included Frame Generation (on supported RTX GPUs) for a smoother experience and NVIDIA Reflex to help reduce latency.</p>
<p class="">With AMD, we’ve included the latest version of FidelityFX Super Resolution (FSR): 3.1 – their upscaling technology is designed to run on virtually any hardware. Oh, and if that wasn’t good enough: we’ve also included FSR’s Frame Generation technology as well.</p>
<a href="https://live.staticflickr.com/65535/53985647067_aabfa3b0c1_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53985647067_aabfa3b0c1_k.jpg" width="1920"/></a>
<h2 class="wp-block-heading">Ultrawide Aspect Ratio </h2>
<p class="">Playing Until Dawn on an ultrawide monitor is quite an experience, and it’s something we’ve wanted to do from the very beginning. You can run on ultrawide monitors with an aspect ratio of 21:9.</p>
<p class="">For those who don’t want to use the game’s new 23.9:1 cinematic aspect ratio, you can also play using the original 16:9 aspect ratio. Or, if you want to <em>really</em> configure, we allow you to run it in “Free” aspect ratio mode.</p>
<h2 class="wp-block-heading">Ray-tracing support </h2>
<p class="">If you have the supported hardware, Until Dawn has been built with a curated set of ray-tracing features, such as shadows, reflections and Ambient Occlusion.</p>
<a href="https://live.staticflickr.com/65535/53986970765_b53214294a_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53986970765_b53214294a_k.jpg" width="1920"/></a>
<h2 class="wp-block-heading">Unlocked frame rate</h2>
<p class="">One of the great reasons for playing on PC is the sheer power of the hardware you can run on. For those who have monitors (and machines) that can render high frame rates: you can play at whatever frame rate your machine can support.</p>
<p class="">Aside from these features, we also support multiple peripherals beyond the DualSense controller. We also support Steam Input, so you can remap to your heart’s content.</p>
<p class="">Pre-order Until Dawn now and be one of the first to experience this rebuilt and enhanced classic on PC and PS5 when it launches October 4, 2024*.</p>
<p class="">*<em>PC release 8am PDT worldwide. Please check local time zone for day of release. Account for PlayStation Network required on PC.</em></p>
<p class=""><em>Compatible PC and Graphics Card required for enhanced visual features.</em></p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/12/exploring-the-picturesque-city-of-artia-in-the-plucky-squire/',
                'Exploring the picturesque city of Artia in The Plucky Squire',
                'https://blog.playstation.com/tachyon/2024/09/543d919010a7b1ad05364319cf837ca77dba81f2-scaled.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">The Plucky Squire will leap from the page to PlayStation 5 on September 17, and one of the many magical places you’ll visit on your adventures is the colorful city of Artia, the creative capital of the land of Mojo.</p>
<p class="">Artia is the home of Jot’s best friend, Violet, and is full of all types of artists, some of whom you might recognize.</p>
<figure class="wp-block-video wp-video-395907"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/0c9134c95a36119005d0159f77d99adaf41a9042.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Shortly after arriving in the city, you’ll meet Rola Lightbrush, Violet’s proud mum, who informs the crew that Violet’s Uncle Umber has gotten himself into a pickle; his roly-poly Rubboinks have escaped! The gang offers to help and begins searching the city.</p>
<figure class="wp-block-video wp-video-395908"><video autoplay="" controls="" data-src="https://stream.mux.com/Jk7fkEKD2dBQ4jOI002oEapi6aAHTr5WgDiU3pUvaEyQ/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJKazdma0VLRDJkQlE0ak9JMDAyb0VhcGk2YUFIVHI1V2dEaVUzcFV2YUV5USIsImF1ZCI6InYiLCJleHAiOjE3MzgwMjE3ODksImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.l9hECIXd32TBqyE9MZ3mj2kfa7fnkPvztCSpnB-UDAtnmMD-8--zm_LUlkCYXrytNHP0tIY6Oawe0iujRvf7WuQlRrkWBIe9fDXu5jWngnfc9rMHCFNfFtl6JQet-DgiYWmJW48sZFN21_wcQ2iAAboH_Pa_U_fcVzzwwmGsiIJZkfjiUB0Z40yZI03lxMTydsn7ZqQRbalxTX6_wEUpgvMSNyswcq6Nez0lujKKdFfcDgQz2JsEK99zbBL3ZvT7KQ-68hf02ghzoPOEtPUdrYV6GsLrn2nydKIxb3SNlZtXCfo6yB9ysA03LFzOWCk7gjiIc4LdW2jTymm76z0pqw" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Jot and his friends quickly set about securing Uncle Umber’s pesky pigs, but they’ll need to uncover a portal lurking beneath the stubborn backside of a resident artist’s pet pooch in order to complete the task.     </p>
<figure class="wp-block-video wp-video-395909"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/ef7af126c0c906f6bb2793483d0eca7e0b47daad.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Jot springs from the book to find the tool he needs to return Uncle Umber’s final piggy. Navigating the desk is easier said than done, however, with more and more of Humgrump’s minions manifesting in the real world.</p>
<figure class="wp-block-video wp-video-395910"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/a603fa2211386e61bfda9f80aafcfbf673201262.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Finally, Jot ascends to the puzzling Toy House to find his prize: The Turn Gauntlets! Once acquired, Jot can tilt the book to manipulate the characters inside, including one extra-large Rubboink…</p>
<figure class="wp-block-video wp-video-395911"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/1ad44db4544999657c6b7c736ac66f0dc8bb40e6.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Artia is just one of many magical locations you’ll discover on the pages of The Plucky Squire. You can experience this dimension-hopping adventure for yourself when the game launches on PS5 on September 17 as part of PlayStation Plus Extra and Premium.</p>
<p class="">Will brave Jot be able to defeat the wicked Humgrump and restore peace to the land of Mojo? The fate of the realm is in your hands.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/13/share-of-the-week-astro-bot/',
                'Share of the Week: Astro Bot',
                'https://blog.playstation.com/tachyon/2024/09/46b1a162319ee22c4a54d68d7493508eae09e550.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Last week, we blasted off into a new adventure with Astro Bot, and asked you to share your favorite moments using #PSshare #PSBlog. Here are this week’s highlights:</p>
<a href="https://live.staticflickr.com/65535/53989234907_bb45e63b88_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53989234907_bb45e63b88_h.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/Boargs/status/1833711218298921455/photo/1"><em>Boargs</em></a><em> </em><em>shares Astro leading a pack of bots across the Crash Site.</em></p>
<a href="https://live.staticflickr.com/65535/53990553805_a0e14662e3_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53990553805_a0e14662e3_h.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/i3ecci_/status/1833783687218942134/photo/3"><em>i3ecci_</em></a><em> shares Astro riding down some colorful railing into a level.</em></p>



​​<a href="https://live.staticflickr.com/65535/53990553820_4c62f138e4_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53990553820_4c62f138e4_h.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/AutomotiveVP/status/1833344524627620058/photo/2"><em>AutomotiveVP</em></a><em> </em><em>shares Astro in a gold costume cheering at the end of the casino level</em>.</p>
<a href="https://live.staticflickr.com/65535/53990369448_979aedf0e8_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53990369448_979aedf0e8_h.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/T0minator_/status/1833708608066126230/photo/4"><em>T0minator_</em></a><em> shares Astro kicking a soccer ball</em>.</p>
<a href="https://live.staticflickr.com/65535/53990487209_5b9d0a9ffb_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53990487209_5b9d0a9ffb_h.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/kunai_kirika/status/1833269992592433463/photo/1"><em>kunai_kirika</em></a><em> shares small mouse Astro being observed by a cat bot.</em></p>
<a href="https://live.staticflickr.com/65535/53990369393_8479f4cfa7_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53990369393_8479f4cfa7_h.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/HazzaniVP/status/1832165663684583584/photo/1"><em>HazzaniVP</em></a><em> shares a full portrait of Astro facing forward</em>.</p>
<p class="">Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?</p>
<a href="https://live.staticflickr.com/65535/53990369383_c1ae09e5ed_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/53990369383_c1ae09e5ed_h.jpg" width="1920"/></a>
<p class="">THEME: Astro Bot – Abilities<br/>SUBMIT BY: 11:59 PM PT on September 18, 2024 </p>
<p class="">Next week, we’re showing off Astro Bot’s many abilities and power-up suits. Share action-packed moments utilizing his special abilities using #PSshare #PSBlog for a chance to be featured.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/17/dead-rising-deluxe-remaster-12-ways-capcom-renovates-willamette-mall/',
                'Dead Rising Deluxe Remaster: 12 ways Capcom renovates Willamette Mall',
                'https://blog.playstation.com/tachyon/2024/09/22ce500580766712870f651a10aa19c6bff73d4a.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
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<p class="">72 hours. That was how much time you originally had to find out why there was a zombie outbreak at Willamette Parkview Mall, in the fantastically entertaining Dead Rising. Even after unlocking its extended modes, it never felt enough to capture all the unpredictable and often hilarious fun had by using everything from a kids’ plastic laser sword to tennis balls to fend off the endless undead masses.</p>
<p class="">So it’s only fitting that Capcom has updated Frank West’s adventure with <a href="https://store.playstation.com/search/dead%20rising%20deluxe%20remaster">Dead Rising Deluxe Remaster</a> to get fans and newcomers’ blood pumping in the best possible way…</p>
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<p class=""><em>Note: Some gameplay clips in this article feature outfits available with the Dead Rising Deluxe Remaster Digital Deluxe Edition</em></p>
<h3 class="wp-block-heading"><strong>A visual showpiece via the RE Engine</strong></h3>
<div class="wp-block-playstation-content-slider"><div class="slider-controls"><div class="slider-arrows"><button aria-controls="0a1c0066-acf6-42f9-8d7f-7b8f4b7d0dd9" aria-label="Previous slide" class="slider-arrow slider-arrow-prev" type="button"><svg focusable="false" height="40" viewbox="0 0 40 40" width="40" xmlns="http://www.w3.org/2000/svg"><path d="m15.5 0.932-4.3 4.38 14.5 14.6-14.5 14.5 4.3 4.4 14.6-14.6 4.4-4.3-4.4-4.4-14.6-14.6z"></path></svg></button><button aria-controls="0a1c0066-acf6-42f9-8d7f-7b8f4b7d0dd9" aria-label="Next slide" class="slider-arrow slider-arrow-next" type="button"><svg focusable="false" height="40" viewbox="0 0 40 40" width="40" xmlns="http://www.w3.org/2000/svg"><path d="m15.5 0.932-4.3 4.38 14.5 14.6-14.5 14.5 4.3 4.4 14.6-14.6 4.4-4.3-4.4-4.4-14.6-14.6z"></path></svg></button></div><div aria-hidden="true" class="slider-count">1/2</div><span aria-live="polite" class="screen-reader-text">Now showing slide 1 of 2</span><button class="slider-toggle is-mounted" type="button">Show all</button></div><div class="splide"><div class="splide__track" id="0a1c0066-acf6-42f9-8d7f-7b8f4b7d0dd9"><div class="splide__list">
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<figure class="wp-block-video wp-video-395988"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/5cc61024d4a7f5684e36c2399db1817a2d2dbb21.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
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<figure class="wp-block-video wp-video-395998"><video autoplay="" controls="" data-src="https://stream.mux.com/MkgQ6g8h6jyeNH1B4DnIzzzMVGPO3w5pcGuKM5mqtD00/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJNa2dRNmc4aDZqeWVOSDFCNERuSXp6ek1WR1BPM3c1cGNHdUtNNW1xdEQwMCIsImF1ZCI6InYiLCJleHAiOjE3MzgwMjE3OTIsImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.EvxcP06t7tpE-OHQZq2kFcwNgU62CikadiwmBR7oXd7qp5x8J1xQuzbSQpbnm8W1ly1fLyareKbZVUb4SW4eWhvEsN2t2hMW04Zj8oXLixNTHKiV61reOywz6aHSlUHp5cjdxVpsuZNoootaGm7XVn18zEDAj04bf_67y5yf0-t7UpuNpK0GVE5_y3FkxsRRliTnTded6MowqMcphqeZXgKu-JUv7ntes-15Wqf3f3W3Tvv57pzaPmYMdquda8yEC2o3bnW9jzJxKSw8lJD7yYkfUkGGI5_5yBueDHGKAVQJnjPHoaejAih4Ya7qfm3xds41OA30ucuyQwomlWXmJw" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
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<p class=""><strong>Real time lighting and shadows:</strong> Whether you’re running around the colorful food court or trying to hold your nerve in the moonlit outdoors between mall entrances, the Remaster’s reborn visuals don’t sacrifice the stylised personality of the original game. The mood created by these dynamic effects ensure you’re engaged in an entertaining blend of the creepy and vibrant.</p>
<p class=""><strong>More detailed character models: </strong>Getting up close to Frank highlights the marked improvements Capcom has made to the stars of the game, with even the seams and stitching of his iconic leather jacket visible. And if you’re unfortunate to get caught out by an enemy, you’ll sometimes see anything from temporary facial bleeding to crimson bullet holes.</p>
<p class="">Non-Player Characters<strong> </strong>have been graced with more detail, too. For example, annoying rival photographer Kent is blessed with some lavishly moving hair, and fans of Madonna the poodle will definitely get a kick out of her looking more like a… well, poodle.</p>
<p class="">Even the zombies have a greater variety of models and body shapes, which not only makes it more fun when taking snaps of them, but certain moves like Frank’s head stepping Zombie Ride become even more amusing.</p>
<h3 class="wp-block-heading"><strong>Modern and classic control options</strong></h3>
<figure class="wp-block-video wp-video-395990"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/4a9a2ef2a4a64f7f54b664e3c123a9880c7a5844.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class=""><strong>Get to grips with Frank quicker:</strong> It’s frightening enough being surrounded by hordes of the undead, so if you’re unfamiliar with Frank’s original controls never fear. You no longer need to choose between moving and shooting, making for far smoother gunplay. During moments where gun mastery is essential – that’s most boss battles in the game – you’re in for a much more accessible and dynamic fight, helped with the option of auto aim assist and a Heads-Up Display reticle.</p>
<p class=""><strong>Defensive moves are easier to perform:</strong> A new dedicated dodge roll button offers pain-free evasion, but if Frank gets pinned by zombies you can tap a face button to escape instead of having to manically twirl the left stick.</p>
<p class="">And, of course, if you want to keep the deliberate tension of the original, you can always revert back to the classic control set-up, too.</p>
<h3 class="wp-block-heading"><strong>Better save functionality</strong></h3>
<figure class="wp-block-video wp-video-395991"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/ef4ef72c3e3a2fab8a6257f2fc1c47250ba0cc71.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class=""><strong>More save points:</strong> Now you don’t need to worry about getting to specific places like the bathrooms or security room beds to save your game. Every time you enter or exit a new area (usually denoted by a very short loading time) the game autosaves, reducing that previous dread of having to restart from the beginning due to being unexpectedly overrun. It personally meant I took more risks getting around Willamette Mall knowing my mistakes wouldn’t be punished as badly compared to my exploration in the original.</p>
<h3 class="wp-block-heading"><strong>Improved survivor intelligence</strong></h3>
<figure class="wp-block-video wp-video-395992"><video autoplay="" controls="" data-src="https://stream.mux.com/nThAJ00IOfo026t1bH6SbiT02juu9Gba88Cxx8ahpX5yWM/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJuVGhBSjAwSU9mbzAyNnQxYkg2U2JpVDAyanV1OUdiYTg4Q3h4OGFocFg1eVdNIiwiYXVkIjoidiIsImV4cCI6MTczODAyMTc5Miwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.bOERo2DsgMUJasINIOhTSGt1d0y4aaq3JwI83dXbszyT6T4DgpA6ldy4LVfhb_h7lIe885RsOSF1ool4w_l0JNmRs4WwVdtyTjP9cdyJYVPmmaGhT-UeeA7jzPuhQSR79Q_ZN1U1DwkdqCrnVIll-BKURl5J_MixYtez2gUnb_6RweIHk6i030hBaKEZ5gqQBfuP5lGOLExZQItUwesaGZoKW7DIgA4UW0sMGyI9K8kwfk0e1gM2DxvssqoKyjTHVHOKACOooALHtmryjZPoB1wLfRdDfvpCgtT-16FaCavF-l4iDqX5yDuP6K27NiDLXNAJpQsoXsiTg7Zz-GOhLg" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class=""><strong>Improved NPC intelligence:</strong> It was all too easy for your fellow survivors to get turned into zombie chow by getting caught on bits of the environment or not following you quickly enough in the original Dead Rising, something Capcom addresses in the Remaster. While you still need to be mindful of their surroundings, the NPCs have better pathfinding intelligence around obstacles, with some areas tweaked to let them navigate better in trickier locations.</p>
<p class=""><strong>Undead aptitude:</strong> The improved AI isn’t limited to survivors, either. Stumble across any of the armed zombie cops and they’ll fire at you. Although thankfully they’re not the best of shots – to be fair, they <em>are</em> aiming with undead eyeballs.</p>
<h3 class="wp-block-heading"><strong>A better life through the lens</strong></h3>
<figure class="wp-block-video wp-video-395993"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/1a39f0705e836a972fb2be8450cce3b0ecd26b52.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class=""><strong>Get picture perfect:</strong> In all the zombie smashing chaos, it’s easy to forget that Frank’s only in this situation because he wants to get some world-changing snaps. So taking great photos has been made easier with the addition of an auto focus button and the ability to tilt the camera.</p>
<p class=""><strong>More generous Prestige Points (PP):</strong> If the enhanced visuals weren’t excuse enough to take more pictures, better shots now earn larger ability-boosting PP, making it easier and quicker to upgrade Frank and survive a bit longer in the wilds of the Mall.</p>
<h3 class="wp-block-heading"><strong>Updated UI and quality-of-life features</strong></h3>
<figure class="wp-block-video wp-video-395994"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/2272c171a99c38e0d81d4d5df620f89a41a3aa9c.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class=""><strong>Snappy status screens and HUD options:</strong> If navigating the improved mall is a joy, the same can be said for the enhanced UI and menus. The status screen alone is impressive, featuring Frank framed in a viewfinder, breathing, blinking and wearing whatever clothing you’ve donned him in at that moment. </p>
<p class="">With the vast range of tweaks available to the HUD, you can also make the game look as cinematic as you wish. One particularly handy addition is the damage bar beneath each weapon, indicating when your equipped bludgeon will break. So this time if you’re caught lacking in the middle of a fight, it’s entirely your own fault. </p>
<h3 class="wp-block-heading"><strong>Audio updates</strong></h3>
<figure class="wp-block-video wp-video-395995"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/ecaaa0dcb9e1c84d0c80acf64f009a7761476056.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class=""><strong>All NPCS are voiced:</strong> While being able to switch the mall’s ambient music at any time is a great mood modifier, the real audio game changer comes from the vast amount of spoken dialogue in Dead Rising Deluxe Remaster. Voice acting is ever-present, creating more intuitive and faster interactions, and making it easier to locate some survivors.</p>
<p class=""><strong>Otis isn’t as needy:</strong> VO also changes your relationship with everyone’s favorite mall janitor, Otis. In the original game, answering any of his frequent calls to receive info and new missions prevented Frank from doing almost anything in that moment, including defending himself. If you were attacked, the call would end and Otis would later ring back to scold you for cutting him off… before restarting his previous call info from the start.</p>
<p class="">But now, thanks to Otis being voiced, Frank can answer and listen to his friend’s calls without interruption or concern – and even if you ‘accidentally’ cut Otis off by walking into an area which requires loading, he’s still remarkably chill about it. Phew. And as a little nice bonus, if you activate the Controller Speaker option, you’ll hear his calls through the DualSense controller.</p>
<p class="">You won’t have to wait long to enjoy all these enhancements that make Dead Rising Deluxe Remaster the most memorable trip to the mall you’ll ever experience, when it launches September 19 on PS5. Enjoy your 72 hours…</p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/18/god-of-war-ragnarok-brings-a-host-of-new-features-to-pc-available-tomorrow/',
                'God of War Ragnarök brings a host of new features to PC, available tomorrow',
                'https://blog.playstation.com/tachyon/2024/09/c31c0e1cae38ef6a23c353e31d87e8b1cd57b700.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">God of War Ragnarök is available tomorrow on PC. *  </p>
<p class="">All of us at Santa Monica Studio, alongside our development partners at Jetpack Interactive, are thrilled to be able to bring the sequel to God of War (2018) and the final chapter of the Norse saga to all our fans on PC. Alongside a new trailer, we’re also happy to share a short overview of the additional features and support we’ve included for launch.</p>
<h2 class="wp-block-heading">New features in God of War Ragnarök PC</h2>
<p class="">Debuting in the PC version of the game and soon to be added to the console version are two new settings to help you customize the way you play.</p>
<h3 class="wp-block-heading"><strong>Reduced puzzle hints option</strong></h3>
<p class="">A new option in the Gameplay Settings tab, enabling this will reduce the frequency with which you hear puzzle hints from your companions.</p>
<a href="https://live.staticflickr.com/65535/54000930513_7eb77cc31f_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54000930513_7eb77cc31f_h.jpg"/></a>
<h3 class="wp-block-heading"> <strong>Cinematic Audio Description</strong></h3>
<p class="">Enabling the Audio Description setting under the Audio Accessibility menu will play audio descriptions of visual events during cinematics. These descriptions will provide additional contextual information alongside the spoken dialogue to create a more detailed experience for players with low vision.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/LokVCSsbFTQ" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<h3 class="wp-block-heading"><strong>Streamer alerts</strong></h3>
<p class="">As a thank you to all of our fans who take the time to stream the game to their friends and communities, we created custom alerts for you to use.</p>
<figure class="wp-block-video wp-video-396023"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/3cd8f2fbcb9a1d52ab9afd22f677209fa9383b7e.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Want Kratos to give your new subscriber a nod or Thor to rejoice at a channel follower? <a href="https://sms.playstation.com/stories/god-of-war-ragnarok-pc-fan-kit">Get the full set or download individually on the Santa Monica Studio website</a>!  </p>
<ul class="wp-block-list">
<li>New follower </li>
<li>New subscriber</li>
<li>New donation</li>
<li>New gifted subscription </li>
</ul>
<h3 class="wp-block-heading"><strong>Fan kit</strong></h3>
<p class="">We’ve got a new fan kit ready for our launch on PC! <a href="https://sms.playstation.com/stories/god-of-war-ragnarok-pc-fan-kit">Head to the Santa Monica Studio website here</a> to get access to social media banners and wallpapers, including ultrawide options for those of you with supported monitors!</p>
<ul class="wp-block-list">
<li>Full fan kit</li>
<li>Wallpapers [16:9] – 4K and 1080p</li>
<li>Wallpapers [ultrawide]</li>
<li>X banners</li>
<li>Facebook banners</li>
</ul>
<p class="">Whether you’re experiencing the final chapter of the Norse saga for the first time or picking it up again on a new platform, we hope your journey back into the Nine Realms and Valhalla is a ton of fun.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/nBwxyqq1ON4" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<p class="">On behalf of everyone here at Santa Monica Studio and Jetpack Interactive, thank you so much for your continued support.</p>
<p class="">For the latest updates on God of War for PC, make sure you follow Santa Monica Studio on <a href="https://x.com/SonySantaMonica">X</a>, <a href="https://www.instagram.com/santamonicastudio/">Instagram</a>, and <a href="https://www.facebook.com/santamonicastudio">Facebook</a>.</p>
<p class="">If you would like to purchase God of War for PC, it is available tomorrow on both the Steam and Epic Game Store .</p>
<p class="has-small-font-size"><em>*PlayStation Network Account Required</em></p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/19/dragon-ball-sparking-zero-hands-on-report/',
                'Dragon Ball Sparking Zero: hands-on report',
                'https://blog.playstation.com/tachyon/2024/09/dd2b41ea34b52c8390d01383e9ecbe16246c564c-scaled.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">The world-famous Dragon Ball saga is no stranger to game adaptations, but there’s one Dragon Ball game series in particular that fans have held in high regard: The Budokai Tenkaichi series. The original Dragon Ball Z: Budokai Tenkaichi debuted on the PlayStation 2 back in 2005, followed by two sequels in 2006 and 2007 and a PSP installment in 2010.</p>
<p class="">Now, after years of fans waxing nostalgic over their love of those classic titles, Bandai Namco Entertainment and developer Spike-Chunsoft are bringing back the much-beloved 3D arena-fighting gameplay of Budokai Tenkaichi in Dragon Ball Sparking Zero – launching on PS5 October 11. We got our hands on a pre-release version of the game, and we’re here to tell you all about the awesome fighting that awaits.</p>
<figure class="wp-block-video wp-video-396053"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/f17c8c3d7031e8ede7180b5a1bd1d49e22227062.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<h2 class="wp-block-heading"><strong>A universe-rocking roster</strong></h2>
<p class="">Dragon Ball is a sprawling saga filled with a menagerie of memorable characters, and one of the first things you’ll notice about Sparking Zero is how huge the selection is. Besides familiar faces from Dragon Ball and Dragon Ball Z, you’ll be able to control numerous characters from Dragon Ball GT, Dragon Ball Super–and, if you preorder, you’ll have access to Goku (Mini) from the much-anticipated new Dragon Ball DAIMA series. Several characters have variations and transformations that reflect their growth over the series’ timeline, and these can be dramatically different from each other. Taking into account all of the characters, variations, fusions, and transformations, Sparking Zero’s starting roster is a whopping 181 playable characters.</p>
<p class="">But don’t feel intimidated by the amount of choices you have: many of the base controls are shared between characters, so you should be able to pick up a new character quite easily. You can also equip various capsule items acquired in the in-game shop to bolster your characters’ base abilities if you want to give yourself a bit of a boost, along with cosmetic items to up your aesthetic power level.</p>
<p class="">There’s a lot to do in Sparking Zero, but perhaps the best place to start is the Episode Battle, which has you playing through some of the series’ most important sagas through the eyes of its most prominent heroes–or villains. We tried out a few characters in this mode: Goku’s story and combat were a fairly simple introduction to the game’s mechanics, while characters like Frieza and Goku Black faced significantly more challenging one-against-many fights from early on. Depending on how fights go and the narrative choices you make, you might see the well-loved stories take some unexpected new directions.</p>
<p class="">If you’d prefer to get straight into battle, Tournament Mode is also open from the get-go. Here you can play recreations of famous events like the Cell Games and the Tournament of Power. You can even set up your own rules and fantasy bracket if you’d like.</p>
<figure class="wp-block-video wp-video-396054"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/2f5328b6cd95b5be68d3fa00825c9dbeaed22c67.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<h2 class="wp-block-heading"><strong>We fight like Saiyans</strong></h2>
<p class="">When you leap into a battle, you’ll be using 3D space to move in every direction to get the advantage over your foe as you dash, fly, attack, fire energy blasts, charge your ki, and react to your opponent’s actions. It feels incredible to utilize your combat techniques and the environment skillfully to get the upper hand over a dangerous foe.</p>
<p class="">The Skill Count gauge charges up over the course of battle (indicated by a blue elliptical bar separate from your life and ki meters), and a large number shows your stock of charged skill bars. Certain combat abilities, like the new attack-absorbing Revenge Counter and transformations, require skill stocks, as well as bespoke abilities unique to each character, like Goku’s famous Kaioken, that give effects like stat buffs and movement boosts. </p>
<p class="">The visuals add tremendously to the experience, as well: as battles progress and heavy blows are exchanged, you’ll see certain characters become scuffed up and dirty, with torn and tattered clothes indicating just how fierce the fighting has become. Environments transform in realtime from the effects of energy surges and super-powered blows. When characters use skills and special attacks, you’ll see close-ups and visual flourishes that call upon some of the series’ most memorable and iconic images.</p>
<figure class="wp-block-video wp-video-396055"><video autoplay="" controls="" data-src="https://stream.mux.com/LlZQgnz6e1fu9pJrHLzXNW00zcdV6wwdjKWymKmG1JDc/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJMbFpRZ256NmUxZnU5cEpySEx6WE5XMDB6Y2RWNnd3ZGpLV3ltS21HMUpEYyIsImF1ZCI6InYiLCJleHAiOjE3MzgwMjE3OTUsImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.ZomriAil8FxMhb91LoSHvNNFa0usOJisaoRrCS4AvJS25ku7-tbZOAc6Pv7mxbWxsKPZGCAdq8KY0NrRaxlwCIJOtFUo7yJ4HXT4dyu0f6bAtd64GHDg6jucHx6PV7xAZ_QOMuBA-zYuRtg6WKriSLNEElHda0A_LtjfaGtESwQTNrfcicg93olYA7DfMDVQFUfTChrbG4s7sOccBfDIw3fTmrbJEWWRfG6uE3QiWFhgFpJPkjKs0BnOWTIglbZs8FYd_eA5SnF8CA041UtuVzV52J3q3W1ibeYLSgDVG5Ef7PNotreHqEzvzmU79Fwm6yxFcT6ODoyJ1vLa53N6cA" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<h2 class="wp-block-heading"><strong>Wishing dream battles into reality</strong></h2>
<p class="">The new Custom Battle mode lets you craft your own stories and battle scenarios. Select the player and enemy characters, add in some special settings (like setting lower health or turning transformations off). You can customize more than just the gameplay, too: the music, the intro and ending cinematics — you can even add some mid-battle twists for a dramatic flourish if you want. If you need some inspiration, there are plenty of pre-made Bonus Battles designed by the developers to give you some ideas. Once you’ve made your epic encounter, you can upload it and share it with other Dragon Ball fans across the globe.</p>
<p class="">As you create your battles and set up your dream matches, you’ll see firsthand just how many cool inter-character dialogue elements and interactions Sparking! Zero features. With such a huge roster, you’ll be able to have fights and team-ups between characters who would have never met in canon–and you might be surprised at some of their conversations!</p>
<p class="">We asked the game’s director, Jun Furutani, about these fun dialogue bits. “It’s really interesting to see the special interactions between two characters with similar backgrounds who would have never met in canon,” he says. “But there are surprises, too–take the villains Baby and Zamasu. Baby’s goal is to control life, while Zamasu’s is destroying all living things. Those two ideas can’t coexist, so when you bring them together, you’ll see a very cool interaction. We want players to try out all sorts of combinations and see what they find.”</p>
<figure class="wp-block-video wp-video-396056"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/4d93c28c4a6400bfcbdef23585830fed5dd51b74.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Thankfully, you won’t have to wait much longer to see your most wished-for bouts come alive. Dragon Ball Sparking! Zero will debut on October 11, with Deluxe Edition and Ultimate Edition owners able to play three days earlier.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/19/dragon-age-the-veilguard-hands-on-report/',
                'Dragon Age: The Veilguard – hands-on report',
                'https://blog.playstation.com/tachyon/2024/09/b4831ef98fd74e987346978d759a2d058b979c4e.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">BioWare’s lore-rich fantasy RPG series makes its long-awaited return when <a href="https://www.playstation.com/games/dragon-age-the-veilguard/">Dragon Age: The Veilguard</a> comes to PS5 on October 31, after nearly a decade since the last installment. The Veilguard takes place across the northern region of Thedas, giving players a chance to finally explore the magical city of Tevinter. As a first-time visitor to Thedas’ world of magic, my recent hands-on with the game was an enlightening introduction to the deep storytelling of the series grounded by the game’s intuitive real-time combat and enchanting visuals. </p>
<h2 class="wp-block-heading">Customize everything</h2>
<figure class="wp-block-video wp-video-396063"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/f800c4279fd8b6138c041b63ec797fc96d9c6bdc.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">My hands-on journey began by thoroughly exploring The Veilguard’s extensive character creator, following an opening animation highlighting where the story left off in Dragon Age: Inquisition. The Dragon Age series is known to offer highly detailed character customization, but I was surprised to see just how in-depth The Veilguard went with options to customize nearly every physical aspect of your character, from diverse head and body shapes to tattoos (options for face and full body), make-up, and facial scars. In particular, the various hair textures shown in the selection of close to 100 hairstyles look so detailed and realistic that you can see the care developers put into each hair follicle.</p>
<figure class="wp-block-video wp-video-396064"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/7d3be3b0e3b86bc88b42e1bd4c98cdf069fcfc60.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Once I finished customizing my character for nearly half an hour (I could have spent hours on this), I played around with the new lighting preview feature. The new feature allows you to see your character in up to four different lighting settings to ensure your creation is faithful to your vision before you commence your journey through Thedas.</p>
<p class="">Similar to past games in the series the character creator is where you choose your combatant’s race and class. Additionally, The Veilguard adds a feature to pick between six Factions, including options for Grey Wardens, Veil Jumpers, Shadow Dragons, Lords of Fortune, the Mourn Watch, and Antivan Crows. Be sure to select carefully as a chosen Faction directly influences a character’s unique backstory and even future dialogue choices.</p>
<h2 class="wp-block-heading">Combat with companions</h2>
<p class="">The fast-paced and intuitive combat in Dragon Age: The Veilguard was the cherry on top of my experience with the game. As a self-described beginner when it comes to most game genres, the combat controls were easy enough to pick up while providing a high ceiling for the more advanced players to put together combo attacks with companions.</p>
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<p class="">In Dragon Age: The Veilguard you control your companion’s abilities through the new Ability Wheel, as opposed to switching between and fully controlling your party members like you could in Dragon Age: Inquisition. Pulling up the Ability Wheel halts the action and lets you trigger your personal and companions’ abilities. Switching between real-time combat and the Ability Wheel felt natural and served as a quick break from all-out action, giving me a chance to plan combo attacks with companions or trigger my own abilities. Punctuating combo attacks by unleashing an Ultimate ability served as one of the more satisfying tenets of the gameplay experience, though it was rare I was able to pull off such a feat.</p>
<h2 class="wp-block-heading">Trek through Thedas</h2>
<figure class="wp-block-video wp-video-396071"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/9cb6f23ef4074c1d239db1ba20a76a45d8ac6f0f.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Stepping foot in Minrathous, the capital of Tevinter, players are met with vivid colors and an impressively expansive depth of field. From the finely tuned details of raindrops splashing into puddles and broken-up concrete, to the sky-high architecture and statues seen from a distance, the visual fidelity of The Veilguard is truly immersive and encourages exploring freely.</p>
<div class="wp-block-playstation-content-slider"><div class="slider-controls"><div class="slider-arrows"><button aria-controls="3918a7d7-2555-40f0-8583-4e458bd9cb60" aria-label="Previous slide" class="slider-arrow slider-arrow-prev" type="button"><svg focusable="false" viewbox="0 0 40 40"><path d="m15.5 0.932-4.3 4.38 14.5 14.6-14.5 14.5 4.3 4.4 14.6-14.6 4.4-4.3-4.4-4.4-14.6-14.6z"></path></svg></button><button aria-controls="3918a7d7-2555-40f0-8583-4e458bd9cb60" aria-label="Next slide" class="slider-arrow slider-arrow-next" type="button"><svg focusable="false" viewbox="0 0 40 40"><path d="m15.5 0.932-4.3 4.38 14.5 14.6-14.5 14.5 4.3 4.4 14.6-14.6 4.4-4.3-4.4-4.4-14.6-14.6z"></path></svg></button></div><div aria-hidden="true" class="slider-count">1/2</div><span aria-live="polite" class="screen-reader-text">Now showing slide 1 of 2</span><button class="slider-toggle is-mounted" type="button">Show all</button></div><div class="splide"><div class="splide__track" id="3918a7d7-2555-40f0-8583-4e458bd9cb60"><div class="splide__list">
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<figure class="wp-block-video wp-video-396073"><video autoplay="" controls="" data-src="https://stream.mux.com/o3lZ3U0202qJW024Gj9g02h5VPseFkwnMsjB01Qo02FWjgRq4/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJvM2xaM1UwMjAycUpXMDI0R2o5ZzAyaDVWUHNlRmt3bk1zakIwMVFvMDJGV2pnUnE0IiwiYXVkIjoidiIsImV4cCI6MTczODAyMTc5Niwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.FqUDaCMjRZeENoaUlTPZHcNGQ2awgb7l42kayUiaZt9VzXOPgtkN6_FeBDrvvtHkzktAXTSvbXnpB-0DF2TDHIpUj7MFSRs__DFtGmIaUraA3dBjoGm7_R-oUIKibk1tnQoR00uJftfaL5mGV1SIfOdFM8Na_iJs9IUo3bSpd9qTV7mCJSu-Gba-5JodGal688AxIOP12Z8FSp0Nfb8tVm08T5zEZpEuwEQBdbHLuudNDlYUKlHkZ1Nxdq2C3scS5NW2Cpjw_4SLhDl-TBXbVH7a5slzIw9XN6pa9I0E8dUJmICM9vRC2NgzeudsVdBsRVWHsvuLdna6_qCERGovrg" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
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<p class="">The graphics especially shine when you’re tasked to travel through the Arlathan Forest to find missing Veil Jumpers. The contrast in color of the shadow-casting trees is highlighted by sunlight peering through their branches, showing the attention to detail paid by the developers in terms of lighting and photorealism in varied environments.</p>
<h2 class="wp-block-heading">Friends help friends</h2>
<p class="">Each companion I met on my voyage through Thedas made an impression and drew me deeper into the story, though my limited playing time didn’t allow me to meet the whole cast. </p>
<p class="">“The companions are really the stars of the show just as much as anyone else,” John Epler, Creative Director, BioWare.</p>
<figure class="wp-block-video wp-video-396076"><video autoplay="" controls="" data-src="https://stream.mux.com/ipWPxlJul00M6Bb6PdWpvzOD85Mz7Y3yh012rrjmsmefU/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJpcFdQeGxKdWwwME02QmI2UGRXcHZ6T0Q4NU16N1kzeWgwMTJycmptc21lZlUiLCJhdWQiOiJ2IiwiZXhwIjoxNzM4MDIxNzk2LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.NeQydQefTjQT5mjHzz7E-7NUGwfM5pBGXSPPi5H3QoaLv809IXmanJ6QtPXyZLn2lbRCd_qOwQ4KW2KODIVGGzo4DoqRRaESoAI_Vf0_mUbm0RKOBF4F0UEx5tSG6QmQi9I-YZJY_jM-x7dLXgfnXNSTEOk4jAesa1LvjxxT729PxcRTH2QBm5NOoo1YdfQbI4JQjKrps1YAdYGPdhCrHCT2dDs4bKMXXKGEBeLxDGq4s7u6NOvItPgx6tFG0lcZfzkvCVJghFeJ2BD3wo-CzVVfWRsYYzpamYuiz9fQeffkz32PQdqXEsnaa4kyP2YOndXw-4a_uv_igLg9WDtSeg" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Early on you’ll meet Neve Gallus, the self-assured private investigator who helps locate Solas to prevent a major catastrophe from ensuing in the game’s prologue. Born and raised in Minrathous, Neve’s confident demeanor helps guide the team through Tevinter early in the game, and her Ice Breaker ability that rains down shards of ice on foes was a joy to activate.</p>
<p class="">There’s so much to chew on when it comes to the depth of the character creator, RPG elements, and real-time combat in The Veilguard, but being able to quickly grasp the action basics allowed me to immerse in the world. The Veil between Thedas and the Fade lifts this Halloween, when Dragon Age: The Veilguard releases October 31 on PS5.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/20/share-of-the-week-astro-bot-abilities/',
                'Share of the Week: Astro Bot – Abilities',
                'https://blog.playstation.com/tachyon/2024/09/1d8b06c0690cc2531e6fa87fd874f42d654d1a7f.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Last week, we asked you to take Astro Bot’s new abilities for a spin using #PSshare #PSBlog. Here are this week’s highlights:</p>
<a href="https://live.staticflickr.com/65535/54006289875_25214509be_o.png" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54006289875_25214509be_o.png" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/Evo_Pixel/status/1836083892442259819/photo/1"><em>Evo_Pixel</em></a><em> shares Astro packing a punch with the Frog Gloves.</em></p>
<a href="https://live.staticflickr.com/65535/54006093623_82d25644e2_o.png" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54006093623_82d25644e2_o.png" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/shimo_ps/status/1834865429145436559/photo/1"><em>shimo_ps</em></a><em> </em><em>shares Astro blowing up to new heights with the Octo-Balloon.</em></p>
<a href="https://live.staticflickr.com/65535/54005864376_6339708894_o.png" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54005864376_6339708894_o.png" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/kanon06/status/1835761402285527548/photo/1"><em>kanon06</em></a><em> shares Astro shrunken down with the Mouse ability.</em></p>
<a href="https://live.staticflickr.com/65535/54006195019_c2393f731e_o.png" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54006195019_c2393f731e_o.png" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/AutomotiveVP/status/1835753556089159682/photo/3"><em>AutomotiveVP</em></a><em> shares Astro blasting upwards with the Chicken rocket.</em></p>
<a href="https://live.staticflickr.com/65535/54006195034_991ddf1dac_o.png" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54006195034_991ddf1dac_o.png" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/Doodlesgtm/status/1834845880282738844/photo/1"><em>Doodlesgtm</em></a><em> shares Astro pausing the scenery with the Time-Stopper ability.</em></p>
<a href="https://live.staticflickr.com/65535/54006195039_9d798c46c5_o.png" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54006195039_9d798c46c5_o.png" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/KTKomedy2813/status/1834672084577927274/photo/1"><em>KTKomedy2813</em></a><em> </em><em>shares Astro soaking up in size with the Sponge ability.</em></p>
<p class="">Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?</p>
<a href="https://live.staticflickr.com/65535/54006195029_e328ee6ffb_o.png" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54006195029_e328ee6ffb_o.png" width="1920"/></a>
<p class="">THEME: Astro Bot – VIP Bots<br/>SUBMIT BY: 11:59 PM PT on September 25, 2024 </p>
<p class="">Next week, we’re rescuing some familiar faces in Astro Bot. Share moments with your favorite VIP Bots using #PSshare #PSBlog for a chance to be featured.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/23/sop-092324/',
                '(For Southeast Asia) State of Play returns tomorrow',
                'https://blog.playstation.com/tachyon/2024/09/403c194a535407eb8f941a29c0c53f630f9b934d.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">State of Play is back on September 25! Tune in live for news and updates on more than 20 upcoming PS5 and PS VR2 games from studios around the world.</p>
<p class="">The 30+ minute show begins September 25 at 5:00am (Bangkok / Jakarta) / 6:00am (Singapore / Kuala Lumpur / Manila) YouTube and Twitch, and will be broadcast in English and Japanese. See you tomorrow!</p>
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<p class="">Regarding co-streaming and video-on-demand (VOD)</p>
<p class="">Please note that this broadcast may include copyrighted content (e.g. licensed music) that PlayStation does not control. We welcome and celebrate our amazing co-streamers and creators, but licensing agreements outside our control could interfere with co-streams or VOD archives of this broadcast. If you’re planning to save this broadcast as a VOD to create recap videos, or to repost clips or segments from the show, we advise omitting any copyrighted music.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/23/state-of-play-returns-tomorrow/',
                'State of Play returns today',
                'https://blog.playstation.com/tachyon/2024/09/db3cd6df6eecb206b80d60526f72ddcd0385216e.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">State of Play is back tomorrow, September 24! Tune in live for news and updates on more than 20 upcoming PS5 and PS VR2 games from studios around the world.</p>
<p class="">The 30+ minute show begins September 24 at 3pm PT / 6pm ET | September 25 12am CEST / 7am JST on YouTube and Twitch, and will be broadcast in English and Japanese. See you tomorrow!</p>
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<img alt="State of Play returns today" height="1080" src="https://img.youtube.com/vi/fVs0suPHAX8/maxresdefault.jpg" width="1920"/>
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</div>
</div>
<h2 class="wp-block-heading">Regarding co-streaming and video-on-demand (VOD)</h2>
<p class="">Please note that this broadcast may include copyrighted content (e.g. licensed music) that PlayStation does not control. We welcome and celebrate our amazing co-streamers and creators, but licensing agreements outside our control could interfere with co-streams or VOD archives of this broadcast. If you’re planning to save this broadcast as a VOD to create recap videos, or to repost clips or segments from the show, we advise omitting any copyrighted music.</p>
<hr class="ps-block-separator has-alpha-channel-opacity"/>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/the-midnight-walk-is-coming-to-ps5-and-ps-vr2-next-year/',
                'The Midnight Walk is coming to PS5 and PS VR2 next year',
                'https://blog.playstation.com/tachyon/2024/09/5ac90959d41bcc29801fdc048a56d28b19756bcf.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Moonhood is over the moon to announce The Midnight Walk – a dark fantasy adventure made of clay, coming to PS5 and PS VR2!</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/QnBE7mU6ZsI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<p class="">Imagine waking up in a handcrafted world, where every fingerprint can be spotted up close, every molded twist and turn of clay visible on the ground you walk… and on the monsters trying to eat you.</p>
<a href="https://live.staticflickr.com/65535/54019678813_f3ec9b6c69_h.jpg" rel="noopener" target="_blank"><img alt="This image is an in-game screen of the lantern creature Potboy, flame flicking atop his oversized, circular head, staring at the viewer. In the background is a dark landscape with moon-like planet floating in the skies above a distant mountain." src="https://live.staticflickr.com/65535/54019678813_f3ec9b6c69_h.jpg"/></a>
<h2 class="wp-block-heading"><strong>Explore a world of light and dark</strong></h2>
<p class="">In the Midnight Walk, you awake as The Burnt One, a mysterious being who’s dug themselves out of a muddy grave to find their purpose. They find it in Potboy – a little dormant lantern creature that you reignite and bring back to life.</p>
<p class="">Together you must venture down the Midnight Walk – a perilous, nightmarish highway and, along the way, survive five strange tales about fire; its lifegiving warmth as well as its inherent danger. You’ll outsmart ghoulish enemies, meet a fantastical cast of companions, and gaze in wonder at our hand-crafted world. That’s right; every asset in the game was first sculpted in clay before being 3D-scanned into the game and animated in a stop motion style!</p>
<p class="">But how did we at Moonhood come to create such a strange adventure?</p>
<a href="https://live.staticflickr.com/65535/54018551262_8330a8dc25_h.jpg" rel="noopener" target="_blank"><img alt="This image shows Potboy standing in a forest, looking up towards a huge, hulking creature, the head and shoulders of which sprout jagged pillars seemingly containing windows carved into them." src="https://live.staticflickr.com/65535/54018551262_8330a8dc25_h.jpg"/></a>
<h2 class="wp-block-heading"><strong>The origins of The Midnight Walk</strong></h2>
<p class="">Not long ago Klaus Lyngeled and I were both going through a creative drought after finishing co-directing our last project, Lost in Random. How do you follow up on a massive game like that? We asked ourselves, and went looking to rediscover that spark.</p>
<p class="">While I went back to drawing comics, Klaus started working in clay again, creating sculptures and 3D-scanning them!</p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019450586_731df0de71_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019450586_731df0de71_h.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019891605_7048d8c987_h.jpg" rel="noopener" target="_blank"><img alt="These images show Klaus moulding one of the game’s characters out of clay." src="https://live.staticflickr.com/65535/54019891605_7048d8c987_h.jpg" width="47%"/></a></p>
<p class="">One day he came to me with a little creature built in clay; a childlike humanoid with a flame coming out of its head. We immediately started talking about a game where you’d have to protect this little creature as you journeyed through a dark fairytale world, filled with fire-eating monsters who want to devour you and your flame.</p>
<p class="">And as that little flame creature came to life in our first playable mockup demo, so was a spark relit in both me and Klaus. The creation of the Midnight Walk was underway – and we haven’t looked back since.</p>
<a href="https://live.staticflickr.com/65535/54019450606_2ab3846de4_h.jpg" rel="noopener" target="_blank"><img alt="This images shows Potboy encountering a character called Soul Fisher, who sits beside a campfire. Floating above them is an oversized open book, the pages of which are illuminated by the fire’s glow." src="https://live.staticflickr.com/65535/54019450606_2ab3846de4_h.jpg"/></a>
<h2 class="wp-block-heading"><strong>Join us on the journey</strong></h2>
<p class="">We’ve made games for many years together, but never have we been able to stay this true to our original vision – and to ourselves. This game is shaping up to be something truly beautiful and we can’t wait to put this piece of frightful poetry in your hands.</p>
<p class="center"><a href="https://live.staticflickr.com/65535/54018551287_0917923f10_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018551287_0917923f10_h.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019891625_904affc98f_h.jpg" rel="noopener" target="_blank"><img alt="This image shows further work of the studio moulding characters out of clay ahead of them being scanned into the game, as well as sketching out ideas for further characters. " src="https://live.staticflickr.com/65535/54019891625_904affc98f_h.jpg" width="47%"/></a></p>
<p class="">We’ll have much more to share on the game as we head towards launch, and we can’t wait to share more details and a look at exactly how we brought this world to life. For now, all you need to know is that The Midnight Walk is coming in Spring 2025 to PS5 and PS VR2!</p>
<p class="">And until next time, sign up for our newsletter at <a href="http://www.moonhood.se/">www.moonhood.se</a> and follow us on social media!</p>
<a href="https://live.staticflickr.com/65535/54019786034_e6f6bcdefb_h.jpg" rel="noopener" target="_blank"><img alt="This image shows Moonhood’s Klaus Lyngeled (left) and Olov Redmalm (right) sitting in front of the clay model versions of the characters" src="https://live.staticflickr.com/65535/54019786034_e6f6bcdefb_h.jpg"/></a>
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                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/astro-bot-new-speedrun-levels-and-special-bots-arrive-starting-this-fall/',
                'Astro Bot: New speedrun levels and Special Bots arrive starting this Fall',
                'https://blog.playstation.com/tachyon/2024/09/028f403bbb28c5b3b14627a3978ac3cf00f695f9.png?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Hi everyone, it’s a great pleasure to see you again and bring some fresh Astro Bot news.</p>
<p class="">Before anything, we wanted to take a minute to thank everyone of you for the huge love and positive comments we received following the game’s release on September 6. We could not possibly be happier with the reception and the little robots at Team Asobi almost short-circuited from so many tears of joy!</p>
<p class="">We also laughed a lot at the many funny videos of the game that we saw popping up. We are glad we could succeed in bringing a little bit of digital sunshine to homes around the world. For all your support, trust, and kindness and from all of us at Team Asobi, doumo arigatou gozaimasu (thank you very much)! </p>
<p class="">Today, we have a little surprise for you! From this fall, we’re happy to announce that Astro Bot will receive 5 brand new speedrun levels, at no additional cost. Check out our new teaser trailer below for a sneak peek at what’s in store. Many of you asked for the return of speedrun levels so we hope you enjoy those. Time to sharpen those jumping skills and shave milli-seconds at every turn!</p>
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<p class="">To go alongside these extra levels, there will be 10 new Special Bots for you to rescue. These are obtained by beating cheeky birds racing against Astro. We’re super happy to welcome the Helldivers squad who will bring super democracy to the crash site as well as Eve from slick and delightful PS5 hit Stellar Blade! You’ll have to find out who the other ones are!</p>
<p class="">And of course, there will be leaderboards so that you can compete online with the whole community or with close PlayStation friends. </p>
<p class="">To wrap this up, let us say that having a chance to create a fun, colorful platformer that pays tribute to 30 years of Playstation legacy has been an incredible privilege, one that all members of Team Asobi take very much at heart. Thank you for embarking with us on Astro’s great new adventure! </p>
<p class="">Team Asobi out.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/hell-is-us-first-gameplay-of-the-ps5-action-adventure-out-2025/',
                'Hell is Us: first gameplay of the PS5 action adventure, out 2025',
                'https://blog.playstation.com/tachyon/2024/09/995ffd6ba1ee35eb2d00ed976c54662b02bac97d.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Hello everyone, I’m Jonathan Jacques-Belletête, Creative Director and Art Director at Rogue Factor, and today, I’m excited to take you behind the scenes of our latest project: Hell is Us (HiU). This game represents a bold evolution in how we design our gaming experiences, and I’m thrilled to share with you the elements that make HiU a truly unique adventure.</p>
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<p class=""><strong><br/></strong>We revealed the first gameplay footage of our game in today’s State of Play and we’re thrilled to hear your thoughts on it. We hope you enjoyed the sneak peek! This marks the beginning of our communication journey about Hell is Us, and we can’t wait to share more with you. Today, I’d like to tell you about a core concept of our game, which is very close to my heart, and that truly defines the Hell is Us experience and identity.</p>
<p class="">Just before we get to this topic, if you haven’t heard about it, HiU is a third-person action-adventure game set in a complex world that will challenge your intellect while, we hope, delivering a compelling and mature story. The game explores deep themes like civil war, human emotions, and family. So, let’s dive right in!</p>
<a href="https://live.staticflickr.com/65535/54019787984_1beff23f3a_h.jpg" rel="noopener" target="_blank"><img alt="In this image, the protagonist gazes upwards at a large wall in front of them, in the centre of which is a dark, hollowed rectangle hole. To their right stands a staircase chiseled into the stone wall." src="https://live.staticflickr.com/65535/54019787984_1beff23f3a_h.jpg"/></a>
<h2 class="wp-block-heading"><strong>An uncompromising immersive experience</strong></h2>
<p class="">With Hell is Us, we decided to break away from conventional norms to offer something radically different. Unlike many modern games that guide players with detailed maps, quest markers, quest journals, and constant assistance, we’ve chosen to eliminate these traditional aids altogether.</p>
<p class="">In Hell is Us, you won’t have a magical map or compass revealing all points of interest surrounding you, no markers identifying your next quest objective, and no artificial or mechanical guides to orient you. Instead, we invite you to dive directly into the game’s universe and rely on your own observation, reasoning, and intuition to progress. The environments are not there simply to decorate, they are there to communicate. Correspondingly, paying attention to what the NPCs tell you is crucial; as what they tell you is actual organic information about what to do and how to do it.</p>
<p class="">We call this concept “Player-Plattering”, as it is the opposite of “Silver-Plattering”. It represents our deliberate choice not to serve everything to the player on a silver platter with ready-made directions and answers. Instead, we want the player to regain full control of their adventure by exploring, discovering, and deciding for themselves.</p>
<p class="">Although this choice is bold, it aims to create a deeply immersive gameplay experience. You’ll need to explore every corner of our world, pay attention to even the smallest clues, and be creative in solving the investigation that lies ahead. We firmly believe that this approach enhances immersion, plunging you into an adventure where every discovery is the result of your own cognitive effort. We want to bring back the true, old school, joy of exploring and discovering.</p>
<figure class="wp-block-video wp-video-396289"><video autoplay="" controls="" data-src="https://stream.mux.com/mVR4HzGs3C3wecHhdohUoCrBBB02p00SHQdutX9SRLMQQ/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJtVlI0SHpHczNDM3dlY0hoZG9oVW9DckJCQjAycDAwU0hRZHV0WDlTUkxNUVEiLCJhdWQiOiJ2IiwiZXhwIjoxNzM4MDIxODA5LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.U8CjNzKNk2nrx-uDKcQR4kTKtFzvSHNDeG8jl0a7w9omHG6b6hNvU2TlN-rje2Kf9VGGNSWh90pVPfQBXrrGD_ge6p3_rJ5Mw-CV90TEHk9ILEt5Lj2bylxxVDl7e7_5hBNCqGYbHTec6BYX1RXIGZNivB2nQ-quQqGenyE_sEJF3YXMhiuOytqSwDh_mpP-HsCeG_MOWfvhXPdxCnzT6dq5zRXGv-CNM8LneCS_plMF2nzeBCJ-Tu6HJkqgg3CB9AVTOfkZU6xhptTIm-pMxM2ghPA8PguAAYcUIWYlKRd-FLm4X7qnEjmPBtQh7yxVC5VrqjS4pQmZavxZeNncsA" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1920 / 1080;"></video></figure>
<h2 class="wp-block-heading"><strong>Investigation and secrets resolution and interactions</strong></h2>
<p class="">The way you progress through your investigation in Hell is Us is also an extension of our player autonomy philosophy. The investigative challenges you’ll encounter aren’t solved by obvious clues, or mechanical reminders. On the contrary, you’ll need to explore and interact with the world proactively to uncover leads and solutions. This approach encourages observation, attention, cognition and total immersion in the gameplay.</p>
<p class="">We’ve designed the investigation and the many secrets to offer multiple paths leading to various solutions, allowing players to discover and resolve the investigative challenges in different possible ways. The satisfaction of overcoming an obstacle on your own is, in our opinion, a fundamental part of the gaming experience, and the true essence and catalyst of player-made discoveries.</p>
<a href="https://live.staticflickr.com/65535/54019788004_89f4a079bc_h.jpg" rel="noopener" target="_blank"><img alt="This image shows the protagonist observing a radial-like gate that’s part of a wider, wilder, fauna-covered wall." src="https://live.staticflickr.com/65535/54019788004_89f4a079bc_h.jpg"/></a>
<h2 class="wp-block-heading"><strong>The vision behind HiU and what it brings</strong></h2>
<p class="">As you may have gathered, our design choice of “Player-Plattering,” aims to encourage exploration and reflection, which is at the heart of what we want to achieve with Hell is Us.</p>
<p class="">This philosophy fits perfectly into the world we’ve created: a complex and unforgiving universe that explores deep themes such as civil war, human violence and brutality, human emotions, and family, all within a context blending reality and mysterious phenomena.</p>
<p class="">It was essential that the gameplay reflects the maturity of the themes addressed. That’s why we didn’t want players to simply follow a predefined path without understanding the reasons behind it or grasping the significance of the events. Instead, they’ll need to think critically and creatively to shape their own journey.</p>
<p class="">We believe this approach, decidedly “old school,” returns to the roots of video games that sparked our passion for the genre. While we’ve integrated many modern advancements to enrich the gameplay experience, we want to offer an adventure that values the intelligence and intuition of the players. With Hell is Us, our goal is for each player to engage fully, both emotionally and intellectually, and experience an unforgettable journey, comparable to those that forged our love for video games, all the way back to the 1990s. We hope the game leaves a lasting impression in the same way those classics have left an indelible mark on us.</p>
<p class="">We’re eager to see how you, the players, will explore and discover this universe by keeping your eyes wide open, and your ears sharply tuned!</p>
<a href="https://live.staticflickr.com/65535/54019893515_65feafe034_h.jpg" rel="noopener" target="_blank"><img alt="This image shows the protagonist inside a cave-like room. Stalactites hang down from the ceiling, and at a nearby wall is multiple oval gaps containing shelving. In their middle is a large face carved into the wall." src="https://live.staticflickr.com/65535/54019893515_65feafe034_h.jpg"/></a>
<p class="">If Hell is Us caught your eye and you’re eager to learn more, don’t miss our exclusive YouTube Premiere on Monday, 30 September, at 8am PT / 4pm BST / 5pm CEST on the Nacon channel! Join me as I dive deeper into Hell is Us and showcase more gameplay. The game launches on PS5 in 2025.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/archeage-chronicles-new-gameplay-details-on-the-online-ps5-action-rpg-coming-2025/',
                'ArcheAge Chronicles: new gameplay details on the online PS5 action RPG, coming 2025',
                'https://blog.playstation.com/tachyon/2024/09/264ebc1c37696acdb207774e1301c2bf26c2de37.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Hello, PlayStation fans! I’m Yongjin Ham, the executive producer of ArcheAge Chronicles (formerly known as ArcheAge 2) at XLGames. I’m excited to share the latest updates about our game in today’s official reveal.</p>
<p class="">First and foremost, we’re excited to introduce the next installment in the ArcheAge series – ArcheAge Chronicles. As an online action RPG, ArcheAge Chronicles promises to deliver a more immersive experience with a strong emphasis on action combat. The game will feature epic large-scale raids and cooperative gameplay, offering a diverse array of activities for players to enjoy on PS5.</p>
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<h2 class="wp-block-heading"><strong>A world of story and adventure</strong></h2>
<p class="">It is the Age of Pioneers. Auroria, a legend long forgotten, has been rediscovered. Now, many hopeful pioneers are headed to this distant land to make a name for themselves. As you embark on this new adventure, you will explore ancient ruins, investigate a catastrophic airship crash, and become embroiled in the web of intrigue surrounding the mysterious and tragic event. Along the way you will meet many characters shrouded in mystery, each with their own secrets and goals. Who will help you and who will stand against you as you experience the unfolding story of Auroria in ArcheAge Chronicles?</p>
<h2 class="wp-block-heading">A massive world ripe for exploration</h2>
<a href="https://live.staticflickr.com/65535/54019472111_f1fa544243_k.jpg" rel="noopener" target="_blank"><img alt="This image shows a dragon wreathed in flame." src="https://live.staticflickr.com/65535/54019472111_f1fa544243_k.jpg"/></a>
<p class="">Challenge yourself in the new open world of ArcheAge, reflecting our vision to provide an innovative gameplay experience. ArcheAge Chronicles will allow you to connect and adventure with friends and players worldwide. The game will emphasize exploration and life skills, ensuring there is always something new to discover and new skills to master.</p>
<h2 class="wp-block-heading">Housing and life skills</h2>
<a href="https://live.staticflickr.com/65535/54019700273_a7559e44c9_k.jpg" rel="noopener" target="_blank"><img alt="This image shows an armoured adventurer leaping towards a larger, bloated, three-headed enemy. Around them, ready to strike, are multiple, withered humanoid enemy types, all with glowing eyes." src="https://live.staticflickr.com/65535/54019700273_a7559e44c9_k.jpg"/></a>
<p class="">In ArcheAge Chronicles, housing will be a cornerstone feature, enabling players to build and customize their own homes. Transitioning from the previous open-world model, ArcheAge Chronicles now features dedicated housing zones where players can showcase their creativity and achievements. Additionally, the game enables multiple players to come together to form vibrant, town-like communities. Furthermore, ArcheAge Chronicles offers a rich variety of life skills, such as farming, crafting, and trading, providing numerous ways to engage with the game world and its economy.</p>
<h2 class="wp-block-heading"><strong>Combat and gameplay enhancements</strong></h2>
<a href="https://live.staticflickr.com/65535/54019472116_e9766ea5b8_k.jpg" rel="noopener" target="_blank"><img alt="This images shows a group of adventurers work together to take down a hulking, heavily armoured enemy that holds a massive hammer." src="https://live.staticflickr.com/65535/54019472116_e9766ea5b8_k.jpg"/></a>
<p class="">Instinctive and spectacular combat is a core feature of the ArcheAge series. In ArcheAge Chronicles, you’ll experience a refined combat system, presenting strategic choices during battle. Engage in fierce combos, elemental attacks, and clever defense tactics together with highly maneuverable characters. With a team of ten or more players, you’ll unleash even greater synergies. Master chain skills in sync with your team to take down even the most formidable raid bosses. From small monsters to massive bosses, every encounter is designed to be memorable and challenging.</p>
<h2 class="wp-block-heading"><strong>New and familiar locations</strong></h2>
<a href="https://live.staticflickr.com/65535/54019807079_c16f1f25c0_k.jpg" rel="noopener" target="_blank"><img alt="This image shows three figures conversing in a workshop. Around them sits scrolls, cogs and sketches." src="https://live.staticflickr.com/65535/54019807079_c16f1f25c0_k.jpg"/></a>
<p class="">In ArcheAge Chronicles, venture into exciting new realms beyond the original ArcheAge universe. Explore primal natural environments and uncover remnants of ancient ruins. This upcoming release in the ArcheAge universe is set to introduce more stunning and mysterious locations than ever before.</p>
<h2 class="wp-block-heading"><strong>Stay tuned</strong></h2>
<a href="https://live.staticflickr.com/65535/54019912735_8b536e3fb0_k.jpg" rel="noopener" target="_blank"><img alt="This image shows a character clutching an axe." src="https://live.staticflickr.com/65535/54019912735_8b536e3fb0_k.jpg"/></a>
<p class="">A wealth of information will be shared through our community channels in the coming days, so please stay tuned and prepare for the adventure of a lifetime. We invite you all to return to the world of ArcheAge and look forward to your continued support.</p>
<p class="">Thank you.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/lunar-remastered-collection-launches-on-ps5-and-ps4-spring-2025/',
                'Lunar Remastered Collection launches on PS5 and PS4 Spring 2025',
                'https://blog.playstation.com/tachyon/2024/09/1b496dfae783fd1ea80fc6e7ead078c92c7e1527.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">From the publishers of Grandia HD Collection and the original creators of Grandia and Grandia II, we’re happy to announce Lunar Remastered Collection—a compilation of two legendary JRPGs, Lunar: Silver Star Story Complete and Lunar 2: Eternal Blue Complete—now with updated graphics, sound, and new quality-of-life improvements.</p>
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</div>
</div>
<h2 class="wp-block-heading"><strong>The series that started it all</strong></h2>
<p class="">When the games first released in the ‘90s, Lunar was a pioneer of its time, often credited as being one of the first JRPGs to become popular in the West. With the upcoming release of Lunar Remastered Collection, we invite you to experience (or re-experience) this iconic title that shaped the JRPG genre.</p>
<a href="https://live.staticflickr.com/65535/54019697763_1034e6f902_o.jpg" rel="noopener" target="_blank"><img alt="This image shows a group of characters exploring a town." src="https://live.staticflickr.com/65535/54019697763_1034e6f902_o.jpg"/></a>
<h2 class="wp-block-heading"><strong>A timeless classic, reimagined</strong></h2>
<p class="">The remastered edition brings a host of exciting upgrades, including widescreen support, enhanced pixel art, HD animated cutscenes, and all-new English voice acting. Players can choose to either go old school with the original visuals or go remastered for a more modern look. Plus, a new toggle feature allows players to speed up battles, giving them more control over the pace of their adventure, while improved strategy settings make combat even more convenient. And for the first time in the series, Lunar will be available in two additional languages: German and French, alongside English and Japanese.</p>
<a href="https://live.staticflickr.com/65535/54019469606_469f7b4ee2_o.jpg" rel="noopener" target="_blank"><img alt="This image shows a party battling a Yeti. To the top right of screen, the UI denotes the battle’s speed, as the player can use L2 or R2 to speed up or slow down the clash." src="https://live.staticflickr.com/65535/54019469606_469f7b4ee2_o.jpg"/></a>
<h2 class="wp-block-heading"><strong>The adventure begins – Lunar: Silver Star Story</strong></h2>
<p class="">Lunar: Silver Star Story begins in the quiet village of Burg, where a boy named Alex dreams of grand adventures inspired by the tale of Dragonmaster Dyne. Enticed by adventure and treasure, Alex and his friends set off on a quest, but with the sudden emergence of the Magic Emperor who wishes to control the world, it’s up to them to fight the rising evil and save the world from peril.</p>
<a href="https://live.staticflickr.com/65535/54018570387_83dc011849_o.jpg" rel="noopener" target="_blank"><img alt="This shows characters conversing with a white dragon. On-screen dialogue from the dragon states: “You may begin, children, Your future now rests squarely in your own diminutive hands.”" src="https://live.staticflickr.com/65535/54018570387_83dc011849_o.jpg"/></a>
<h2 class="wp-block-heading"><strong>The legacy continues – Lunar</strong> <strong>2: Eternal Blue</strong></h2>
<p class="">Set 1000 years after Lunar: Silver Star Story, Lunar 2: Eternal Blue follows a young adventurer named Hiro, who encounters a mysterious visitor from the Blue Star while exploring an ancient tower. Named Lucia, she insists that she be taken to the ruler of their world, Goddess Althena. Together, Hiro and Lucia encounter the best of allies, the worst of enemies, and the darkest forces of destruction that threaten the whole of creation. </p>
<a href="https://live.staticflickr.com/65535/54019469586_1ba28f184b_o.jpg" rel="noopener" target="_blank"><img alt="This image shows a character hanging upside down from a rope. Flames rage on the floor below them. On-screen dialogue from the character states: “Oh no! The exit’s closing. Hurry!”" src="https://live.staticflickr.com/65535/54019469586_1ba28f184b_o.jpg"/></a>
<h2 class="wp-block-heading"><strong>The plot thickens</strong></h2>
<p class="">The Lunar series tells a classic tale of a young adventurer with a fluffy sidekick, who falls in love with a girl who may or may not be immortal. What begins as a light-hearted quest quickly takes a dark turn with the rise of an evil villain, subsequently placing the fate of the entire world in the hero’s hands. This timeless story, filled with dragons, swords, and treasures, is brought to life by an unforgettable cast of characters—from a young priestess who acts the perfect heiress at home but has a fiery temper, to a tragic villain who nevertheless has a flair for the dramatic. The games’ straightforward and effortless storytelling, combined with thoughtful character development, gives Lunar its unique charm and enduring appeal.</p>
<a href="https://live.staticflickr.com/65535/54019469591_435b011bc0_o.jpg" rel="noopener" target="_blank"><img alt="This shows characters wandering through a woodland village." src="https://live.staticflickr.com/65535/54019469591_435b011bc0_o.jpg"/></a>
<h2 class="wp-block-heading"><strong>Iconic art</strong></h2>
<p class="">The allure of Lunar also lies in its amazing artwork in both the anime cutscenes and 2D pixel art. The blend of these two distinct art styles in the battles, events, and anime cutscenes made it a standout title when it first released. Even today, Lunar’s ‘90s anime aesthetic holds up well in quality, and we’ve polished it even further for this remaster. This retro art style is a rarity nowadays, and playing this game will surely satiate your appetite for ‘90s throwbacks.</p>
<a href="https://live.staticflickr.com/65535/54018570392_496be8ab23_o.jpg" rel="noopener" target="_blank"><img alt="This image shows a still from one of the game’s animated scenes." src="https://live.staticflickr.com/65535/54018570392_496be8ab23_o.jpg"/></a>
<p class="">With a little over 25 years having passed since Lunar 2: Eternal Blue Complete released on the original PlayStation, it is with great pride that we announce that the Lunar series will be returning to PlayStation with the Lunar Remastered Collection. Experience the revival of this quintessential JRPG classic when it releases Spring 2025 on PS4 and PS5. </p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/radical-reptiles-dlc-crawls-into-tmnt-shredders-revenge-today/',
                'Radical Reptiles DLC crawls into TMNT: Shredder’s Revenge today',
                'https://blog.playstation.com/tachyon/2024/09/79897d3c3aff848285971c52470d3223bf3fa7cb.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Exciting news for TMNT: Shredder’s Revenge fans! The Radical Reptiles DLC introduces two new characters: Mona Lisa and Mondo Gecko. Mona Lisa, a once-human scientist turned mutant salamander, brings her cheery attitude to battle against the Foot Clan and Mondo Gecko, the coolest cement-surfing mutant, are joining forces in this action-packed DLC. </p>
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</div>
<p class="">Let’s dive into the production, gameplay features, and design aspects of these new playable characters.</p>
<p class="center"><img alt="" src="https://media4.giphy.com/media/v1.Y2lkPTc5MGI3NjExaXV2d3ZvMWN4eWFydjkwNGs1cGJwaG5hNWc4Zmd0bWhmaGtzcHFjMSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/Lrvyg2cN3qe5HUrt8h/giphy.gif"/></p>
<p class="has-text-align-center"><em>Real Time animation of Mona Lisa’s dodge special attack, slowed rendered version</em></p>
<h2 class="wp-block-heading"><strong>Mona Lisa</strong></h2>
<p class="">Despite her limited screen time, this lizard lady has always been a fan favorite for her distinct personality. Mona boasts a unique Fling Slam, Super Flying Kick, and multiple projectile attacks with special breaking animations, making her a beginner-friendly, ranged character. Her science background is expressed through her chemistry equipment, and fun details like her 90s toy Blowfish Mace are included to delight fans.</p>
<a href="https://live.staticflickr.com/65535/54019483671_dcb0b1e230_h.jpg" rel="noopener" target="_blank"><img alt="This image shows development sketches of Mona Lisa’s movements and poses. " src="https://live.staticflickr.com/65535/54019483671_dcb0b1e230_h.jpg"/></a>
<p class="has-text-align-center"><em>Early research sketches of key poses from Mona Lisa’s moveset – artists: Matthieu Godet, Artem Samoilov</em></p>
<a href="https://live.staticflickr.com/65535/54019483701_0fd9ca11af_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019483701_0fd9ca11af_h.jpg"/></a>
<p class="has-text-align-center"><em>Early sketches of Mona’s ground combo – artists: Matthieu Godet, Artem Samoilov</em></p>
<p class="">Mona Lisa’s design process was more relaxed and natural compared to Mondo thanks to her naturally flowing shapes and graceful movements. Her design incorporates her science background, emphasizing her playful yet fierce combat style. Mona’s projectile-based attacks offer a fresh gameplay experience, making her stand out in melee situations, especially in multiplayer sessions.</p>
<h2 class="wp-block-heading"><strong>Tribute devs Mona Lisa Pro-tips:</strong></h2>
<p class="">*attention speedrunners* Her ground super attack will melt away the HP from the statue of Tyranny when triggered right inside the sprite of the boss. At the perfect location, all projectiles will hit its target.</p>
<h2 class="wp-block-heading"><strong>Mondo Gecko</strong></h2>
<p class="">Known for his laid-back attitude and legendary skateboarding tricks, Mondo’s design and development was a challenge for the devs at Tribute. Integrating his skateboard into various animations, including attacks and being hit, posed significant technical challenges. Mondo’s aerial acrobatics and bounce attacks makes him a dynamic and highly effective fighter. His Super Attacks are spectacular, with the ground version featuring pyrotechnic effects and breakdancing moves, while the air version delivers a powerful single hit with fire thrusters.</p>
<a href="https://live.staticflickr.com/65535/54019817924_2886116b91_h.jpg" rel="noopener" target="_blank"><img alt="Early sketches of Mondo Gecko - artists: Matthieu Godet, Artem Samoilov" src="https://live.staticflickr.com/65535/54019817924_2886116b91_h.jpg"/></a>
<p class="">Inspirations for Mondo’s design came from 80s and 90s skateboarding tricks, creating a visually and mechanically engaging character. The developers ensured his animations and moveset addressed player feedback on air control, making him a fun and satisfying addition to the roster.</p>
<figure class="wp-block-video wp-video-396342"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/e9ea9fccfddc304d6cc2934138a68c039a4efaf3.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1440 / 750;"></video></figure>
<p class="has-text-align-center"><em>Real Time animation of Mondo’s ground special attack. Character w/ skate layer, full animation with fx, and slowed rendered version</em></p>
<h2 class="wp-block-heading"><strong>Tribute devs Mondo Gecko Pro-tips:</strong></h2>
<p class="">-Wallride into a divekick to counter the Footclan Soldier uppercut.</p>
<p class="">-While dodging, players can hold the input button to delay the dash. Flames also cause damage on his backside – a very practical move while in precarious situations.</p>
<a href="https://live.staticflickr.com/65535/54018584152_ba375eb364_h.jpg" rel="noopener" target="_blank"><img alt="This image shows six player co-op, as Mona Lisa and Monod Gecko fight foot Soldiers alongside the Turtles." src="https://live.staticflickr.com/65535/54018584152_ba375eb364_h.jpg"/></a>
<h2 class="wp-block-heading"><strong>A final touch</strong></h2>
<p class="">This DLC marks the final addition to TMNT: Shredder’s Revenge, closing this chapter on the highest of notes. The team is proud of this project and excited to see how players will enjoy the new characters. The developers hope players will revisit the game and enjoy the expanded roster, now complete with a broad array of mutants and humans, each with their own gameplay style. The new retro soundtrack, along with the characters, offers an excellent reason to replay the game. The Radical Reptiles DLC promises to bring fresh excitement and fun to TMNT: Shredder’s Revenge.</p>
<p class="">Teenage Mutant Ninja Turtles: Shredder’s Revenge – Radical ReptilesDLC is available today on PlayStation 4 and PlayStation 5.</p>
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                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/movie-shadow-coming-to-sonic-x-shadow-generations/',
                'Movie Shadow coming to Sonic X Shadow Generations',
                'https://blog.playstation.com/tachyon/2024/09/dc59bb34e3bcd3f8a73a135442e53dd9ebf031df.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">2024 has been a long time coming for Shadow the Hedgehog fans. The Year of Shadow has been nothing but delights and with the third film in the Sonic the Hedgehog film franchise on the way, fans will finally be able to see the enigmatic anti-hero on the big screen! But don’t worry, you won’t have to wait much longer because on December 12 you can step right into movie Shadow’s Air Shoes right on PS4 and PS5! With the just-announced Sonic the Hedgehog 3 Movie Pack, get immersed in gameplay and cinematics voiced by the iconic Keanu Reeves!</p>
<p class="">We took a seat with series producer, Shun Nakamura, to get some deeper insight into the behind-the-scenes of this groundbreaking content as well as what to expect when it drops later this year.</p>
<p class=""><strong>At what point in development was it decided to include DLC in the title?</strong></p>
<p class=""><strong>Nakamura-san:</strong> This title has been developed to satisfy not just the Sonic game fans, but also those who see the Sonic movie and become fans of Sonic and Shadow for the first time.</p>
<p class="">But of course, we didn’t expect to have Shadow from the movie included in this game, as the world for the movie and game are different – we thought that it would be challenging to do so.</p>
<p class="">However, we saw an almost festival-like opportunity where we have the movie and game being launched almost at the same time. We decided to pursue it and have work on movie-related content with development starting last Autumn.</p>
<p class=""><strong>What was the thought process on including the Movie version of Shadow?</strong></p>
<p class=""><strong>Nakamura-san:</strong> Since the game and the movie pack content are releasing before the film, we thought it would be ideal to have people to play the game and have their feelings about Shadow, then go out and see the movie. After experiencing the film, hopefully they would want to come back to play the game again as Shadow. </p>
<p class="">We imagined that with so many new Sonic fans who love the movies, perhaps this will be the perfect motivation to jump in and play Sonic X Shadow Generations if Shadow from the movie would appear. </p>
<p class="">Hopefully, this makes this holiday season and the Year of Shadow even more exciting for all types of Sonic (and Shadow) fans out there.  </p>
<a href="https://live.staticflickr.com/65535/54019926440_390f0fccf8_h.jpg" rel="noopener" target="_blank"><img alt="This image shows Shadow standing in the middle of a nighttime Tokyo street. " height="1080" src="https://live.staticflickr.com/65535/54019926440_390f0fccf8_h.jpg" width="1920"/></a>
<p class=""><strong>How is this content pack related to the movie? (Without spoilers of course!)</strong></p>
<p class=""><strong>Nakamura-san:</strong> This content will not have a story which per se that would relate directly to the movie. Rather, as you can see in the trailer, it will be set in Tokyo, where Shadow visits in the movie. </p>
<p class="">The development team also lives in Tokyo, so we tried to develop this setting an enjoyable place as a Sonic game but also clearly showing the Tokyo-likeness. We even went out for research to the actual area being used in the game for inspiration. </p>
<p class="">We feel it is very exciting to play as Shadow in a real existing city, so please look forward to it. </p>
<p class=""><strong>And how does this DLC fit into the larger Sonic X Shadow Generations game? How does this experience differ?</strong></p>
<p class=""><strong>Nakamura-san:</strong> Basically, it should be positioned as bonus content. </p>
<p class="">In the base game, Shadow has his own dedicated story including achieving his new Doom Powers and reliving the memories of his creation, which is unique to this game. </p>
<p class="">There are things bit different in the movie – that is why I think saying this as a bonus content would be suitable. But you can play and control Shadow like you have played in the base game. </p>
<p class="">We can’t reveal too much, but please stay tuned to see how it connects to the movie world! </p>
<p class=""><strong>Do you have any fun stories from working with the Sonic Movie team?</strong></p>
<p class=""><strong>Nakamura-san:</strong> Information on the movie was revealed to very few members even within Sega, so when we developed this content, we worked with a very limited materials, which were provided by Paramount. We primarily discussed and worked with Iizuka-san who clearly knew about the movie too. </p>
<p class="">We actually haven’t seen the final scenes in the movie yet, so we are excited to see how close our game ends up being to the movie!</p>
<a href="https://live.staticflickr.com/65535/54019820864_2603f2c812_h.jpg" rel="noopener" target="_blank"><img alt="This image shows a closer shot of Shadow’s in-game character model." height="1080" src="https://live.staticflickr.com/65535/54019820864_2603f2c812_h.jpg" width="1920"/></a>
<p class=""><strong>What was it like working with the confidential Hollywood voice talent for this DLC?</strong></p>
<p class="">It was an incredibly secretive process, so when we started to implement the voice in the game, we actually weren’t told who this voice is. The voice recording was handled by Iizuka-san in the US, so when we received the recorded voice files, we listened to it and felt, is this that actor…?, so we were also surprised after the official announcement from Paramount! </p>
<hr class="ps-block-separator has-alpha-channel-opacity"/>
<p class="">The Sonic the Hedgehog Movie 3 pack is included with the Sonic X Shadow Generations Digital Deluxe Edition, and with pre-orders available now, it’s the best time to lock in for the additional content dropping on December 12. Our chat with Nakamura-san was brief (he’s a busy guy!), but after talking we know he’s cooking up something really special. Shadow fans, dinner is almost served.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/lego-horizon-adventures-launches-november-14-digital-deluxe-edition-detailed/',
                'LEGO Horizon Adventures launches November 14, Digital Deluxe Edition detailed',
                'https://blog.playstation.com/tachyon/2024/09/e3054be08be8708ffa47c640233bf2db5a4a44da.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class=""><strong>UPDATE: </strong>Pre-orders are live today for LEGO Horizon Adventures. <a href="https://store.playstation.com/product/EP9000-PPSA14632_00-LEGOHZNADVENTURE/">Head to PlayStation.com for more information</a>.</p>
<hr class="ps-block-separator has-alpha-channel-opacity"/>
<p class="">We are ecstatic to announce that LEGO Horizon Adventures is releasing on November 14 2024! It’s been incredible to see everyone’s reactions to everything we’ve shown so far, as well as the creativity it has inspired with LEGO builders and fan artists alike. </p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/fNAdje1kPxA" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<p class="">Pre-orders for the game are starting on October 3, so please scroll down for more information regarding the available editions and enjoy our celebratory new trailer! </p>
<p class="">If you pre-order any physical edition from participating retailers<sup>1</sup> or any digital edition on your preferred platform, you will receive a LEGO version of the iconic <strong>Shield-Weaver outfit</strong> to use in the game.  </p>
<a href="https://live.staticflickr.com/65535/54019511391_c9db7e5250_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019511391_c9db7e5250_h.jpg"/></a>
<p class="">The Digital Deluxe Edition comes with several exciting bonuses: </p>
<ul class="wp-block-list">
<li><strong>Roller Coaster Customization</strong> | No need to choose between roof or coaster; you can have both and bring some theme park fun to Mother’s Heart! </li>
<li><strong>Three iconic Horizon outfits</strong> | Pay homage to Aloy’s adventures in the icy north with the Banuk Armor, channel your inner Eclipse with the Shadow Stalwart outfit, or fight metal with metal as “Alloy” Aloy! </li>
<li><strong>Ratchet and Rivet outfits</strong> | Join the thrilling journey as intergalactic super-mechanic Ratchet or trans-dimensional Resistance fighter Rivet. </li>
<li><strong>Sackboy outfit</strong> | Trading cloth and stuffing for bricks and studs, LittleBigPlanet’s Sackboy is available to join the party! </li>
</ul>
<a href="https://live.staticflickr.com/65535/54019845364_1660e4bed2_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019845364_1660e4bed2_h.jpg"/></a>
<p class="">A Standard Edition is also available in both digital and physical formats. Experience Aloy’s entire thrilling journey, endless co-op fun, and a stunningly reimagined universe filled with dinosaur-like robots in LEGO Horizon Adventures!  </p>
<p class="">LEGO Horizon Adventures launches on PlayStation 5, PC<sup>2</sup>, and Nintendo on November 14 2024, with pre-orders live October 3. Pre-ordering the game can be done on the platform of your choosing; find it on the <a href="https://www.playstation.com/en-us/games/lego-horizon-adventures/" rel="noreferrer noopener" target="_blank">PlayStation Store</a>, <a href="https://store.steampowered.com/app/2428810/LEGO_Horizon_Adventures/" rel="noreferrer noopener" target="_blank">Steam</a>, <a href="https://store.epicgames.com/en-US/p/lego-horizon-adventures" rel="noreferrer noopener" target="_blank">Epic Game Store</a>, and the Nintendo eShop.</p>
<a href="https://live.staticflickr.com/65535/54019739718_9090c270c1_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019739718_9090c270c1_h.jpg"/></a>
<p class="">From all of us at Guerrilla and Studio Gobo, thank you for your enthusiasm and support for LEGO Horizon Adventures! To learn more about the game, please visit <a href="http://www.legohorizonadventures.com/" rel="noreferrer noopener" target="_blank">www.legohorizonadventures.com</a>. You can also follow Guerrilla on <a href="https://www.instagram.com/guerrillagames/?hl=en" rel="noreferrer noopener" target="_blank">Instagram</a>, <a href="https://www.tiktok.com/@guerrilla?lang=en" rel="noreferrer noopener" target="_blank">TikTok</a>, and <a href="https://www.youtube.com/@guerrillagames" rel="noreferrer noopener" target="_blank">YouTube</a> for all the latest Horizon news and updates. </p>
<p class=""><em><sup>1 </sup>Availability varies by region/country,  excludes North America and Canada.</em><br/><em><sup>2 </sup>Account for PlayStation Network required on PC.</em></p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/monster-hunter-wilds-launches-february-28-2025/',
                'Monster Hunter Wilds launches February 28, 2025',
                'https://blog.playstation.com/tachyon/2024/09/07b1ce2d70599fb9682ae5bff951f7dd921b97bc.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">The hunt begins in Monster Hunter Wilds on February 28, 2025! We’re thrilled to reveal the global launch date of the next major entry in the Monster Hunter series first to PlayStation fans during today’s State of Play. Pre-order on PlayStation 5 starting today to receive bonus items. </p>
<p class="">During State of Play, we shared our 4<sup>th</sup> trailer, giving you a first look at the game’s main monster that serves as the catalyst for the dramatic events that kick off the events of the story and formation of the Forbidden Lands Research Commission. Multiple new monsters also make their debut for the first time. What awaits you in this living, dynamically changing world where monsters and people must co-exist?</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/0dJpKRWYNkE" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<p class=""><strong>Introducing the flagship monster for Monster Hunter Wilds, Arkveld</strong></p>
<a href="https://live.staticflickr.com/65535/54018599772_4285d90c3a_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018599772_4285d90c3a_k.jpg"/></a>
<p class="">A Hunter on a Seikret and Olivia, a member of the Research Commission stand face-to-face with a mysterious new threat that lies at the center of the story, Arkveld.  </p>
<p class=""><strong>Arkveld</strong></p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019727433_3e09c3b316_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019727433_3e09c3b316_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019938800_6f1569ca3f_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019938800_6f1569ca3f_k.jpg" width="47%"/></a></p>
<p class="">A monster from a long extinct species, shrouded in mystery. It bears uniquely shaped, chain-like wings.</p>
<p class=""><strong>Prologue</strong></p>
<p class="">A few years ago, on the border of the Forbidden Lands, never investigated by the Guild, a boy named Nata is rescued. </p>
<p class="">Using Nata’s cryptic words as a clue, the Forbidden Lands Research Commission is assembled to investigate the mysterious monster that attacked.  </p>
<p class="">The journey of the Research Committee to investigate the monster, called the “White Wraith,” and to rescue Nata’s beleaguered people, known as “the Keepers,” begins now. </p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019966495_0a74d6b48d_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019966495_0a74d6b48d_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019727558_2543458296_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019727558_2543458296_k.jpg" width="47%"/></a></p>
<p class="">The Guild forms several units, each consisting of three people and one animal: a Hunter, a Handler, a Smithy, and a Palico. There is the Avis Unit in which the protagonist belongs, and Astrum Unit, to which Olivia and others belong.</p>
<a href="https://live.staticflickr.com/65535/54018599867_334c7b70fa_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018599867_334c7b70fa_k.jpg"/></a>
<p class="">Erik, a biologist who belongs to the Astrum Unit.</p>
<a href="https://live.staticflickr.com/65535/54019727548_374a906153_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019727548_374a906153_k.jpg"/></a>
<p class="">Werner, an engineer who belongs to the Astrum Unit.</p>
<p class=""><strong>The Contrasting changes in the Scarlet Forest</strong></p>
<p class="">Previously revealed in our last trailer, the Scarlet Forest is a new locale with a colorful ecosystem of monsters, rich vegetation, and abundant, red-tined rivers. Like the Windward Plains, the Scarlet Forest also features its own unique environmental changes.</p>
<p class=""><strong>The Fallow of the Scarlet Forest</strong></p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019727428_604678312c_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019727428_604678312c_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019833439_03944e8451_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019833439_03944e8451_k.jpg" width="47%"/></a></p>
<p class="">The distinctive, red-tinted river for which the Scarlet Forest earns its name.</p>
<p class=""><strong>Inclemency of the Scarlet Forest, Downpour</strong></p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019976610_933d937369_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019976610_933d937369_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54018599882_409ae59adf_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018599882_409ae59adf_k.jpg" width="47%"/></a></p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019938760_99e4221e9c_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019938760_99e4221e9c_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019833414_cdbb72bdf4_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019833414_cdbb72bdf4_k.jpg" width="47%"/></a></p>
<p class="">A heavy downpour batters the environment, reducing visibility and causing the water currents to surge. </p>
<p class=""><strong>The Plenty of the Scarlet Forest</strong></p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019976615_66aa4ae241_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019976615_66aa4ae241_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019833409_37d1e8adc7_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019833409_37d1e8adc7_k.jpg" width="47%"/></a></p>
<p class="">After the storm breaks, the sun shines through the trees in the dense forest, making way for bright blue skies and water as the plants and creatures change…</p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019499236_cc8e9c524a_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019499236_cc8e9c524a_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019499226_67b5dc3c09_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019499226_67b5dc3c09_k.jpg" width="47%"/></a></p>
<p class="">Fishing in Monster Hunter Wilds allows you to bait prey using lures. Relax by fishing while enjoying the refreshing greenery and water!</p>
<a href="https://live.staticflickr.com/65535/54019833384_eeacb8fbfe_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019833384_eeacb8fbfe_k.jpg"/></a>
<p class="">Explore the destroyed beauty of the nearby rubble in the vibrant weather of this period. Use the nearby Wedge Beetles with your Slinger to swing around or explore the vast field on the back of your Seikret. As always, you can set a destination on your field map and your Seikret will automatically take you there. </p>
<p class=""><strong>Inhabitants of the Scarlet Forest, Wudwuds</strong></p>
<a href="https://live.staticflickr.com/65535/54018599752_ed22941fcd_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018599752_ed22941fcd_k.jpg"/></a>
<p class="">The Scarlet Forest is home to the Wudwuds, a tribe of Lynian. What kind of life do they lead, and how have they adapted to life in this ever-changing environment?</p>
<p class="center"><a href="https://live.staticflickr.com/65535/54018599797_c6437c7f2b_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018599797_c6437c7f2b_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019833394_c533970f5b_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019833394_c533970f5b_k.jpg" width="47%"/></a></p>
<p class="">Wudwud hideout in the Scarlet Forest.</p>
<p class=""><strong>Brand new monsters have been discovered</strong></p>
<p class=""><strong>The apex predator of the Scarlet Forest, Uth Duna</strong></p>
<a href="https://live.staticflickr.com/65535/54019499171_7cd9a61fda_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019499171_7cd9a61fda_k.jpg"/></a>
<p class="center"><a href="https://live.staticflickr.com/65535/54019833389_4c19161e0e_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019833389_4c19161e0e_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019727448_3d900c1103_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019727448_3d900c1103_k.jpg" width="47%"/></a></p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019833359_aebf72fb4e_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019833359_aebf72fb4e_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019938680_c8200b5ba9_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019938680_c8200b5ba9_k.jpg" width="47%"/></a></p>
<p class="">A Leviathan type monster that appears during the Downpour, the Inclemency of the Scarlet Forest. It wears a veil of water created from an ingredient secreted from its body.</p>
<p class=""><strong>Quematrice turns up the heat</strong></p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019499126_37e5e26dac_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019499126_37e5e26dac_k.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019938660_b0190b6166_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019938660_b0190b6166_k.jpg" width="47%"/></a></p>
<p class="">New to Monster Hunter Wilds, Quematrice is a Brute Wyvern that inhabits the Windward Plains.</p>
<p class="">It sprays a flammable substance that ignites into flames from sparks it emits by scraping the ground with its tail. </p>
<p class=""><strong>Summary</strong></p>
<p class="">Monster Hunter Wilds releases worldwide on February 28, 2025 for PS5! We hope you’re looking forward to the next generation of hunting on PS5, with intense hunting action and a heightened level of immersion that will set new heights for the series. </p>
<p class="">Pre-orders for the digital version begins today. The “Guild Knight Set” and the Talisman “Hope Charm” are available as bonuses to all who pre-order, so we hope you check them out. </p>
<a href="https://live.staticflickr.com/65535/54019536746_5ce7744836_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019536746_5ce7744836_k.jpg"/></a>
<p class="">Guild Knight Set</p>
<a href="https://live.staticflickr.com/65535/54019499106_62adacab56_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019499106_62adacab56_k.jpg"/></a>
<p class="">Talisman “Hope Charm”</p>
<p class="">In addition to the pre-order bonus, those who pre-order the downloadable version from the PlayStation Store will also receive the Monster Hunter Wilds Digital Mini Art Book as a PlayStation Store exclusive pre-order bonus.</p>
<p class="">This is an app for PS5 and is separate from the main game.</p>
<p class="">Standard Edition </p>
<p class="center"><a href="https://live.staticflickr.com/65535/54018599692_5f96c2b6de_b.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018599692_5f96c2b6de_b.jpg" width="47%"/></a></p>
<p class="">Monster Hunter Wilds Main Game for PS5</p>
<p class="">Deluxe Edition</p>
<p class="center"><a href="https://live.staticflickr.com/65535/54018599687_1b488bcdbe_b.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018599687_1b488bcdbe_b.jpg" width="47%"/></a></p>
<p class="">The Deluxe Edition includes the Monster Hunter Wilds Main Game for PS5 and the Deluxe Pack, which includes a variety of cosmetic DLC such as Hunter Layered Armor and sticker sets.</p>
<ul class="wp-block-list">
<li>Monster Hunter Wilds Main Game for PS5</li>
<li>Deluxe Pack</li>
</ul>
<p class="">Premium Deluxe Edition</p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019833294_7e5f7b3ef6_b.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019833294_7e5f7b3ef6_b.jpg" width="47%"/></a></p>
<p class="">The Premium Deluxe Edition includes the Monster Hunter Wilds Main Game for PS5 and a Cosmetic DLC Pass, including three DLC packs that will release by Summer 2025.</p>
<ul class="wp-block-list">
<li>Monster Hunter Wilds Main Game for PS5</li>
<li>Deluxe Pack (planned for release at Main Game launch)</li>
<li>Cosmetic DLC pack 1 (planned for release in Spring 2025)</li>
<li>Cosmetic DLC pack 2 (planned for release in Summer 2025)</li>
<li>Premium bonuses (planned for release at Main Game launch)</li>
</ul>
<p class="">For more information, please visit the Monster Hunter Wilds store page on PlayStation Store. </p>
<p class="">Stay tuned for more details on the pre-orders for the physical version of Monster Hunter Wilds. </p>
<p class="">Hunters, we hope you’re excited by newly revealed information in State of Play! There are still plenty more discoveries to share leading up to launch on February 28, 2025, so be sure to stay tuned. </p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/first-look-at-the-chroma-collection-an-all-new-iridescent-line-of-ps5-accessories-available-to-pre-order-this-october/',
                'First look at the Chroma Collection, an all-new iridescent line of PS5 accessories available to pre-order October 3',
                'https://blog.playstation.com/tachyon/2024/09/acb97f582afa08d41c44de9d458612dca7065b54.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class=""><strong>UPDATE: </strong>Pre-orders are live today for the new PS5 Chroma Collection. Head to <a data-id="https://www.playstation.com/accessories/dualsense-wireless-controller/#chroma" data-type="link" href="https://www.playstation.com/accessories/dualsense-wireless-controller/#chroma">PlayStation.com</a> and <a data-id="https://direct.playstation.com/" data-type="link" href="https://direct.playstation.com/">direct.playstation.com</a> for more information.</p>
<hr class="ps-block-separator has-alpha-channel-opacity"/>
<p class="">As revealed during today’s State of Play, the new Chroma Collection introduces a brand new aesthetic to the PS5 family of accessories. The collection for the DualSense wireless controller and PS5 console covers for PlayStation 5 Console (model group – slim) includes three new colors that shine, shimmer, and shift colors from every angle:</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/7AKEgRMB8Jk" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<p class=""> Chroma Pearl moves through a range of chic pinks and creams.</p>
<a href="https://live.staticflickr.com/65535/54019732843_98b98f9a67_o.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019732843_98b98f9a67_o.jpg"/></a>
<p class="">Chroma Indigo shifts between deep blues and vivid purples.</p>
<a href="https://live.staticflickr.com/65535/54019944035_697ba8b6ac_o.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019944035_697ba8b6ac_o.jpg"/></a>
<p class="">Chroma Teal shimmers through several fresh shades of green.</p>
<a href="https://live.staticflickr.com/65535/54019838739_14d1dc4659_o.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019838739_14d1dc4659_o.jpg"/></a>
<p class="">To share more about Chroma Collection’s design and creative process, here’s Leo Cardoso and Satoshi Aoyagi from our Color, Material and Finish design team:  </p>
<hr class="ps-block-separator has-alpha-channel-opacity has-max-width-40"/>
<blockquote class="wp-block-quote ps-author-quote is-style-psn-large has-max-width-75 has-margin-top-65 has-margin-bottom-65 has-max-width-75 has-margin-top-65 has-margin-bottom-65 is-layout-flow wp-block-quote-is-layout-flow">
<p class="">“We’ve been waiting for the perfect moment to launch this collection and are thrilled to take this next colorful step in our journey. With a sleek, multichromatic finish that wrap around the entire controller, you’ll notice we’ve carefully refined the colors of every DualSense element to perfectly complement the playful, iridescent transitions.”</p>
<cite>– Leo Cardoso</cite></blockquote>
<hr class="ps-block-separator has-alpha-channel-opacity has-max-width-40"/>
<hr class="ps-block-separator has-alpha-channel-opacity has-max-width-40"/>
<blockquote class="wp-block-quote ps-author-quote is-style-psn-large has-max-width-75 has-margin-top-65 has-margin-bottom-65 has-max-width-75 has-margin-top-65 has-margin-bottom-65 is-layout-flow wp-block-quote-is-layout-flow">
<p class="">“Chroma Indigo moves between blue and purple, two fan-favorite colors. Chroma Teal combines yellow-green and blue-green into a fresh and exquisite shade. And if you love the Original White DualSense, you won’t want to miss out on the subtlety and elegance of the Chroma Pearl.”</p>
<cite>– Satoshi Aoyagi</cite></blockquote>
<hr class="ps-block-separator has-alpha-channel-opacity has-max-width-40"/>
<p class="">The Chroma DualSense wireless controllers will be available for a recommended retail price (RRP) of $79.99 USD/¥11,980 (including tax)/€79.99/£69.99. The Chroma PS5 console covers for PlayStation 5 console (model group – slim) will be available for a recommended retail price (RRP) of $64.99 USD/¥8,980 (including tax)/€64.99/£54.99. </p>
<p class="">Pre-orders for the Chroma Collection will begin on October 3, 2024, with Chroma Pearl and Chroma Indigo accessories launching on November 7, 2024, followed by the launch of Chroma Teal accessories on January 23, 2025. Launch date and availability for the accessories may vary by region, so be sure to check your local retailer for availability.</p>
<h2 class="wp-block-heading">direct.playstation.com Purchase Information</h2>
<p class="">In the U.S., U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, the Chroma Collection will be available for purchase on<a href="https://direct.playstation.com/"> </a><a href="https://direct.playstation.com/">direct.playstation.com</a>.</p>
<p class="">The PS5 accessories in Chroma Pearl, Chroma Indigo, and Chroma Teal will be available for pre-order on direct.playstation.com starting October 3, with direct.playstation.com pre-orders beginning at 10am local time (10am ET in the U.S.). Stay tuned to<a href="http://direct.playstation.com/"> </a><a href="http://direct.playstation.com/">direct.playstation.com</a> for more information.</p>
<p class="">Pre-orders will also be available for Chroma DualSense wireless controllers through select retailers on the same day.</p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/playstation-plus-monthly-games-for-october-wwe-2k24-dead-space-doki-doki-literature-club-plus/',
                'PlayStation Plus Monthly Games for October: WWE 2K24, Dead Space, Doki Doki Literature Club Plus!',
                'https://blog.playstation.com/tachyon/2024/09/6011109dc16c0b503352798074994a4c71bd69f0.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Make your entrance and become legend in the ring, survive the terrors lurking aboard a mining vessel drifting in deep space and tackle the horrors of school romance in which not everything is as it seems with October’s PlayStation Plus Monthly Games lineup*. WWE 2K24, Dead Space and Doki Doki Literature Club Plus! launch October 1 for all playStation Plus members**. </p>
<p class="">Let’s take a closer look at each game in turn. </p>
<a href="https://live.staticflickr.com/65535/54019506236_3e40728941_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54019506236_3e40728941_h.jpg" width="1920"/></a>
<p class=""><strong>WWE 2K24 | PS4, PS5 </strong></p>
<p class="">A celebration of 40 years of WrestleMania, featuring iconic superstars past and present, playable across a vast array of game modes. Join the biggest superstars in sports entertainment as WWE 2K24 presents a retelling of WrestleMania’s greatest moments from the last 40 years. Take part in some of wrestling’s most unforgettable and career-defining matches, choosing from the likes of “Stone Cold” Steve Austin, Undertaker and Andre the Giant, alongside current contenders “The American Nightmare” Cody Rhodes, John Cena, Rhea Ripley and Roman Reigns.</p>
<a href="https://live.staticflickr.com/65535/54018606857_9a27e3faa1_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54018606857_9a27e3faa1_h.jpg" width="1920"/></a>
<p class=""><strong>Dead Space | PS5 </strong></p>
<p class="">The sci-fi survival horror classic returns, rebuilt to offer a deeper and more immersive experience. Isaac Clarke is an everyman engineer on a mission to repair a vast Planet Cracker-class ship, the USG Ishimura, only to discover something has gone horribly wrong. The ship’s crew has been slaughtered and Isaac’s beloved partner, Nicole, is lost somewhere on board. Now alone and armed with only his engineering tools and skills, Isaac races to uncover the nightmarish mystery of what happened aboard the Ishimura in hopes of finding Nicole. Trapped with hostile creatures called Necromorphs, Isaac faces a battle for survival, not only against the escalating terrors of the ship but his own crumbling sanity.</p>
<a href="https://live.staticflickr.com/65535/54019945690_bd3cc5e82a_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54019945690_bd3cc5e82a_h.jpg" width="1920"/></a>
<p class=""><strong>Doki Doki Literature Club Plus! | PS4, PS5 </strong></p>
<p class="">Enter the psychological horror experience of Doki Doki Literature Club. You play as the main character, who reluctantly joins the Literature Club in search of a romantic interest. With every poem you write and every choice you make, you’ll charm your crush and begin to unfold the horrors of school romance. Do you have what it takes to crack the code of dating sims and get the perfect ending? This game is not suitable for children or those who are easily disturbed.</p>
<p class=""><strong>Last chance to download September’s games</strong></p>
<p class="">PlayStation Plus members have until September 30 to add Quidditch Champions,  MLB The Show 24 and Little Nightmares II to their game libraries.</p>
<p class="has-small-font-size"><em>*All three games will be available to PlayStation Plus members on October 1 until November 4.</em></p>
<p class="has-small-font-size"><em>**PlayStation Plus Game Catalog lineup may differ in certain regions. Please check the PlayStation Store on launch day for your region’s lineup.</em></p>
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            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/horizon-zero-dawn-remastered-is-coming-to-ps5-pc-october-31-2024/',
                'Horizon Zero Dawn Remastered launches on PS5 & PC October 31, pre-orders available Oct 3',
                'https://blog.playstation.com/tachyon/2024/09/436abda235b33facb9661d978d695443894760a3.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class=""><strong>UPDATE: </strong>Pre-orders are live today for Horizon Zero Dawn Remastered. <a href="https://store.playstation.com/en-us/product/UP9000-PPSA13428_00-HORIZONREMASTER1">Head to PlayStation.com for more information</a>.</p>
<hr class="ps-block-separator has-alpha-channel-opacity"/>
<p class="">Over seven years ago, we released Horizon Zero Dawn into the wilds. Players got to meet Aloy, our leading hero, thrust into a journey of (self-)discovery in a mysterious, far-future world ravaged by deadly machines.</p>
<p class="">It was also the beginning of a thriving community of cosplayers, virtual photographers, fan artists, and content creators who inspire us to this day with their incredible creations. Horizon Zero Dawn is near and dear to many fans, as well as to everyone at Guerrilla.</p>
<p class="">And that community has not stopped growing. Each year, many millions more pick up Horizon Zero Dawn for the first time. But 7 years is a long time in the world of computer graphics; technology improves. As time moved on, we really wished that new players who join Aloy on her origin story can do it with a version that is worthy of their PS5 or compatible PC. And so, we are thrilled to announce that the game has been remastered by our talented friends at Nixxes.</p>
<p class="">Horizon Zero Dawn Remastered launches on October 31. The captivating story and awe-inspiring post-apocalyptic world returns alongside a host of technological improvements, visual enhancements, and upgraded features. It also includes The Frozen Wilds content, a vast expansion featuring additional lands, skills, weapons, and machines. Take a look at the announcement trailer below.</p>
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<p class="">Horizon Zero Dawn Remastered features over 10 hours of re-recorded conversation, mocap and countless graphical improvements that bring the game to the same visual fidelity as its critically acclaimed sequel Horizon Forbidden West. The game’s lush world includes frozen mountains, dense jungles, and arid deserts with stunning new visuals and 4K<sup>1</sup> graphics and travelling between settlements is now lightning-fast.</p>
<p class="">The story’s many compelling characters have been upgraded, bringing them in line with current generation advances in character models and rendering. We hope that improved animation, lighting, textures and more will make new and existing fans excited to dive into the action!</p>
<a href="https://live.staticflickr.com/65535/54018624712_52a6590029_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018624712_52a6590029_h.jpg"/></a>
<p class="">The audio experience in Horizon Zero Dawn Remastered has been significantly enhanced. We’ve completely revamped the sound mix, now supporting PS5 Tempest 3D Audio Tech<sup>2</sup> for higher-order ambisonics and Atmos rendering for an immersive soundscape. Our sound design has also seen major improvements, with hundreds of improvements both in-game and in the cinematics. </p>
<p class="">Horizon Zero Dawn Remastered takes full advantage of the PS5 console’s power and features. The DualSense controller’s haptic feedback and adaptive triggers ensure incredible immersion during tense combat, stealthy exploration, or scaling a gigantic Tallneck. We’ve integrated custom haptics for the DualSense controller throughout the game, providing tactile feedback that heightens immersion. Additionally, we’ve introduced a new optional accessibility feature that utilizes sound and haptic feedback to notify players of interactable elements, such as pickups, that were previously only indicated visually. </p>
<p class="">We’re also very happy to share that Horizon Zero Dawn Remastered comes with native support for PlayStation 5 Pro. This includes a range of graphical features that have been improved to make use of the power of the PS5 Pro, while also delivering ultra-high fidelity at blazing fast framerates.   </p>
<p class="">The PC version<sup>3</sup> on Windows includes the PlayStation overlay with Trophy support and has its own set of features, such as support for ultra-wide resolutions and the latest performance enhancing technologies like NVIDIA DLSS 3 and AMD FSR 3.1 with frame generation<sup>4</sup>. We will let our Nixxes partners expand more in a future blog.</p>
<p class="">Many of the accessibility features that were first introduced in Horizon Forbidden West have been included for this Remastered version as well; remappable controls, haptic cues, and various assist toggles will enable all players to fully enjoy the game.</p>
<p class="">For those that have already played it, we’ve made sure that your old save games will work; so this is a great opportunity to dive into New Game+ or get back into Photo Mode with all your previously unlocked outfits and customizations.</p>
<a href="https://live.staticflickr.com/65535/54018624717_619adc3c6e_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018624717_619adc3c6e_h.jpg"/></a>
<p class="">We’re excited to share that pre-orders for Horizon Zero Dawn Remastered will open on 3 October for both platforms and that physical and digital versions will be available.</p>
<p class="">For existing owners of Horizon Zero Dawn (PS4, PC) and/or Horizon Zero Dawn Complete Edition (PS4, PS5, PC): you can upgrade to the digital version of Horizon Zero Dawn Remastered for $9.99 on both PlayStation 5 console and on PC (via Steam or Epic Game Store). This includes fans who added the game to their libraries during PlayStation’s Play At Home initiative.<sup> 5</sup> </p>
<p class="">Owners of the Horizon Zero Dawn PS4 game disc can access this offer by inserting the game disc into their PS5 console (and will need to keep the disc inserted each time to play the game). PS4 game disc owners who buy the PS5 Digital Edition disc-free console will not be able to access the upgrade offer. </p>
<p class="">For new fans, the game can be purchased for $49.99<sup>6</sup> on PlayStation Store, Steam, or Epic Game Store. You will receive the Horizon Zero Dawn Complete Edition (original version) along with the Horizon Zero Dawn Remastered upgrade.</p>
<p class="">We will have some more information as we get closer to release day on October 31, so keep an eye on our social channels for updates. From all of us at Guerrilla and Nixxes, thank you for your continued support!</p>
<p class="has-small-font-size"><em><sup>1 </sup></em><em>4K resolution requires compatible 4K TV or display.</em></p>
<p class="has-small-font-size"><em><sup>2</sup></em><em> 3D audio via built in TV speakers or analog/ USB stereo headphones.</em></p>
<p class="has-small-font-size"><em><sup>3</sup></em><em>Account for PlayStation Network required on PC.</em></p>
<p class="has-small-font-size"><em><sup>4</sup></em><em> Compatible PC and graphics card required.</em></p>
<p class="has-small-font-size"><em><sup>5 </sup></em><em>Redemptions via PlayStation Plus are not eligible to upgrade. </em></p>
<p class="has-small-font-size"><em><sup>6 </sup></em><em>Price shown in U.S. currency and may vary by country. Check PS Store at launch on October 31, 2024 for local pricing.</em></p>
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            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/fantasian-neo-dimension-out-december-5-hironobu-sakaguchi-talks-bringing-his-rpg-to-ps5/',
                'Fantasian Neo Dimension out December 5: Hironobu Sakaguchi talks bringing his RPG to PS5',
                'https://blog.playstation.com/tachyon/2024/09/8f9d6fdf250a23b2705b6e418311981a4586c5a4.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">For many fans of the RPG genre, Hironobu Sakaguchi is considered a household name. Known fondly as the “father of Final Fantasy” thanks to his work on the first 10 mainline titles, Sakaguchi has created many other games with cult followings, including Blue Dragon, Lost Odyssey and Terra Battle, developed by his company, Mistwalker Corporation.  </p>
<p class="">Fantasian Neo Dimension serves as Sakaguchi’s next upcoming title that brings his critically acclaimed game, Fantasian, to wider audiences through PlayStation 5 and PlayStation 4. It will launch with new features such as English and Japanese voice acting, an added difficulty option, and 4K support on PlayStation 5. It also signals a return partnership for Sakaguchi with Square Enix after almost 20 years apart.  </p>
<h2 class="wp-block-heading"><strong>A multi-dimensional adventure</strong></h2>
<a href="https://live.staticflickr.com/65535/54019816254_9c819b6bc1_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019816254_9c819b6bc1_k.jpg"/></a>
<p class="">For the uninitiated, Fantasian Neo Dimension follows the protagonist Leo, who embarks on a multi-dimensional adventure to recover his lost memories and discover the secrets behind a strange mechanical infection that threatens to destroy his world.  </p>
<p class="">Set across the backdrop of over 150 vibrant and beautiful hand-crafted dioramas, the game features a unique artistic style with a fun, strategic twist on traditional turn-based battle mechanics. It also features music from composer Nobuo Uematsu, famously known for his works in the Final Fantasy franchise. </p>
<p class="">Fantasian Neo Dimension was announced to be launching on December 5, 2024 during today’s State of Play. Ahead of this release, we sat down with Sakaguchi who acts as Producer for this title, to discuss the journey of working on the game and what fans can look forward to. </p>
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<h2 class="wp-block-heading"><strong>Chat with Producer Hironobu Sakaguchi</strong></h2>
<p class=""><strong>How did the partnership between Mistwalker and Square Enix come about? What’s it like working with Naoki Yoshida on this release? </strong></p>
<p class=""><strong>Sakaguchi</strong>: The initial partnership of Square Enix happened five years ago when Yoshida san and I were supposed to do a panel discussion interview, and I thought it would be rude to show up not having played his game. I knew I was a huge fan of MMOs, so I was afraid that if I did play, I might get addicted. And sure enough, I’m on Final Fantasy XIV every day now. Even this morning I played for 3 hours. Because of that, Yoshida san and I got really close. We went to dinner together and talked a lot about Final Fantasy XIV, and I had mentioned Fantasian, a game I had developed recently for Apple Arcade. And we talked about, well, “could we bring this to PC and consoles?” Because from my perspective, I wanted as wide an audience to be able to play the game. And Yoshida san was kind enough to say, “you know what, maybe there is an opportunity to do this together,” and the rest is history. </p>
<p class=""><strong>How are you approaching this new version of Fantasian</strong> <strong>Neo Dimension and what can fans look forward to when they experience it on PS5? </strong></p>
<p class=""><strong>Sakaguchi</strong>: One of the initial inspirations for Fantasian was, I happened to be sitting in front of a diorama, and I imagined, “what would it feel like if I was walking through this world and exploring the diorama.” And I know it seems very counterintuitive nowadays where CG seems to be the dominant form of visual expression, but I think that handcrafted nature and the warmth of something being made by humans really comes through in the diorama environments. But it was actually more challenging than I had thought. Initially, we were going to 3D scan these dioramas to create the necessary models and project photographs onto them. But we had to innovate and create a custom pipeline to be able to take all these dioramas and place them within the game. And as for the PS5, I would say the English and Japanese voiceover is a huge plus. At the same time, the imagery — the dioramas, we had originally photographed these in 4K resolution, but the original version for various reasons, we had to scale them down. For the first time we’ll be able to see the 4K imagery on the PS5. So, I encourage everyone to play it on their big screen and really see all the detail, the charm of that artisan craftsmanship that you get in the dioramas. And I think it’s going to be a really fun adventure. </p>
<a href="https://live.staticflickr.com/65535/54019816274_b739288d4d_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019816274_b739288d4d_k.jpg"/></a>
<p class=""><strong>Given your accomplished history with RPGs, what did you set out to achieve with Fantasian Neo Dimension that you hadn’t done before? </strong></p>
<p class=""><strong>Sakaguchi</strong>: When I set out to develop Fantasian there was a part of me that thought, “well, if this does become the last game I develop, I should feel satisfied with that and have no regrets.” And one of the reasons I felt that way is because while working on Fantasian, I had the chance to play Final Fantasy VI. Playing Final Fantasy VI again really brought me back to the origin of myself as a game developer, and I really felt my own style come through the game. So Fantasian is a turn-based, what you can call, very traditional style RPG. And looking at what I’ve done from Final Fantasy I all the way through VI, there’s always been some form of evolution to the genre, and the same is true for Fantasian. I know it’s a very traditional style RPG, but I wanted some form of evolution. So aside from the diorama style, there are different mechanics. For example, with the Dimengeon System, players can stock their random encounters into a separate dimension and then defeat them all at once later, whenever they feel ready. And what this does is it allows the players to really immerse themselves and freely explore the dioramas without the interruption of random encounters. And likewise, there’s another mechanic, the “skills” or magic spells in the game. Players can affect their skills’ trajectories or the area of effect, depending on how they cast a spell. So, when you stack a lot of enemies, you get to aim and defeat them. It’s a very rewarding and satisfying experience. So, despite it being a more traditional turn-based RPG, I think there’s some freshness or evolution as well. </p>
<p class=""><strong>Do you have anything to say to RPG fans who may be on the fence about playing a game developed for mobile first on their PS5? </strong></p>
<p class=""><strong>Sakaguchi</strong>: When Fantasian was initially released on Apple Arcade, we knew that mobile devices would be the primary terminal of the game. However, it also needed to be adapted to Mac and Apple TV. So technically there were means to play Fantasian on the big screen with a controller. And it was always my intention that people would at some point be able to play it and experience it in that format. The assets and all the graphics that we had prepared were created to be able to withstand that type of media. But unfortunately, the 4K images that we had taken had to scale down because of size and storage limitations of different mobile devices. Whereas on PS5 you get to experience Fantasian as I imagined it, without having to worry about any type of storage limitations. This is why there is also going to be English and Japanese voiceovers. So, I would consider Fantasian Neo Dimension the so-called director’s cut of this game, and I’m very happy to be able to deliver that to everyone. </p>
<a href="https://live.staticflickr.com/65535/54019481876_91d1fc6eef_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019481876_91d1fc6eef_k.jpg"/></a>
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<p class=""><strong>Pre-orders available today</strong></p>
<p class="">With Fantasian Neo Dimension launching this December 5, 2024, pre-orders are also now available. Players who pre-order will be able to receive the Vibran Secret Stone as an in-game bonus item to help provide an experience boost to equipped characters. This item will come in handy for a game that was originally known for its strategic combat with particularly challenging battles! </p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/dragon-age-the-veilguard-new-trailer-reveals-an-epic-dragon-battle/',
                'Dragon Age: The Veilguard – New trailer reveals an epic dragon battle',
                'https://blog.playstation.com/tachyon/2024/09/d82c81f137887c64a6eff59770204bad366bb791.png?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">We are excited to share with you the latest look from Dragon Age: The Veilguard. In this new gameplay slice, captured on PlayStation 5, watch Rook, Dragon Age’s newest hero, fighting alongside two companions, Taash and Lucanis, that we brought along specifically for this battle.  There are seven companions in total in the game, and these make up the Veilguard – who are tasked with Rook to take on corrupt ancient gods who are hellbent on destroying the world.  </p>
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<p class="">As seen in the trailer, the blighted gods have unleashed a fearsome dragon on Thedas.  It will be up to you, as Rook, to use all your tactical skills and abilities in the fight – whilst commanding your companions in battle with the ability wheel – to fight smart and strategically deliver the most devastating attacks and combos to bring the gigantic beast down.</p>
<a href="https://live.staticflickr.com/65535/54019769398_76c63a62aa_o.png" rel="noopener" target="_blank"><img alt="This image shows Rook’s Ability Wheel UI, letting them select various attack strategies with their companions, change target etc." src="https://live.staticflickr.com/65535/54019769398_76c63a62aa_o.png"/></a>
<p class="">The Rook featured in this battle is a Mage – one of three classes you can choose when you create your character.  Mages rain down fury with spells that incinerate, freeze, electrocute and crush. Some cast from afar, while others prefer close quarters combat. </p>
<p class="">The mage class can switch between two weapon sets – a Staff for ranged attacks, or an Elemental Orb and Dagger for close quarters combat.  Eagle eyed players might be able to see Rook is facing off against an ice dragon in the trailer, which is vulnerable to fire.  Because of this, the player has equipped an Orb that enhances Burning damage, alongside supplementary skills that complement the equipped weaponry. </p>
<p class="">Throughout the fight, Rook commands her companions to utilize abilities that set up powerful damage combinations.  For example, when the dragon is staggered, Rook primes the target by commanding Lucanis to use the “Debilitate” ability.  This applies the “Sundered” status, which is then detonated by Rook’s “Dark Squall” ability.  This Primer + Detonator combo produces massive damage, getting the group closer to victory.</p>
<p class="">To end the battle, Rook uses the equipped ultimate ability “Thunderous End”, unleashing a massive amount of damage, shocking enemies in a wide radius.  This is perfect against a large target like the ice dragon you’re facing off against.</p>
<figure class="wp-block-video wp-video-396514"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/5800aea1dbff317f4a0c09c6146d116885607370.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">For a more detailed look at how we approached this battle, check out the video below:</p>
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<p class="">Ultimately, as either a Mage, Rogue, or Warrior, you will strive to become the leader and can customize your look, abilities, gear, and companions, all based on your playstyle. Each and every battle you face is an opportunity to try new strategies against increasingly perilous enemies.</p>
<p class="">In Dragon Age: The Veilguard, releasing on October 31 on PlayStation 5, you will save the battered world of Thedas and unite the Veilguard: your team of seven companions, each with their own rich lives and deep backstories. This bold, heroic adventure is built to deliver on what BioWare is best known for: rich storytelling, fantasy worldbuilding, companions &amp; fellowship, and a world where you matter.</p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/legacy-of-kain-soul-reaver-1-2-remastered-launches-on-ps5-ps4-dec-10/',
                'Legacy of Kain: Soul Reaver 1 & 2 Remastered launches on PS5, PS4 Dec 10',
                'https://blog.playstation.com/tachyon/2024/09/5b02c6f48787cdf0efcf13070bd67c98d7e0c8af-scaled.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">25 years ago, Legacy of Kain: Soul Reaver introduced the world to the vampire Raziel. In the game’s opening scene, Raziel is betrayed and executed by his master, the vampire emperor Kain. Enduring untold suffering and disfigurement, Raziel rises eons later as the iconic and vengeful blue wraith we all know and love.</p>
<p class="">In 1999, games were built differently. Deep narratives were uncommon and fully voiced cut-scenes were rare. Soul Reaver had both and quickly became a classic.</p>
<p class="">To commemorate the 25th anniversary of Soul Reaver, Aspyr is proud to announce Legacy of Kain: Soul Reaver 1 &amp; 2 Remastered for PlayStation 4 and PlayStation 5.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/7pRyL8y7vZ4" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<h2 class="wp-block-heading"><strong>Remaster pillars defined</strong></h2>
<p class="">As with our work on Tomb Raider I-III Remastered, the key to a great Remaster is to bring a classic game to modern hardware with enough visual and quality-of-life improvements to feel natural, while carefully preserving the integrity of the original. We want new fans to join the Soul Reaver faithful in reliving Raziel’s adventures.</p>
<figure class="wp-block-video wp-video-396565"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/348fd91f01bec33316cf565a0472a14a48637e5a.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class=""><strong>Engineering goal</strong>: Performance with pixel-perfect preservation</p>
<p class="">Thankfully Crystal Dynamics was able to provide us with the source code, so we started with the original engine and a complete set of assets. This foundation ensured we could deliver the exact same combat, puzzles, and boss fights, with the same balance and feel, as the original. </p>
<p class="">With its environmental storytelling and the innovative mechanics that allowed players to shift between the material and spectral realms, Soul Reaver pushed the limits of computer memory in the ‘90s. The way we’ve engineered the title will preserve that legacy for players returning to Nosgoth or visiting for the first time.</p>
<figure class="wp-block-video wp-video-396567"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/2a1b19cd63ce9947bcec2f6005d5ec049f65a06b.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">But we didn’t want to stop at the original toggle between realms. We also integrated a toggle between classic and modern game art, on the fly, without ever having a hit to performance.</p>
<p class=""><strong>Gameplay Goal</strong>: Surprise and delight lifelong hardcore fans</p>
<p class="">The Soul Reaver game narratives are powerful and beautifully complex. Starring Michael Bell as Raziel, Simon Templeton as Kain, and Tony Jay as the Elder God, Soul Reaver 1 &amp; 2 feature some of the most iconic performances in video game history. And of course, kudos to Amy Hennig’s work writing and directing this visionary game when the tools to do so were burgeoning.</p>
<p class="">We did, however, want to surprise and delight our most hardcore fans, so the conversation evolved into what additions we could make that wouldn’t upset the original design intentions but would add to the overall experience. Here’s what we came up with:</p>
<ol class="wp-block-list">
<li><strong>Control Improvements:</strong> Soul Reaver launched while the D-PAD was the dominant control method. We’ve ensured with DualShock 4 and Dual Sense that analog control feels and plays as great in Soul Reaver as it did in Soul Reaver 2.</li>
<li><strong>Camera Upgrades: </strong>We’ve mapped the camera in Soul Reaver to the right stick which allows us to move the camera on the Y-Axis. Of course, there weren’t robust skyboxes in the original because you couldn’t look up. So we made some! Enjoy right stick mapping to see the vibrant skies and platforms above.</li>
</ol>
<a href="https://live.staticflickr.com/65535/54019564981_19c8a5f171_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019564981_19c8a5f171_h.jpg"/></a>
<p class=""></p>
<ol class="wp-block-list" start="3">
<li><strong>Trophies!</strong> For now, just know we’re using trophies as our wink and nod to the community for the most iconic gameplay moments. We’ll share more specifics at a later date. </li>
</ol>
<a href="https://live.staticflickr.com/65535/54020005880_84ee81ba47_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54020005880_84ee81ba47_h.jpg"/></a>
<p class=""></p>
<ol class="wp-block-list" start="4">
<li><strong>Map &amp; Compass</strong>: Nosgoth is a vast, open world. Navigating, even with quick travel, can be daunting for first-timers. We added a map and compass to assist with finding the next objective, so you’ll never feel completely lost, even if you decide to play through optional content. The map is a brand new, never-before-seen map of Nosgoth co-created by Aspyr, Crystal Dynamics and key members of the Legacy of Kain community. It is one of the most beautiful additions to the game and a celebration of the fans who have kept the games alive for so long.</li>
</ol>
<a href="https://live.staticflickr.com/65535/54019898199_43219ca6e7_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019898199_43219ca6e7_h.jpg"/></a>
<p class=""></p>
<ol class="wp-block-list" start="5">
<li><strong>Photo Mode</strong>: A popular feature from Tomb Raider I-III Remastered returns! We’ll include our photo mode to let you showcase some of the best gameplay moments of Soul Reaver 1 &amp; 2.<br/></li>
<li><strong>And a few more surprises</strong>: Where’s the fun in spoiling everything already? </li>
</ol>
<p class=""><strong>Art goal</strong>: Visuals as in ‘Your Memory’</p>
<p class="">We want the games to look the way they did in your mind. </p>
<p class="">Here are the art changes we made:</p>
<p class=""><strong>Soul Reaver cut-scenes rendered with higher fidelity models</strong>: Source code does not always have the assets to render cut-scenes with newer assets. Our engineering teams combed through the archives to find the right files to render the cut scenes with new, higher fidelity assets. This makes the transition from modern gameplay mode to cut-scene seamless.</p>
<p class=""><strong>New Hero models for Raziel and Kain</strong>: These models are inspired by the look of the original pre-rendered cutscenes.</p>
<a href="https://live.staticflickr.com/65535/54019898129_e938bdeb75_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019898129_e938bdeb75_h.jpg"/></a>
<p class=""><strong>Glowing eyes and Wraith Blade</strong>: We’ve added a glow to Raziel’s eyes and the Wraith Blade to take advantage of lighting upgrades</p>
<p class=""><strong>Real-time shadows</strong>: Applied to all characters and objects</p>
<p class=""><strong>New Enemy and Boss models</strong>: I’ll admit these are a bit scarier than I remembered!</p>
<a href="https://live.staticflickr.com/65535/54019564971_01544974ff_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019564971_01544974ff_h.jpg"/></a>
<p class=""><strong>Day and Night cycle (SR)</strong> A legacy feature that was cut from the final release has been restored to add mood and atmosphere to Nosgoth. </p>
<p class=""><strong>Graphics toggle</strong>: While we did add many improvements to textures, UI, and VFX, any point during gameplay, including in Photo mode, you can swap back to the original graphics.</p>
<figure class="wp-block-video wp-video-396576"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/dce048bdfcc197bfdf3863fcf4542e2aa82a9212.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Thank you to the original Soul Reaver 1 and 2 teams, Crystal Dynamics, and the community for letting us visit Nosgoth and resurrect Raziel one more time. </p>
<a href="https://live.staticflickr.com/65535/54019898234_63cdce377a_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019898234_63cdce377a_h.jpg"/></a>
<p class="">We’ll see you on December 10. Pre-orders are available today on PlayStation Store!</p>
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                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/fear-the-spotlight-launches-oct-22-on-ps5-ps4/',
                'Fear the Spotlight launches Oct 22 on PS5, PS4',
                'https://blog.playstation.com/tachyon/2024/09/060ac4da33391a58bc6e258dce927d253ebd411a.png?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Now, PS Blog readers, if you could just place both fingers lightly on the planchette of the spirit board in front of you, we can begin.</p>
<figure class="wp-block-video wp-video-396527"><video autoplay="" controls="" data-src="https://stream.mux.com/00apGoXG0202lnbFI400RhVDUZIs5p5JLpMw7a1snKFP5jQ/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiIwMGFwR29YRzAyMDJsbmJGSTQwMFJoVkRVWklzNXA1SkxwTXc3YTFzbktGUDVqUSIsImF1ZCI6InYiLCJleHAiOjE3MzgwMjE4MjYsImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.D41wmdyg7O2BxOVVeV1hu84FMeUWrLEs31rx3hP2fTfwPO-eQ5SOvPVnXBqFzH6QENysbLPx073zXAkXsgVS01delHQs8E9FiIs-av8eF-xhOB-y79zRZJZzVtSz-041cCzB6I-cvjcvM8W3gDC3vWBu7kYT62tBe_VNFUxOa1CezmPjuX3U_Irz4MARtT2Y-8zguK1eiNoipZpHdlbwylqNcicj51VicJBB_TuoxGeRRjA1dD4o6uE6nHCPMT4u7LNA0lkX6jTtOj7ZnrZoTKUvGeOH7jcK3qKyLzSC6I0bdmusskIGd-874aKqZ2RRKeJ6iarZcvjLABMj-TSSbw" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">We’re very excited to reveal that there’s not long until you can join Vivian and Amy for a séance in Fear the Spotlight. But before you enter Sunnyside High, we wanted to dive into how we’ve been inspired by classic PlayStation experiences to bring our modern horror adventure to life. As you may have just seen in the recently released trailer, the aesthetic style, gameplay mechanics, and tone all come from a deep nostalgia over the games of the past.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/23yGj81xd9s" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<p class="">Our studio name, Cozy Game Pals, actually came about long before we decided to make a horror game, but we do think there is something exceptionally comforting about the classic, original PlayStation art style. It’s nostalgic and reminds us of playing our first horror games, in bedrooms around the TV with siblings, daring to brave the original Silent Hill. We feel like Vivian’s journey in Fear the Spotlight is actually a welcoming one in a world of high fidelity horror graphics. </p>
<p class="">There might not be 4K gore running down the walls of Sunnyside’s halls, but that doesn’t mean you’re not going to be on edge. Another gift of this particular art style and the purposeful dithering (the name of that grainy retro look) is the fact that it gives you just enough to let your imagination run away with you. Was that a shape between the stacks in the library? Did a head just appear around the corner and disappear? Or are your eyes playing tricks on you? </p>
<figure class="wp-block-video wp-video-396528"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/7ec6aee0438b4beee20082c98a33162b2ea1fd76.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">In Fear the Spotlight, all of the above might be true but, like the best horror movie experiences, we want to make sure you paint horror pictures in your mind far scarier than anything we could ever show you.</p>
<p class="">Not only is the original PlayStation art style comforting, nostalgic, and allows for seriously atmospheric scares, but it also suits us on a practical level. Cozy Game Pals is just the two of us, Bryan and Crista (hi!). A lo-fi approach to visuals has meant that we can be efficient and really lean into crafting the atmosphere and pacing throughout the game. We love playing with your expectations and this art style fits that perfectly. </p>
<p class="">We understand that this look can be intense for some players, so we’ve even made sure you can choose just how ‘classic’ you want the visuals to be. We have sliding scales for the TV filter, polygon wobble, and ambient camera wobble to make sure players can feel as 90s as they want. Having a lava lamp next to your TV is entirely optional of course.</p>
<p class="">Fear the Spotlight takes many cues from classic survival horror experiences, but this is far more a scary teen adventure than something like Silent Hill or Resident Evil. You’ll want to make sure that Vivian has her asthma inhaler just in case, but we’re leaning into atmospheric puzzle solving as you uncover the history behind a tragic fire in the school decades before.</p>
<figure class="wp-block-video wp-video-396529"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/91620fe6c89a56ce65b8fbbbc1cf586389c45c24.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">And here too, we’ve been inspired by classic experiences. We love the point and click style puzzles of OG survival horror so we have introduced tactile first person puzzle solving. Whether you’re dialing payphones number by number, or pulling open drawers, we wanted Fear the Spotlight to be a modern evolution of the puzzles of those classic horror experiences. We’re not here to replicate them – don’t mess with perfection! – but wanted to make sure that our love of these horror games made its way into our own unique mystery.</p>
<figure class="wp-block-video wp-video-396530"><video autoplay="" controls="" data-src="https://blog.playstation.com/uploads/2024/09/eaf66fab4fd8735f1ed437bdefa93b95898521fc.mp4" loop="" muted="" playsinline="" preload="metadata" style="aspect-ratio: 1280 / 720;"></video></figure>
<p class="">Our wish for Fear the Spotlight is that it would be a perfect game for those who love the genre and can spot the influences, but also players who are new to horror games. We want our scary movie loving friends to enter Sunnyside even if they have never been hands-on with the classics.</p>
<p class="">We can’t wait for you to experience Fear the Spotlight and hope you have as much fun playing it as we did working on it. Just don’t forget the candles on October 22…</p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/dynasty-warriors-origins-launches-january-17-2025-on-ps5/',
                'Dynasty Warriors: Origins launches January 17, 2025 on PS5',
                'https://blog.playstation.com/tachyon/2024/09/e0bf5d822f533bdeeb823f4d18f6dbff0d9fc8b4.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">When we announced Dynasty Warriors: Origins back in <a href="https://blog.playstation.com/2024/05/30/dynasty-warriors-origins-revealed-for-ps5-out-2025/">May</a>, the team at Koei Tecmo and Omega Force were ecstatic to hear from fans worldwide who have been waiting to experience the next evolution of Dynasty Warriors. Today, we’re excited to share here first that the game will be available on January 17, 2025! To help celebrate the release date news, we’re also showcasing for the first time our brand-new trailer!</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/wEJj6ahC38s" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<p class="">Now that you’ve had the chance to check out the trailer, I can fill you in bit more on the content and what’s in store once the game hits in January as we’re introducing you to the storyline and our new protagonist for the first time.</p>
<h2 class="wp-block-heading"><strong>A Three Kingdoms told from the perspective of an original protagonist</strong></h2>
<p class="">The game takes place inside the Three Kingdoms, as this is a famous time period of ancient China in what played out as a dramatic ensemble masterpiece. In order to suppress the violent group known as the Yellow Turbans, many famous officers came together to battle them, but after the battle ended there were many questions left unanswered. Why did the officers part ways? How did that end up in the creation of the Three Kingdoms? A closer look reveals that there were many historic and beloved characters involved, each with their own relationships and agendas, which then expanded into a story about conquering kingdoms.</p>
<p class="">In this game, we have placed an original protagonist to partake in this dramatic Three Kingdoms tale, where he plays an active role while giving players a first-hand experience in the world of ancient China. Players will make various choices as the protagonist, but he too carries a secret, which will have an impact on the Three Kingdoms story. The protagonist is the player’s alter ego and is also one of the figures who helps weave the story, and it is through his existence that we will illustrate a Three Kingdoms that has never been seen before!</p>
<p class="">The protagonist is a traveling martial artist with amnesia, and during his travels he meets many famous (and infamous) warriors from the era. Some of these fighters will align with the nameless hero, while others will become his enemy as he learns to navigate the dangerous world of the Three Kingdoms. As developers, it’s exciting to us that players who are unfamiliar with the Three Kingdoms story will be able to learn and enjoy this alluring historic tale alongside the protagonist, who will act as the player’s alter ego in the game, as they fight their way through the epic story.</p>
<p class="center"><a href="https://live.staticflickr.com/65535/54018687147_f2449a25f7_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018687147_f2449a25f7_h.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54020027330_eefdd6e4b2_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54020027330_eefdd6e4b2_h.jpg" width="47%"/></a></p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019815273_77c9a95965_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019815273_77c9a95965_h.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54019815303_8a6309a744_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019815303_8a6309a744_h.jpg" width="47%"/></a></p>
<h2 class="wp-block-heading"><strong>Battles</strong></h2>
<p class="">There are various situations for battles, as you may find yourself leading the way in battle on your own, or joining alongside allied officers and soldiers to charge towards large forces of enemies. You can rely on the strength of accompanying Musou officers, or issue commands to the unit you lead. With so many strategies to choose from, you really hold the key to victory at your fingertips.</p>
<p class="center"><a href="https://live.staticflickr.com/65535/54018687252_a55e2345aa_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018687252_a55e2345aa_h.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54020027365_dfa9ebcb3e_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54020027365_dfa9ebcb3e_h.jpg" width="47%"/></a></p>
<h2 class="wp-block-heading"><strong>Musou Officers</strong></h2>
<p class="">In the Three Kingdoms, there are many well-known and powerful officers such as Lu Bu (do not pursue Lu Bu!). Battles against these officers who possess the near superhuman strength of 1 vs. 1,000 results in combat that is highly action-oriented and will keep you on the edge of your seat. This military power also thrives within your allies, and the Companion officer that accompanies the protagonist can become temporarily playable if certain conditions are met during battle, leading to an exhilarating experience of clearing out enemies with dominance on a whole different scale.</p>
<p class="center"><a href="https://live.staticflickr.com/65535/54018687172_5de3f460be_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018687172_5de3f460be_h.jpg" width="47%"/></a><a href="https://live.staticflickr.com/65535/54018687152_585e07a002_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018687152_585e07a002_h.jpg" width="47%"/></a></p>
<h2 class="wp-block-heading"><strong>Continental Map</strong></h2>
<p class="">While it is not included in the trailer, there is a continental map where players can walk around China that I also wanted to highlight. Players can explore the land as they move between battlefields, and it also provides a better understanding on where specific battlefields and cities are located, so those who are completely new to the Three Kingdoms have nothing to worry about as the map helps you learn even more about the vast land you are now discovering. </p>
<a href="https://live.staticflickr.com/65535/54018687187_9bfa81a360_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018687187_9bfa81a360_h.jpg"/></a>
<p class="">Now that everyone is more familiar with some of the most exciting aspects of Dynasty Warriors: Origins, we hope you watch the trailer again (and again!), and don’t forget to add the game to your wishlist before it launches January 17!</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/24/20240924-horizon/',
                '(For Southeast Asia) Horizon Zero Dawn Remastered is coming to PS5, PC October 31, 2024',
                'https://blog.playstation.com/tachyon/2024/09/436abda235b33facb9661d978d695443894760a3.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Over seven years ago, we released Horizon Zero Dawn into the wilds. Players got to meet Aloy, our leading hero, thrust into a journey of (self-)discovery in a mysterious, far-future world ravaged by deadly machines.</p>
<p class="">It was also the beginning of a thriving community of cosplayers, virtual photographers, fan artists, and content creators who inspire us to this day with their incredible creations. Horizon Zero Dawn is near and dear to many fans, as well as to everyone at Guerrilla.</p>
<p class="">And that community has not stopped growing. Each year, many millions more pick up Horizon Zero Dawn for the first time. But 7 years is a long time in the world of computer graphics; technology improves. As time moved on, we really wished that new players who join Aloy on her origin story can do it with a version that is worthy of their PS5 or compatible PC. And so, we are thrilled to announce that the game has been remastered by our talented friends at Nixxes.</p>
<p class="">Horizon Zero Dawn Remastered launches on October 31. The captivating story and awe-inspiring post-apocalyptic world returns alongside a host of technological improvements, visual enhancements, and upgraded features. It also includes The Frozen Wilds content, a vast expansion featuring additional lands, skills, weapons, and machines. Take a look at the announcement trailer below.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/kMN-x9goE7M" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<p class="">Horizon Zero Dawn Remastered features over 10 hours of re-recorded conversation, mocap and countless graphical improvements that bring the game to the same visual fidelity as its critically acclaimed sequel Horizon Forbidden West. The game’s lush world includes frozen mountains, dense jungles, and arid deserts with stunning new visuals and 4K<sup>1</sup> graphics and travelling between settlements is now lightning-fast.</p>
<p class="">The story’s many compelling characters have been upgraded, bringing them in line with current generation advances in character models and rendering. We hope that improved animation, lightning, textures and more will make new and existing fans excited to dive into the action!</p>
<a href="https://live.staticflickr.com/65535/54018624712_52a6590029_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018624712_52a6590029_h.jpg"/></a>
<p class="">The audio experience in Horizon Zero Dawn Remastered has been significantly enhanced. We’ve completely revamped the sound mix, now supporting PS5 Tempest 3D Audio Tech<sup>2</sup> for higher-order ambisonics and Atmos rendering for an immersive soundscape. Our sound design has also seen major improvements, with hundreds of improvements both in-game and in the cinematics. </p>
<p class="">Horizon Zero Dawn Remastered takes full advantage of the PS5 console’s power and features. The DualSense controller’s haptic feedback and adaptive triggers ensure incredible immersion during tense combat, stealthy exploration, or scaling a gigantic Tallneck. We’ve integrated custom  haptics for the DualSense controller throughout the game, providing tactile feedback that heightens immersion. Additionally, we’ve introduced a new optional accessibility feature that utilizes sound and haptic feedback to notify players of interactable elements, such as pickups, that were previously only indicated visually. </p>
<p class="">We’re also very happy to share that Horizon Zero Dawn Remastered comes with native support for PlayStation 5 Pro. This includes a range of graphical features that have been improved to make use of the power of the PS5 Pro, while also delivering ultra-high fidelity at blazing fast framerates.   </p>
<p class="">The PC version<sup>3</sup> on Windows includes the PlayStation overlay with Trophy support and has its own set of features, such as support for ultra-wide resolutions and the latest performance enhancing technologies like NVIDIA DLSS 3 and AMD FSR 3.1 with frame generation<sup>4</sup>. We will let our Nixxes partners expand more in a future blog.</p>
<p class="">Many of the accessibility features that were first introduced in Horizon Forbidden West have been included for this Remastered version as well; remappable controls, haptic cues, and various assist toggles will enable all players to fully enjoy the game.</p>
<p class="">For those that have already played it, we’ve made sure that your old save games will work; so this is a great opportunity to dive into New Game+ or get back into Photo Mode with all your previously unlocked outfits and customizations.</p>
<a href="https://live.staticflickr.com/65535/54018624717_619adc3c6e_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54018624717_619adc3c6e_h.jpg"/></a>
<p class=""> We’re excited to share that pre-orders for Horizon Zero Dawn Remastered will open on 3 October for both platforms. </p>
<p class="">For existing owners of Horizon Zero Dawn (PS4, PC) and/or Horizon Zero Dawn Complete Edition (PS4, PS5, PC): you can upgrade to the digital version of Horizon Zero Dawn Remastered for SGD 13 / MYR 40 / IDR 150,000 / THB 400 on both PlayStation 5 console and on PC (via Steam or Epic Game Store). This includes fans who added the game to their libraries during PlayStation’s Play At Home initiative.<sup> 5</sup> </p>
<p class="">Owners of the Horizon Zero Dawn PS4 game disc can access this offer by inserting the game disc into their PS5 console (and will need to keep the disc inserted each time to play the game). PS4 game disc owners who buy the PS5 Digital Edition disc-free console will not be able to access the upgrade offer. </p>
<p class="">For new fans, the game can be purchased for SGD 67.9 / MYR 209 / IDR 729,000 / THB 1,690<sup>6</sup> on PlayStation Store, Steam, or Epic Game Store. You will receive the Horizon Zero Dawn Complete Edition.</p>
<p class="">We will have some more information as we get closer to release day on October 31, so keep an eye on our social channels for updates. From all of us at Guerrilla and Nixxes, thank you for your continued support!</p>
<p class="has-small-font-size"><em><sup>1 </sup></em><em>4K resolution requires compatible 4K TV or display.</em></p>
<p class="has-small-font-size"><em><sup>2</sup></em><em> 3D audio via built in TV speakers or analog/ USB stereo headphones.</em></p>
<p class="has-small-font-size"><em><sup>3</sup></em><em>Account for PlayStation Network required on PC.</em></p>
<p class="has-small-font-size"><em><sup>4</sup></em><em> Compatible PC and graphics card required.</em></p>
<p class="has-small-font-size"><em><sup>5 </sup></em><em>Redemptions via PlayStation Plus are not eligible to upgrade. </em></p>
<p class="has-small-font-size"><em><sup>6 </sup>Price shown in U.S. currency and may vary by country. Check PS Store at launch on October 31, 2024 for local pricing.</em></p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/25/20240925-chromacollection/',
                '(For Southeast Asia) First look at the Chroma Collection, an all-new iridescent line of PS5 accessories',
                'https://blog.playstation.com/tachyon/2024/09/acb97f582afa08d41c44de9d458612dca7065b54.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">As revealed during today’s State of Play, the new Chroma Collection introduces a brand new aesthetic to the PS5 family of accessories. The collection for the DualSense wireless controller and PS5 console covers for PlayStation 5 Console (model group – slim) includes three new colors that shine, shimmer, and shift colors from every angle:</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/7AKEgRMB8Jk" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<p class=""> Chroma Pearl moves through a range of chic pinks and creams.</p>
<a href="https://live.staticflickr.com/65535/54019732843_98b98f9a67_o.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019732843_98b98f9a67_o.jpg"/></a>
<p class="">Chroma Indigo shifts between deep blues and vivid purples.</p>
<a href="https://live.staticflickr.com/65535/54019944035_697ba8b6ac_o.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019944035_697ba8b6ac_o.jpg"/></a>
<p class="">Chroma Teal shimmers through several fresh shades of green.</p>
<a href="https://live.staticflickr.com/65535/54019838739_14d1dc4659_o.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019838739_14d1dc4659_o.jpg"/></a>
<p class="">To share more about Chroma Collection’s design and creative process, here’s Leo Cardoso and Satoshi Aoyagi  from our Color, Material and Finish design team:  </p>
<hr class="ps-block-separator has-alpha-channel-opacity has-max-width-40"/>
<blockquote class="wp-block-quote ps-author-quote is-style-psn-large has-max-width-75 has-margin-top-65 has-margin-bottom-65 has-max-width-75 has-margin-top-65 has-margin-bottom-65 is-layout-flow wp-block-quote-is-layout-flow">
<p class="">“We’ve been waiting for the perfect moment to launch this collection and are thrilled to take this next colorful step in our journey. With a sleek, multichromatic finish that wrap around the entire controller, you’ll notice we’ve carefully refined the colors of every DualSense element to perfectly complement the playful, iridescent transitions.”</p>
<cite>– Leo Cardoso</cite></blockquote>
<hr class="ps-block-separator has-alpha-channel-opacity has-max-width-40"/>
<hr class="ps-block-separator has-alpha-channel-opacity has-max-width-40"/>
<blockquote class="wp-block-quote ps-author-quote is-style-psn-large has-max-width-75 has-margin-top-65 has-margin-bottom-65 has-max-width-75 has-margin-top-65 has-margin-bottom-65 is-layout-flow wp-block-quote-is-layout-flow">
<p class="">“Chroma Indigo moves between blue and purple, two fan-favorite colors. Chroma Teal combines yellow-green and blue-green into a fresh and exquisite shade. And if you love the Original White DualSense, you won’t want to miss out on the subtlety and elegance of the Chroma Pearl.”</p>
<cite>– Satoshi Aoyagi</cite></blockquote>
<hr class="ps-block-separator has-alpha-channel-opacity has-max-width-40"/>
<p class="">The Chroma DualSense wireless controllers will be available for a recommended retail price (RRP) of SGD 114 / MYR 399 / IDR 1,449,000 / THB 2,690 / PHP 4,590 / VND 2,299,000. The Chroma PS5 console covers for PlayStation 5 console (model group – slim) will be available for a recommended retail price (RRP) of SGD 95 / MYR 309 / IDR 1,109,000 / THB 2,290 / PHP 3,690 / VND 1,769,000. </p>
<p class="">Chroma Pearl and Chroma Indigo accessories launching on November 7, 2024, followed by the launch of Chroma Teal accessories on January 23, 2025. Launch date and availability for the accessories may vary by region, so be sure to check your local retailer for availability.</p>
<h2 class="wp-block-heading"></h2>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/25/gran-turismo-world-series-2024-round-3-live-in-tokyo-september-28/',
                'Gran Turismo World Series 2024 Round 3 live in Tokyo September 28',
                'https://blog.playstation.com/tachyon/2024/09/1c17d5956529dc41de7124d7a056303fdaaae937.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Gran Turismo players! The world’s fastest drivers will be in Tokyo on September 28 for GT World Series 2024 Round 3. </p>
<p class="">Get involved with special campaigns on <a href="https://www.playstation.com/games/gran-turismo-7/?smcid=ma">Gran Turismo 7</a> including the Predict the Winners challenge where you can earn up to 2,000,000 in-game Credits </p>
<p class="">Tokyo is the penultimate round, with the Manufacturers Cup and Nations Cup Champions set to be crowned at the World Finals in Amsterdam from December 6-8 (tickets go on sale this weekend)</p>
<div class="shortcode shortcode--youtube">
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</div>
<a href="https://live.staticflickr.com/65535/54016420938_7cbac3630d_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54016420938_7cbac3630d_k.jpg"/></a>
<p class="">Round 3 of the Gran Turismo World Series 2024 takes place on Saturday, September 28 at Theater Milano-Za at the Kabukicho Tower in the Shinjuku area of Tokyo. </p>
<p class="">After a season full of stunning action and drama on track the event is sold out. But you can catch all the action live at the following times and platforms.</p>
<p class="center"><a href="https://live.staticflickr.com/65535/54016627680_bfab61f6eb_3k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54016627680_bfab61f6eb_3k.jpg"/></a></p>
<p class=""><strong>Manufacturers Cup</strong> – 00:00 PDT | EDT 03:00 | UTC 07:00 | CEST 09:00 | Local time JST 16:00</p>
<p class=""><strong>Nations Cup</strong> – 03:00 PDT | EDT 06:00 | UTC 10:00 | CEST 12:00 | Local time JST 19:00</p>
<ul class="wp-block-list">
<li>The Gran Turismo website – <a href="https://www.gran-turismo.com/world/live/">https://www.gran-turismo.com/world/live/</a> </li>
<li>YouTube – <a href="https://www.youtube.com/@GRANTURISMOTV">https://www.youtube.com/@GRANTURISMOTV</a> </li>
<li>Twitch – <a href="https://www.twitch.tv/granturismoofficial">https://www.twitch.tv/granturismoofficial</a></li>
</ul>
<h2 class="wp-block-heading">Win big and race like the best on Gran Turismo 7</h2>
<a href="https://live.staticflickr.com/65535/54015290687_3f3ad7fa4d_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54015290687_3f3ad7fa4d_h.jpg"/></a>
<p class="">As ever, there are plenty of ways to get involved in the World Series in-game. By clicking on the Predict the Winners campaign banner on the GT7 World Map, players can win one million credits for each of the Nations Cup and the Manufacturers Cup with votes cast right up to the start of the final race of each.</p>
<p class="">Simply watching the broadcast in-game will also unlock some special iconic Japanese race cars in GT7 through the Viewers Gift campaign. Players watching the Manufacturers Cup will receive the Mazda 787B while watching the Nations Cup in-game unlocks the Xanavi Nismo GT-R (GT500) ’08.</p>
<p class="">Players can also take part in two special challenges in Gran Turismo 7 that reflect the car and track combinations from the show in Tokyo. The Nations Cup Grand Final is mirrored with an Online Time Trial featuring the X2019 Competition car on the Grand Valley Highway 1 so that players can check how they compare with the Nations Cup qualifying times. A Daily Race in Gran Turismo 7 will feature Gr. 3 cars on Australia’s Mount Panorama Motor Racing Circuit, the same combination as the Manufacturers Cup Grand Final.</p>
<h2 class="wp-block-heading">Gran Turismo World Series 2024 – The story so far</h2>
<p class=""><strong>Round 1</strong><br/><strong>Usine-C, Montreal, Canada</strong><br/><strong>Saturday, July 6</strong></p>
<p class="">The Manufacturers Cup race saw a familiar face back on top of the podium when Igor Fraga drove a faultless race for Team Lexus at the Autódromo de Interlagos. The Brazilian headed Italy’s Valerio Gallo, driving for Team Honda, and Japan’s Team Porsche driver Takuma Sasaki.</p>
<a href="https://live.staticflickr.com/65535/54016524784_6ffa67c6ad_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54016524784_6ffa67c6ad_k.jpg"/></a>
<p class="">In the Nations Cup Japanese driver Takuma Miyazono, 2020 Nations Cup Champion, showed exceptional speed and strategic guile at the Michelin Raceway Road Atlanta circuit to take the win by less than a second from hard-charging Spaniards Jose Serrano and Coque López. </p>
<p class=""><strong>Round 2</strong><br/><strong>Divadlo Hybernia, Prague, Czech Republic</strong><br/><strong>Saturday, August 10</strong></p>
<a href="https://live.staticflickr.com/65535/54016420953_7fbf63d6ea_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54016420953_7fbf63d6ea_k.jpg"/></a>
<p class="">The Manufacturers Cup field was packed with some of the biggest names in competitive Gran Turismo racing. After a tense race, with weather conditions on Gran Turismo’s Dragon Trail Seaside circuit adding to the intensity, few would have predicted that a World Series rookie would take a highly impressive victory for Team Ferrari. Mohamed Buhdeima, a 20-year-old Briton, held off a strong challenge from another debutant, Team Porsche’s Benjamin Hencsei from Hungary, by just 0.092 seconds. France’s Thomas Labouteley, driving for BMW, completed the podium.</p>
<p class="">Team Porsche now heads to Tokyo with the series lead on 9 points. Montreal winners Team Lexus sits in second on 7 points, while Buhdeima’s excellent win in Prague takes Team Ferrari to third.</p>
<p class="">The Italian national anthem sounded a second time in Prague when popular 2021 Nations Cup Champion Valerio Gallo returned to form with an emotional victory in a truly spectacular Grand Final held at the Red Bull Ring. Gallo narrowly defeated France’s Kylian Drumont and an incredible drive saw Spain’s Coque López storm from the very back of the grid to claim 3rd place.</p>
<p class="">The results leave 2022 and 2023 champion López sitting atop the Nations Cup standings with 8 points. Valerio Gallo’s win moves him to second with 7 points, while Takuma Miyazono (who failed to score in Prague) is third on 6 points.</p>
<h3 class="wp-block-heading"><strong>Watch this weekend for World Final ticket details</strong></h3>
<a href="https://live.staticflickr.com/65535/54016196166_fe75e9a54b_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54016196166_fe75e9a54b_k.jpg"/></a>
<p class="">Details of how and where to buy tickets for the 2024 World Finals will be announced during the broadcast on Saturday.</p>
<p class="">Amsterdam will host three days of the very best SIM racing action in early December: The Toyota Gazoo Racing GT Cup starts proceedings on Friday, December 6; the Manufacturers Cup will re-unite all three drivers from the 12 manufacturer teams on Saturday, December 7; and on Sunday, December 8 the Nations Cup World Champion will be crowned at Theater Amsterdam.<br/>Keep an eye on <a href="https://www.gran-turismo.com/world/news/">https://www.gran-turismo.com/world/news/</a> for more details.</p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/25/first-look-report-ps5-pro-games/',
                'First-look report: PS5 Pro games',
                'https://blog.playstation.com/tachyon/2024/09/0566ad04af9c0c5a7b36c043d7a826dd2b8876a8.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Kristen and I got a chance to go eyes on (and hands on) with the <a href="https://www.playstation.com/ps5/ps5-pro/?smcid=ma">PlayStation Pro console</a> for the first time, and first impressions are promising. Though we didn’t have to time fully investigate every one of the games at last week’s hands-on event, even a cursory review of the PS5 Pro Enhanced games on display revealed immediate and noticeable benefits compared to the current PS5 console.</p>
<p class="">It was interesting to see how different studios leveraged PS5 Pro’s advanced hardware. Many PS5 games currently allow players to choose between Fidelity and Performance modes to cater to players’ tastes. Some of the PS5 Pro games we saw seemed to combine the benefits of both high fidelity and high performance, taking the experience to another level.</p>
<a href="https://live.staticflickr.com/65535/54019804275_50b9ada55a_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019804275_50b9ada55a_h.jpg"/></a>
<p class="">This “best of both worlds” approach was fully apparent in <strong>Horizon Forbidden West</strong>‘s Pro Performance mode expected to land on November 7 with the launch of PS5 Pro. Compared to the stock Performance mode on PS5, the extra horsepower afforded by PS5 Pro allows for the same high framerate while massively improving image quality. Visual grittiness in fine environmental details like moss, leaves, and the red stealth bushes is banished, but even some textures and holograms looked noticeably cleaner and crisper. The Pro Performance mode also benefits the game’s volumetric effects; misty sunbeams were free of distracting shimmers and strobing we noticed in the PS5’s stock Performance mode.</p>
<a href="https://live.staticflickr.com/65535/54019804260_6468dc27f7_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019804260_6468dc27f7_h.jpg"/></a>
<p class=""><strong>Final Fantasy VII Rebirth </strong>sported an impressive PS5 Pro glow up, sporting a high framerate and pin-sharp presentation in its new Enhanced Mode due out November 7. While exploring the countryside, we observed crystal clear vistas devoid of distracting shimmering and visual noise, particularly in classic trouble spots like far-off trees and structures. Then we visited the Gold Saucer’s high-contrast environments, where the neon lights resolved cleanly against the darker environment surfaces. Perhaps more importantly, the high framerate had tangible benefits for combat and traversal, making this a significant upgrade.</p>
<a href="https://live.staticflickr.com/65535/54019804270_efe78076f5_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019804270_efe78076f5_h.jpg"/></a>
<p class=""><strong>The Last of Us Part II</strong> <strong>Remastered </strong>gave another impressive demonstration of PS5 Pro’s vision of high visual quality married to a high framerate. Blades of grass and leaves resolved cleanly, without any distracting shimmering effects or visual noise. Similarly, <strong>Marvel’s Spider-Man 2</strong> was observed running at both a high frame rate and crisp Fidelity-mode resolution and feature set, including its signature ray-traced reflections. It wove a gorgeous presentation overall, balancing small trade-offs to provide the best-looking Marvel’s Spider-Man<em> </em>2<em> </em>experience we’ve seen on PlayStation.</p>
<p class="">Which brings up another topic: ray tracing has seen a more than 2x performance boost on PS5 Pro. And while not every game leverages this unique technology, we’re seeing some very interesting results in early PS5 Pro testing.</p>
<a href="https://live.staticflickr.com/65535/54019699294_58b40821d5_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019699294_58b40821d5_h.jpg"/></a>
<p class=""><strong>Hogwarts Legacy</strong> is taking a unique approach for PS5 Pro by emphasizing ray tracing quality via its new Fidelity ray tracing Mode due out at the console’s launch. Based on what we saw, this new mode provides a big boost to the lighting system by adding raytraced shadows and enhancing raytraced reflections, all while targeting a stable 30 fps. Seeing your character realistically reflected in a suit of armor is a stunning demonstration of ray tracing’s potential, while the upgraded RT shadows bring another visual flourish to an already polished game. Though ray tracing seems to be the main focus for developer Avalanche, the game’s Performance Mode and Fidelity Mode will see quality enhancements too.</p>
<a href="https://live.staticflickr.com/65535/54019699299_74b9bd8136_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54019699299_74b9bd8136_h.jpg"/></a>
<p class=""><strong>GT7</strong> is targeting a November release for a new patch that will add several new PS5 Pro-focused rendering modes, including a Raytrace Priority mode that adds eye-catching new car reflections. <strong>F1 24</strong> is upgrading its Quality mode to add new ray tracing effects that shined particularly on rain-soaked courses and made the tracks feel more realistic and immersive.</p>
<div class="shortcode shortcode--youtube">
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<p class="">GT7 will also include an optional and experimental 8K/60fps rendering mode that emphasizes hyper-crisp, hyper-clean visuals (yes, you have to have an 8K display).</p>
<p class="">Those are just our first impressions. We can’t wait to get more time with PS5 Pro when it launches on November 7.</p>
<p class=""><em><a href="https://blog.playstation.com/2024/09/24/ps5-pro-developers-share-how-theyre-using-new-tech-to-enhance-their-games/">Learn more about how game creators are taking advantage of the PlayStation 5 Pro console.</a></em></p>
<p class=""><em>Ray tracing and high frame rate gameplay features only available on select PS5 games that have been enhanced for PS5 Pro when compared with PS5. PS5 Pro enhanced features will vary by game. Enhanced features require a compatible display.</em></p>
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            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/25/like-a-dragon-pirate-yakuza-in-hawaii-hands-on-report/',
                'Like a Dragon: Pirate Yakuza in Hawaii – hands-on report',
                'https://blog.playstation.com/tachyon/2025/09/0cb08b289a4ca96c7f85c89356f6dbaf8b3ef65e.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Like a Dragon: Pirate Yakuza in Hawaii, slated for release on February 28 is an action-adventure game that stars Goro Majima as the sole protagonist for the first time. After losing his memory and being stranded on Rich Island near Hawaii, Majima takes on the role of a pirate and sets out on a grand oceanic adventure. Recently showcased at the Tokyo Game Show 2024, I had the opportunity to get hands-on with this highly anticipated title, and here’s my impression of the gameplay experience.</p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/_8M4X7glFUM" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<h2 class="wp-block-heading"><strong>Pirate’s life</strong></h2>
<p class="">In this hands-on preview, players control Majima as he embarks on an adventure in Hawaii, engaging in battles and activities. At the start of the game, Majima is shown traveling by ship with his crew, including Jason, his son Noah, and Masaru, a chef and bodyguard. Their goal is to reach the secret criminal island of Madlantis, but they make a stop in Honolulu to prepare.</p>
<a href="https://live.staticflickr.com/65535/54021162121_d596f65655_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021162121_d596f65655_k.jpg"/></a>
<h2 class="wp-block-heading"><strong>Mad Dog and Sea Dog style</strong></h2>
<p class="">As Majima and Noah stroll along the beach, the battle tutorial begins. Unlike the RPG live-command system of Like a Dragon: Infinite Wealth, this title returns to Majima’s action-packed, brawling roots, last seen in Yakuza Kiwami 2. Players can switch between two battle styles, Mad Dog and Sea Dog, with the latter involving a transformation into pirate-themed attire with a completely different move set.</p>
<a href="https://live.staticflickr.com/65535/54021501494_d7bf7b00bd_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021501494_d7bf7b00bd_k.jpg"/></a>
<p class="">In the Mad Dog style, Majima primarily uses his fists and a dagger for combat. Compared to Kazuma Kiryu, Majima’s movements are noticeably quicker, with agile footwork and rapid attacks. A standout feature of this style is the ability to jump, allowing Majima to perform air combos. Players can enjoy the satisfaction of launching enemies into the air and continuing their attacks mid-air. The extended airtime makes it easy to execute aerial combos for those unfamiliar with action games.</p>
<a href="https://live.staticflickr.com/65535/54021162111_8585f4261f_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021162111_8585f4261f_k.jpg"/></a>
<p class="">Additionally, as time passes or when Heat Actions are activated, the Madness Gauge in the top left corner of the screen fills up, allowing Majima to create doppelgangers. Four shadowy duplicates of Majima appear and begin attacking nearby enemies. It’s exhilarating to see Majima at the center, spinning like a top with his clones and knocking enemies around.</p>
<p class="">The Sea Dog style focuses on attacks using pirate-themed weapons, especially the cutlass, a curved, single-edged sword pirates carry around in films. Majima can dual-wield cutlasses to slash enemies and even throw them like boomerangs. The Charge Gun increases in power the longer the button is held, and there’s also the option to use a Chain Hook. This allows Majima to either attack from a distance or quickly close the gap with enemies, offering versatile combat strategies depending on the situation.</p>
<p class="">In combat, you can seamlessly switch between the two battle styles at any time. Even players who aren’t comfortable with action games can enjoy flashy, dynamic moves by mixing and matching these styles. The Sea Dog style in particular, with its use of pirate-themed tools and unique actions, is sure to become addictive. Similar to Kiryu’s gadget-based Agent style from Like a Dragon Gaiden: The Man Who Erased His Name, Majima’s Pirate style offers a tricky way to fight.</p>
<h2 class="wp-block-heading"><strong>Play around in Honolulu</strong></h2>
<p class="">After completing the battle tutorial, I was able to explore and enjoy various activities in Honolulu freely. I got to try out popular features like Karaoke and Boutique, along with the explosive race Dragon Kart and the stunt-based delivery game, Crazy Delivery. Though these activities are familiar to players, experiencing them as Majima instead of Ichiban Kasuga brought a fresh twist to the gameplay.</p>
<a href="https://live.staticflickr.com/65535/54021610890_57508e422b_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021610890_57508e422b_k.jpg"/></a>
<p class=""></p>
<a href="https://live.staticflickr.com/65535/54021400603_2fdcaeea6c_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021400603_2fdcaeea6c_k.jpg"/></a>
<h2 class="wp-block-heading"><strong>Mobs of Madlantis</strong></h2>
<p class="">After playing for a while, you can talk to Jason, and finally set foot on the island of Madlantis. It’s a desolate place known as a ship graveyard, where criminal organizations coexist together. The island exudes an atmosphere of decay, and you’ll frequently get into fights with rowdy individuals. Additionally, there are gambling spots to enjoy games like poker.</p>
<a href="https://live.staticflickr.com/65535/54021610870_0debf23576_k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021610870_0debf23576_k.jpg"/></a>
<p class="">As you gather information from the roughnecks and head towards the bar where a rival pirate called Keith resides, a battle ensues. Surrounded by a horde of henchmen, Majima’s combat skills truly shine. Using the Mad Dog style, you can confuse enemies with swift, acrobatic moves while wielding your dagger. On the other hand, the Sea Dog style allows you to unleash wide-range attacks with dual swords. The one-on-one fight with Keith offers thrilling action, as you dodge, guard, and strike at opportune moments.</p>
<p class="">While the idea of Majima becoming a pirate might seem far-fetched, the gameplay proves to be a solid action-adventure experience. Majima’s characteristic Mad Dog persona shines through, showing that even with memory loss, he can’t help but enjoy the thrill of battle. There’s much to look forward to when Like a Dragon: Pirate Yakuza in Hawaii launches on February 28 on PS5.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/25/monster-hunter-wilds-hands-on-with-the-opening-missions/',
                'Monster Hunter Wilds: hands-on with the opening missions',
                'https://blog.playstation.com/tachyon/2024/09/7046f51bd8448770bd76169c854ab3825f11d572.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Monster Hunter Wilds, the next entry in the popular hunting action game series is set to release on February 28 on PS5. I had an opportunity to play the Story Quest at the Tokyo Game Show 2024, where I immersed myself in the gameplay from the introduction of the new story to the intense battle against a frog-like amphibian monster, the Chatacabra. </p>
<div class="shortcode shortcode--youtube">
<iframe width="560" height="315" src="https://www.youtube.com/embed/0dJpKRWYNkE" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<h2 class="wp-block-heading">Monster chase in Windward Plains</h2>
<p class="">The Story Quest kicked off with the enjoyable process of creating my character. I had the freedom to customize every detail of the hunter’s appearance and even that of the hunter’s trusted partner, Palico.</p>
<a href="https://live.staticflickr.com/65535/54021817773_eef65cb49d_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021817773_eef65cb49d_h.jpg"/></a>
<p class="">As the story began, I found myself traversing Windward Plains in a sand ship with the Forbidden Lands Research Commission. Through flashbacks you’ll learn how your character became a part of the commission. Suddenly, the scene cut to a nerve-racking chase, where a herd of desert-dwelling Balaharas are in hot pursuit of a girl riding a Seikret. Without a moment of hesitation, I leaped onto a Seikret and gave chase to rescue the girl.</p>
<a href="https://live.staticflickr.com/65535/54022028765_db3d2e3653_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54022028765_db3d2e3653_h.jpg"/></a>
<h2 class="wp-block-heading">Balahara chase</h2>
<p class="">During this chase scene my Seikret was on autopilot to catch up to the girl. However, with some freedom to control the camera view and my ridable partner, I immersed myself in the action as I jumped over boulders and slalomed through the air to close the distance.</p>
<a href="https://live.staticflickr.com/65535/54021580351_6289a61b6f_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021580351_6289a61b6f_h.jpg"/></a>
<p class="">When I finally caught up to the girl, it was my turn to be pursued by the hordes of formidable Balaharas in a heart-pounding chase. They were relentless, closing in on us from every possible direction as I dashed through the desert, attacking them with my slinger to fire sonic bombs.</p>
<a href="https://live.staticflickr.com/65535/54021919894_616dc4f706_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021919894_616dc4f706_h.jpg"/></a>
<h2 class="wp-block-heading">Seikret joy ride</h2>
<p class="">Upon discovering that the young girl was separated from her brother, the hunter decided to find him. To gain more insight before embarking on the mission, I sought the advice of the Handler, Alma. She gave me a valuable recommendation on which one of all 14 available weapons I should take on the journey.</p>
<a href="https://live.staticflickr.com/65535/54022028835_c3d1444a00_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54022028835_c3d1444a00_h.jpg"/></a>
<p class=""></p>
<a href="https://live.staticflickr.com/65535/54021817798_b2c2b408d3_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021817798_b2c2b408d3_h.jpg"/></a>
<p class="">Luckily, the girl’s Seikret remembered the scent of her missing brother so it knew exactly where to go. Though I was guided to the location automatically, having complete control over the Seikret’s movements was liberating. I could accelerate and decelerate using the R1 and R2, respectively, while holding them made it dash forward or come to a quick stop. With the left stick, as expected, I guided my mount in the direction I wanted it to go. From time-to-time, I made detours, stopping off at places that grabbed my attention. I even took advantage of the hands-free ride to gather hunting items, materials, and wield my weapon.</p>
<h2 class="wp-block-heading">New wound system and SOS flare in the Chatacabra hunt</h2>
<p class="">Soon after arriving at the locale, a simple mission of searching for the brother quickly escalated to a hunt for a formidable foe as I found the girl’s brother in imminent danger from a Chatacabra’s attack. Leveraging the new wound system, I attacked the same weak point persistently to inflict significant damage. Also new to Monster Hunter Wilds, Focus mode is activated by holding down L2 to display a reticle on the screen for guidance on where to attack, and a red highlight on the monster’s wounds for easier aiming. The ability to change the target point, even during the attack motion, allowed me to effectively attack the weak point despite using a weighty, slow-motion weapon like the Great Sword.</p>
<a href="https://live.staticflickr.com/65535/54021817833_fdbaa6e9b3_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021817833_fdbaa6e9b3_h.jpg"/></a>
<p class=""></p>
<a href="https://live.staticflickr.com/65535/54022028870_972357f1de_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54022028870_972357f1de_h.jpg"/></a>
<p class="">By pressing R1 in Focus mode, I uncovered the strategic Focus Strike. This special attack works by connecting with a wound or weak point, and it proved to deal massive damage and stun the foe. Undoubtedly one of the most satisfying moments in the game was when I managed to destroy multiple wounds with a single Focus Attack.<br/><br/>During hunting, you can summon your Siekret by pressing the directional key for swift mounting. Once mounted, I strategically drank a healing potion to restore my health and used a whetstone to sharpen my weapon.</p>
<p class="">Another unique feature is the SOS Flare, a tool that calls in aid from NPC support hunters. The monster’s rage is likely to be redirected when other hunters join the fray. This is an excellent way for novice players of this series to divert damage. Although this feature wasn’t available during the offline single-player demo, I learned that you can recruit other players while summoning support hunters while online.</p>
<a href="https://live.staticflickr.com/65535/54020684827_9a56446714_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54020684827_9a56446714_h.jpg"/></a>
<h2 class="wp-block-heading">New stories unfold in <strong>the Forbidden Lands</strong></h2>
<p class="">After defeating the Chatacabra, I hurried back to the camp with the rescued brother. The main mission in the first chapter concluded with the newly reunited siblings sharing tales to catch up.</p>
<a href="https://live.staticflickr.com/65535/54021580441_6426d8632b_h.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54021580441_6426d8632b_h.jpg"/></a>
<p class="">The Story Quest was rich in content, from the gripping Balahara chase scene to leveraging the wound system and Focus mode in the challenging hunt for the elusive Chatacabra. As players step into the main mission, I’m convinced new hunters and those about to uncover the series for the first time will find themselves mesmerized by the world that unfolds when Monster Hunter Wilds launches February 28 on PS5.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/26/the-last-of-us-joins-playstations-30th-anniversary-celebrations/',
                'The Last of Us joins PlayStation’s 30th Anniversary celebrations',
                'https://blog.playstation.com/tachyon/2024/09/e9b9b4184b8e194a7dee8aa7a520cdd71c0ae0b1-scaled.jpeg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">As <a href="https://www.playstation.com/30th-anniversary/">PlayStation celebrates its 30th Anniversary</a>, we’re excited to share some thrilling news with our PlayStation Plus members. To make this milestone even more special, we’re adding one of the most beloved titles to the Game Catalog: The Last of Us Part I. PlayStation Plus Extra and Premium members* will have the chance to experience or revisit the unforgettable journey of Ellie and Joel. Fittingly, the game will be available today, in time to mark the series’ own The Last of Us Day celebrations, September 26.</p>
<p class="">To make this occasion even more memorable, we’ve lined up several exclusive activities for our community:</p>
<a href="https://live.staticflickr.com/65535/54021861323_27ca510041_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54021861323_27ca510041_h.jpg" width="1920"/></a>
<h2 class="wp-block-heading">PlayStation Stars Campaign</h2>
<p class="">From September 26 to November 26, all PlayStation Stars members that play The Last of Us Part I, which is in the PlayStation Plus Game Catalog*, will earn a fearsome Clicker Digital Collectible. </p>
<a href="https://live.staticflickr.com/65535/54021622711_8935554c76_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54021622711_8935554c76_h.jpg" width="1920"/></a>
<h2 class="wp-block-heading">New PlayStation Plus Avatars</h2>
<p class="">Starting September 26, known by fans and Naughty Dog as The Last of Us Day, you can redeem a voucher code for new PS5 and PS4 avatars featuring key characters from The Last of Us. Choose from Ellie, Joel, or even a Clicker to personalize your profile. The voucher will be available on the PlayStation Plus website and on The Last of Us Page on the PS Plus Hub on your console. The avatars will be available until October 26.</p>
<a href="https://live.staticflickr.com/65535/54022072300_23313dc89a_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54022072300_23313dc89a_h.jpg" width="1920"/></a>
<h2 class="wp-block-heading">Discount on PlayStation Gear</h2>
<p class="">Show off your fandom with official The Last of Us merchandise! From September 26 to October 26, PlayStation Plus members can enjoy a 10% discount on select The Last of Us merchandise at PlayStation Gear. Simply use the promo code <strong>TLOUPLUS10</strong> at checkout. Visit <a href="https://gear.playstation.com/">gear.playstation.com</a>  to explore all the items and find the perfect addition to your collection.**</p>
<p class="">We hope you enjoy these activities as well as the chance to revisit or experience Ellie and Joel’s unforgettable journey when The Last of Us Part I launches onto PlayStation Plus Game Catalog later today.</p>
<p class="has-small-font-size"><em>*Game Catalog varies over time, region/country, and plan. PS Plus is subject to a recurring subscription fee taken automatically until cancellation. Terms apply: play.st/psplus-usageterms.</em><br/><br/><em>**Some exclusions Limit one per customer. Must use code at checkout for discount. Only valid on The Last of Us Products.</em></p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/27/share-of-the-week-astro-bot-vip-bots/',
                'Share of the Week: Astro Bot – VIP Bots',
                'https://blog.playstation.com/tachyon/2024/09/cf31e1b1ecdf70749885f129e70d8df1cfe7c02e.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">Last week, we asked you to share your favorite VIP Bot cameos in Astro Bot using #PSshare #PSBlog. Here are this week’s highlights:</p>
<a href="https://live.staticflickr.com/65535/54019631754_df4a045a33_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54019631754_df4a045a33_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/TheFourthFocus/status/1838605452126400594/photo/1"><em>TheFourthFocus</em></a><em> shares the Machine Hunter/Aloy VIP Bot in action.</em></p>
<a href="https://live.staticflickr.com/65535/54019631674_81cb62f16e_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54019631674_81cb62f16e_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/DiogOliveiraVP/status/1837834399749898738/photo/1"><em>DiogOliveiraVP</em></a><em> </em><em>shares Astro posing with the Lovestruck Lyricist/PaRappa VIP Bot.</em></p>
<a href="https://live.staticflickr.com/65535/54018398602_fdcc393635_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54018398602_fdcc393635_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/omegangell/status/1837962701274075516/photo/2"><em>omegangell</em></a><em> shares the Roguish Conduit/Delsin Rowe VIP Bot blazing through the skies.</em></p>
<a href="https://live.staticflickr.com/65535/54019526643_2f7650674d_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54019526643_2f7650674d_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/shimo_ps/status/1838160315038744955/photo/2"><em>shimo_ps</em></a><em> shares the Dependable Smuggler/Joel VIP Bot protecting the Immune Survivor/Ellie VIP Bot from the Fungus Head/Click VIP Bot.</em></p>
<a href="https://live.staticflickr.com/65535/54019631629_26bcb77fea_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54019631629_26bcb77fea_k.jpg" width="1920"/></a>
<p class="has-text-align-center"><a href="https://x.com/spideyfan0480/status/1833904034270322991/photo/3"><em>spideyfan0480</em></a><em> shares Astro decked out to match the Dad of Boy/Kratos VIP Bot.</em></p>
<p class="center"><a href="https://live.staticflickr.com/65535/54019299181_21b4398206_b.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54019299181_21b4398206_b.jpg" width="1920"/></a></p>
<p class="has-text-align-center"><a href="https://x.com/i3ecci_/status/1833783687218942134/photo/1"><em>i3ecci</em></a><em> </em><em>shares the Tooled-Up Mechanic/Ratchet standing beside the rift jumping Multiversal Rebel/Rivet.</em></p>
<p class="">Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?</p>
<a href="https://live.staticflickr.com/65535/54019631624_551499f95c_k.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/54019631624_551499f95c_k.jpg" width="1920"/></a>
<p class="">THEME: Astro Bot – Levels<br/>SUBMIT BY: 11:59 PM PT on October 2, 2024</p>
<p class="">Next week, we’re blasting across the galaxies to highlight Astro Bot’s levels. Share your favorite level using #PSshare #PSBlog for a chance to be featured.</p>
</div>',
                'None'
            );

            
            INSERT INTO articles (url, title, cover_image, content, youtube_link) VALUES (
                'https://blog.playstation.com/2024/09/30/starship-troopers-continuums-upgrade-and-perk-system-leans-into-the-original-sci-fi-films-mythology/',
                'Starship Troopers: Continuum’s upgrade and perk system leans into the original sci-fi film’s mythology',
                'https://blog.playstation.com/tachyon/2024/09/67742f8b54d3a8bbbfcf0a568db1b194e605d46f-scaled.jpg?resize=1088%2C612&crop_strategy=smart',
                '<div class="post-single__content single__content entry-content">
<p class="">On October 31, <a data-id="https://store.playstation.com/concept/10008747" data-type="link" href="https://store.playstation.com/concept/10008747">Starship Troopers: Continuum will be released on PS VR2</a>. This multiplayer co-op shooting game is the first to recreate Starship Troopers in virtual reality. This blog will explain what the game’s name actually means. But first, please welcome a very special guest! The face of FedNet, hero of Klendathu, General Johnny Rico!</p>
<h2 class="wp-block-heading">A word from Casper Van Dien</h2>
<a href="https://live.staticflickr.com/65535/54024191695_0b0bcf3640_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54024191695_0b0bcf3640_4k.jpg"/></a>
<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="">“I guess I’m the closest thing Starship Troopers has for a hero. My character, Johnny Rico, has been with me for nearly 30 years. He spends most of the first movie surrounded by death. He’s responsible for a death in training. He’s mistakenly K.I.A on Klendathu. He’s promoted when Troopers die around him, falling upwards through the ranks. </p>
<p class="">‘A citizen accepts personal responsibility for the safety of the body politic, defending it with his life; a civilian does not.’</p>
<p class="">In the end, Rico’s changed. He takes that quote to heart and becomes willing – even keen – to die for the cause. He becomes harder, stronger, more pragmatic… but at what cost? </p>
<p class="">In Starship Troopers: Continuum, Rico’s a figurehead for FedNet’s ‘Klendathu 25’ celebration. I’m helping recruit new meat for the grinder, and you’re the meat. You play Mobile Infantry Troopers as they battle the opposing Arachnid force. Thousands will die on both sides. You’re disposable. Mobile Infantry does the dying, and that’s what this game is all about. </p>
<p class="">VR puts you right there, on the battlefield with your squad, facing big, fast, mean and lethal bugs. Like Rico, you’re surrounded by death. So eyes front, Trooper! It’s your duty to take responsibility and defend the Federation with your life! Or do you wanna live forever?” </p>
</blockquote>
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<h2 class="wp-block-heading">Authenticity evolved</h2>
<p class="">In developing Starship Troopers: Continuum, we at XR Games wanted to capture the essence of Starship Troopers. As Casper says, that’s the meat grinder. This war is dangerous, and the bugs are lethal. You will die. </p>
<p class="">Then accept your rewards, choose a new Trooper, and start again. Kill bugs, earn money, gain EXP. Survive long enough and you can retire your Trooper into citizenship, with the extra bonus that brings. Or don’t, and die, and try again. This is the meat grinder.<br/><br/>Of course, you bank your progress. You earn new perks and guns to arm your next Trooper with. You get to make a stronger build. The mechanism by which you do this is called the Continuum. </p>
<a href="https://live.staticflickr.com/65535/54023980253_23c0687508_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54023980253_23c0687508_4k.jpg"/></a>
<h2 class="wp-block-heading">Enter the Continuum</h2>
<p class="">Remember Cyrano the ferret?</p>
<p class="">Starship Troopers: Continuum takes place 25 years after Klendathu, and there’s been a breakthrough in psychic research – the Continuum. This technology creates a psychic interface through which soldiers called PsyCommanders can control other human beings, like Cyrano in the movie.</p>
<p class="">In Starship Troopers: Continuum, the moment you don your VR headset, you’re connected to the Continuum in the role of a PsyCommander. You control one Trooper at a time. Die, and you can immediately take a new Trooper. Your goal is to keep them alive… but accidents happen!</p>
<a href="https://live.staticflickr.com/65535/54024191675_8544d3f686_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54024191675_8544d3f686_4k.jpg"/></a>
<p class="">As a PsyCommander, you have access to perks via the Continuum. As you level up, you gain access to more perks and super-perks, which can be injected into your Trooper to improve their performance. As your Trooper ranks up, they can take on more perks simultaneously, allowing for build combinations to tune your play. For instance, equip Psychosis Blast to add damage to your dash ability, then complement it with Adrenaline to reduce your dash cooldown time. Throw in Tactical Relocation – move faster as you kill more – and you have a speed build! </p>
<p class="">Plus, the more you use your perks, the stronger they get. Even if your Trooper dies, a future Trooper can take on that perk at its advanced level. This is the meaning of the Continuum. Even as Troopers die, the Continuum becomes stronger, justifying every Trooper sacrificed on the battlefield, redeeming every drop of blood that’s shed!</p>
<a href="https://live.staticflickr.com/65535/54024079184_0ee257388f_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54024079184_0ee257388f_4k.jpg"/></a>
<h2 class="wp-block-heading">Build your Trooper, form your squad</h2>
<p class="">Starship Troopers: Continuum is an online multiplayer game, great with 1 to 3 players. So build complementary Troopers for battlefield dominance! 20+ weapons and 40+ perks allow you to create a different Trooper every time. Keep them alive, hit the criteria for citizenship, and gain big bonuses that’ll make you even more powerful. But don’t underestimate the bug! They’re fast and lethal, with some tricks you’ve not seen yet!</p>
<a href="https://live.staticflickr.com/65535/54024079189_8148063374_4k.jpg" rel="noopener" target="_blank"><img alt="" src="https://live.staticflickr.com/65535/54024079189_8148063374_4k.jpg"/></a>
<p class="">I’m doing my part! How will you do yours?</p>
<p class=""><a href="https://store.playstation.com/concept/10008747">Starship Troopers: Continuum for PS VR2 is released on October 31</a>.</p>
<p class="">There are many other ways to kill bugs this October! Starship Troopers: Extermination, the 16-player co-op FPS developed by Offworld Industries and published by Knights Peak, will arrive on PlayStation 5 on October 11.</p>
</div>',
                'None'
            );

            
