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<p class="">Hello folks, I’m Ryan Bousfield, founder and director of Wolf &amp; Wood Interactive, and I’m here today to announce that our upcoming game, The Last Worker will be launching on PlayStation 5 and on PS VR2 on March 30!</p>
<p class="">For people who may not be familiar with the game, let me give you a quick run-down. The Last Worker is a first-person narrative adventure we are creating with Jörg Tittel (writer, director) and Wired Productions (publisher) that balances light work simulation tasks with stealth gameplay and a deliciously dark and satirical story, performed by a star-studded cast (featuring the likes of Ólafur Darri Ólafsson, Jason Isaacs, Clare-Hope Ashitey, David Hewlet, Zelda Williams, and Tommie Earl Jenkins).</p>
<p class="">You are Kurt, the very last human worker for Jüngle – the most profitable company in the world. Kurt is responsible for “delivering dreams” along with his co-bot assistant SKEW,  navigating a <em>huge</em> distribution centre (larger than the sunken island of Manhattan) on a gravity defying pod, and then using your “Jünglegun” to retrieve, analyse and then tag products appropriately before dispatching or destroying them.  Kurt is pretty happy with his lot, all things considered – that is until a contact from a shadowy organisation disrupts his day to day work and offers him the chance to peek below the surface of Jüngle and the dark secrets that built an empire…</p>
<p class="">The Last Worker will be playable in both traditional “flat mode” and PS VR2 compatible, with both versions of the game built independently to make the most of the strengths of each version of the game, and of course make the most of the unique features that PlayStation 5 and PS VR2 hardware brings to the table.</p>
<h2 class="wp-block-heading">Hybrid game and Saves</h2>
<p class="">The Last Worker will be available as a PS5 and PSVR2 title, but you won’t need to pay for an upgrade, when you buy the game you receive both versions – and the save files and progress carry over between them. This means if you spend the morning fully immersed in the PS VR2 world of JFC-1, but want to quickly get a shift in later without putting on your headset, you can simply play on your TV.</p>
<h2 class="wp-block-heading">4K HDR PS VR2 visuals</h2>
<p class="">The Last Worker features a gorgeous stylised world, that blends custom shading and art from concepts drawn by comic artist legend Mick Mcmahon (known for his work on 2000 AD characters such as Judge Dredd and Sláine) that have been lovingly adapted by our team hand drawing each and every pen stroke in 3D! This has led to a vibrant, colourful world that is brought to life in spectacular fashion with the PS VR2’s two 2000×2040 OLED screens.</p>
<a href="https://live.staticflickr.com/65535/52718072081_c3e925e07a_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/52718072081_c3e925e07a_h.jpg" width="1920"/></a>
<h2 class="wp-block-heading">3D audio</h2>
<p class="">Wolf &amp; Wood have previously released PS VR titles, and understand the importance of audio in crafting a believable immersive world, this is no different for The Last Worker, with crisp 3D audio implementation allowing every explosion, piece of dialogue from the cast or track from the OST (Which was created by Olver Kraus, known for his collaborations with Adele, Sia, Florence and the Machine, and others) to come through crystal clear regardless of your position.</p>
<h2 class="wp-block-heading">Adaptive triggers and haptic feedback</h2>
<p class="">As Kurt’s story progresses, so does the selection of tools available to him, from using the Jünglegun as a makeshift hacking tool to a powerful EMP gun – each tool you’ll use to complete your day job (or perform espionage) includes unique feedback through use of the adaptive triggers and powerful haptic feedback – whether you’re labeling a package or flinging rats into the face of a pursuing security bot.</p>
<h2 class="wp-block-heading">PS VR2 headset feedback</h2>
<p class="">One of the PS VR2 features we’re most excited is the feedback on the headset itself – and for The Last Worker we’ve ensured that they are responsive to the action on screen as you soar around JFC-1 to put you right in the hotseat of Kurt’s Jünglepod. The impactful chaos of flying debris, gigantic robots, and explosions are all simulated for the player with optional headset haptics.</p>
<a href="https://live.staticflickr.com/65535/52718071996_ab6a9b6e1d_h.jpg" rel="noopener" target="_blank"><img alt="" height="1080" src="https://live.staticflickr.com/65535/52718071996_ab6a9b6e1d_h.jpg" width="1920"/></a>
<p class="">We can’t wait for you to experience all this and more – no matter how you choose to play The Last Worker, you’ll become immersed in exploring the dark underbelly of Jüngle and the important story shared by Kurt. Until then, keep your eyes peeled on the Wired Productions and The Last Worker social accounts for more information, and we’ll look forward to your induction day on March 30.</p>
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